Credit where credit is due to Ubisoft Toronto. Watch Dogs Legion was poorly optimised at launch so you know what the devs did? They delayed all DLC and additional content until the fundamentals were fixed FIRST. For the most part they have fixed the game breaking issues and only the annoying little glitches remain. Ubisoft Quebec, naturally, released a polished game in Immortals Fenyx Rising. The same can’t be said for Ubisoft Montreal who is rigidly sticking to whatever roadmap they had planned regardless of whether or not it’s ready.
Valhalla is mechanically broken. The stealth is abysmal. We’ve been saying this since November. Enemies are spotting you from miles away. Their detection meter doesn’t even fill the bar before you’re instantly caught, let alone reaching the two other stages of detection. Assassinating someone auto triggers detection for some reason which means chain assassination is a no no. Enemies can detect you even if their back is towards you. Why has this not been fixed since November? Are we too busy worrying about cosmetic microtransactions in the live store to actually work on the game??? Priorities!!!
It’s bad enough that you’re not fixing the stealth but then why are you ADDING mastery challenge content when you KNOW the game still has a ton of issues. Either fix the stealth and dumb A.I. OR don’t add the challenges. I wouldn’t even care but there are trophies related to getting gold on them. To be clear, I haven’t even started the challenges but I KNOW they are a nightmare based on player reports and because I’ve just endured the Wrath of the Druids DLC which is a reminder of how bad the core mechanics are. Not only is the stealth virtually impossible but you’ve added “King’s plea” optional objectives around it which is a laughable attempt to copy the optional constraints from the old games. It doesn’t even make sense in context (why would the king ask that you don’t take damage?) I replayed Revelations this year and it’s amazing how mechanically polished that game is in comparison to Valhalla. A game from 2011 lol. Everything just works, from the stealth to the parkour.
Also, I platinumed Valhalla on PS4 and returned on the PS5 to play Wrath of the Druids. The auto popping of trophies is STILL not fixed which meant I had to get the platinum on PS5 again by reloading some old saves which took almost 20 hours to do so. Watch Dogs Legion and Immortals Fenyx Rising does not support auto popping either but the difference is their dev teams aren’t running around pretending that they do! That means we know what to expect and in the case of Immortals Fenyx Rising can PLAN out our double platinums with some strategic manual saves. What is the point of Ubisoft Connect and all the achievements it tracks if it can’t be used to auto pop trophies??? On top of that there are bugs in the DLC like cairn challenges not allowing you to interact with them. Again, non interactable activities is something that was reported back at launch – why has this still not been fixed? Yes, we know there is a reload old save workaround but the point is we shouldn’t HAVE to do that!!!
Lastly, I believe it was the poster pesto who mentioned this but stop asking us to make videos! By now you have enough videos and reports over the course of 8 months to replicate the bugs yourself. It won’t be hard given the amount in the game. If players are telling you they can’t progress in a mission and how, believe them. Stop stalling.
To be clear, this is not a “player request”. This is a customer demand. I’ve paid money for this miserable game (against my better judgement) so bugs and performance issues are NOT acceptable. It’s a joke that Cyberpunk could get temporarily removed from the PS store and Valhalla is allowed to remain there.