I always wandered why in your games features that were present in the previous game of the series that were totally okay are completely discarded in the sequel, effectively making it worst than the previous chapter, I always thought that a sequel should be better than the previous game not different. Especially with Valhalla and Odyssey there are some missing features that where present in Origins, for example I noticed that in Valhalla when u are on horse u can use weapons, why? It makes no sense to me, also, you can’t use a one handed sword, I guess Vikings were unable to wield one, but ancient Egyptians and Greece had no problem, same problem with the absence of shields in Odissey. Don’t get me wrong, I get that the point is to change the gameplay style, but we should nontheless get the option, since the mechanic of shield was already successfully implemented, it also shatter the immersion. Plus the transmog for weapon and armor, how is it not in the game from day one? I am actually curious about how hard actually is to “copy paste” a feature from one game to another, I mean I’m sure is not that simple but it doesn’t seem that hard either.
I always have the feeling that Ubisoft could make the best game ever but willingly shoot itself in the foot. Thank you for reading