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  • JohnQuizyAdams
    Original poster 2 posts

    I sometimes have the problem of never ending ticking sounds that production buildings make. When I zoom in, sometimes the sound does not stop until I end the game. I can leave the island, leave the region, even end the game and go to the menu. It only stops when I completely close the game. Anyone else experienced this?

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  • Ubi-Karl
    Ubisoft Support Staff 1534 posts

    Hye @johnquizyadams, thanks for getting in touch and bringing this to our attention.

    After having a closer look, it does not appear that anything similar would have been brought up before, therefore for reproduction purposes, is there any possibility you could provide us with video footage of this? If not possible, any chance you could tell us the exact steps you take in order to have that ticking sound going?

    Also, are you able to provide us with your save file by any chance? It is by default located in %userprofile%\Documents\Anno 1800\accounts

    Let us know and we will take it from there!

    Official Response
  • JohnQuizyAdams
    Original poster 2 posts

    @ubi-karl Thank you for your reply. It's gone after I reload the save game, the next time it happenes I will try and reset the volumes. I'm sure I never had this problem before Season 3, but I think it occured maybe 3 times in about 80-100 hours of playtime.

  • mplack2020
    2 posts

    @ubi-karl This issue occurs when you have a production building (such as a Pig Farm) with a silo. When you click on an actively producing pig farm you hear the 'tick' of the silo. If you pause the pig farm production, you no longer hear the 'tick' - until you change (or clear) the focus on the pig farm. Then the 'tick' is heard whenever there is no active selection. One way to clear this is to pause the silo before pausing the pig farm production.

  • Ubi-Thrupney
    Ubisoft Support Staff 2669 posts

    Thanks @JohnQuizyAdams for this report, and @mplack2020 for your insights on when it happens - I really appreciate it!

    I've reported this on to our development goblins to look into further internally. Thanks again for your help 😎

    Official Response

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