Welcome to discussions

Quick Suggestions

  • WrecK3rr
    16 posts

    @dutchlmb4ever Another Superman spotted who clearly missed the point of this thread.

    As for your "self-damage" theory, I think a grenade is more than capable of doing that.
    Especially, in your case as you seem very fond of killing yourself.

  • DutchLMB4ever
    75 posts

    @wreck3rr
    Superman lol, then I guess people like you are Coyote...
    Just don't aim it at the cover that your in and you don't get hit by your own skill damage. 🙂

    Grenade is what we do yes but without self damage that's not possible is it??

    Anyway goodluck catching the roadrunner.
    Greetings Superman 😉

  • DutchLMB4ever
    75 posts

    @wreck3rr Aim better or put self infront of your name buddy 😉

  • RichardOshea
    167 posts

    Not all of the skills can kill their user but for the ones that can it makes sense that they can. It's frustrating when a player runs in front of you as there's not much you can do about unfortunate timing, but it's possible to avoid most of the causes of a skill self-kill so I have no problems with them staying the way they are.

  • T.H.U.D.D.
    37 posts

    I absolutely love, LOVE, when I fire my technician specialization rocket launcher that is clearly up on my shoulder above the cover I am behind, and it proceeds to fire directly into the cover that the launcher is clearly above and unobstructed by, despite being locked on to the down-range enemy I was targeting. Now I have to stand straight up in a firefight (sometimes even side-strafe to ensure I am clear of the cover) and fire it to ensure that I don't kill myself, thereby receiving unnecessary damage and sometimes death from other enemies.

    I think an arcing flight path instead of a spiraling path would solve this issue, but I don't see them changing it now.

  • WrecK3rr
    16 posts

    @dutchlmb4ever Continue making a fool out of yourself. Its entertaining.

  • WrecK3rr
    16 posts

    @t-h-u-d-d Yep! I agree. But be ready for a "Aim Better" idiot coming through. 😁

  • WrecK3rr
    16 posts

    @dutchlmb4ever I definitely ruffled some feathers here. Lovin it. 😁

  • DutchLMB4ever
    75 posts

    @wreck3rr Alright i make a fool out of myself while The "Wrecker" ista kills himself with fire chem.
    I'm laughing at you here buddy boy 😉

  • WrecK3rr
    16 posts

    @dutchlmb4ever Prove where exactly did I say that. I'll wait hon.

  • DutchLMB4ever
    75 posts

    @wreck3rr right here, this is experience talk.
    I mean I never had it so I don't mention it.
    I guess I'm an idiot that aims better.

    Ps: Did you already caught the roadrunner or did you install kill yourself again?? 😞

  • WrecK3rr
    16 posts

    @dutchlmb4ever Lemme get my popcorn. Cool. Please, continue. 😁

  • IgotNerfed
    18 posts

    @metal_greg I think it should stay, i remember constantly using the chem launcher with the mask that spreads the effects around and clearing Grand Washington hotel without reloading, but because of that i got too sure of myself and had some really annoying deaths that turned out being funny once i had cooled down a bit.

    Grenades too, i've thrown a few and they've hit something and rolled back to me, so it's RUUUUNNNN time...sometimes i get away and other times it kills a dope head rusher which has me laughing and giving it the big "bring it on, you dumn bith" only for me to get downed because i'm too busy not concentrating. It brings a bit of fun, awareness, and skill to the game as well as annoyance.

  • Rodnaz
    52 posts

    For the record I don't have a problem with self inflicted damage BUT it should be consistent. Not that it matters because at this point it isn't likely to change. Well lets make that highly improbable or better still no f'n way🙂 Another thing my player keeps getting shorter or the walls, railings etc. keep getting taller. This has been changing all along but they are not consistent. Anyway my original thought, I can kill myself with a grenade launcher shooting over a railing but I can not kill my self with said weapon directly into a wall. I can't kill my self by dropping grenades. I can only kill myself, my guess is, when I am trying to kill the enemy. lol

  • BT3241
    79 posts

    When you out of battle it hard to kill yourself because the game is putting you back to full heath immediately. Status effect Fire Blind Bleed only effects the player using it - it does not effect teammates so throw a grenade at a team mate to help out when they are in trouble it will only hurt the enemy. Specialization weapons when used incorrectly can kill you but not your teammates. So its all self inflicted from misuse just like real life. The enemy kills or damages themselves also on a miss throw of the grenade seen it happen many times. They don't make mistakes when using a specialized weapon they either fire it or don't if you move in time.

  • echolecter
    45 posts

    The main problem here isn't the possibility of self-inflicted damage, which I think should remain to make the game more interesting and as said is lots of fun at times. No, the biggest issue here is in the aiming part, much the same when using your guns when sitting behind cover. There are places where you can't shoot over it and hit the railing (or upper part of wall), turn around and you can shoot over it (strange but true). Then there are the windows, character doesn't really fit behind it yet it's impossible to shoot outside or need to stand up first. These are the main reasons why you damage yourself and those tier 6 skills truly are lethal.

  • Rodnaz
    52 posts

    @echolecter Yep & it has consistently gotten worst. Shooting out out of cover has become the newest skill.

  • HonestlyOK1986
    56 posts

    I reckon they should turn friendly fire on like the old occupied dz of old before it became "invaded", would help people learn squad spacing, pick your shots and moments, stop shield users just legging it in and blocking 90% of their teams shots etc. Wont happen but should.

Suggested Topics

Community Details

161
Online
193.7k
Users
32.7k
Topics
163.7k
Posts