Once again the original thread that listed a bug was closed without resolution, with multiple people stating that they had the bug, and with the support team acknowledging that the dev team was aware of the issue.
Still the thread was closed without addressing the issue. It’s still a bug. It didn’t just stop existing because you ignored it.
Hunwald not only will barely follow Eivor, but he teleports 100m away randomly, always further from the objective, and his location information is not saved even when you manually save with his position near Eivor, he just randomly spawns dozens of meters away.
This isn’t complicated, just teleport him to Eivor after their distance grows too far and a time limit passes. This is how dozens of games spanning decades has solved this very common issue, so I don’t understand why a massive AAA studio in 2022, two full years after the bug was made known, has repeatedly failed so miserably at addressing it.
Of course you won’t fix it, I know you won’t fix it, you know you won’t fix it, the entire community knows you won’t fix it, I’ll just continue to struggle through the last Ubisoft game I’m probably going to play for at least several years, working my way around the game breaking bugs to salvage this bloated experience that is marred at every turn.
Anyone else played Spider-Man?