ubisoft discussions

Quick Suggestions

  • Cab00s3Rvb2
    Original poster 28 posts

    These are ideas I either thought of or altered enough so I don't have add people's names (that and I didn't bother to write them down)

    Drones

    Emits a 360° echo pulse then shutdown and becomes bulletproof, and you can blow it up, cooldown until can "echo" or become active again is 30 sec

    Flying or crawling drone that attaches itself to a surface and can become cloaked, also can follow a certain operator uncloaked

    A spider drone that can climb walls and ceilings, that can shoot a poison dart that deals 7 dmg every 2 sec also keeps from running

    Drone that attaches itself to a enemy and pings location every 4 sec, can be taken off

    Drone that drops a valk size landmine, 3 of them, 30 to 40 dmg

    Mist drone, deploys smoke around it then glows red any defender op inside of it also glows red revealing them inside the smoke

    Drone with a smaller radius mute jammer on it

    A support drone that always follow it's operator, when activated by the operator following it's following or the operator that gives the drones can activate the healing dart for 40, when operator dies the drone stays

    Cams

    Able to flash people, 2-3 cams, cooldown 20sec

    Thermal camera can see heat signature 20m cooldown 8-17 sec

    Attacker

    Tear gas, no dmg, how much time your in the gas that's how long the effect lasts while out of it, first dizziness then handling worsens (slower reloading speed, worse aiming, maybe some others)

    A bolt that penetrates walls like kali's bolt, but releases poison similar dmg like smokes

    Launched mine that burrows into walls soft or regular then activates when an enemy passes the laser deals 30-40 dmg, counters bandit, mute, laid

    A grenade that scans enemy operators in a 20m radius then explodes

    A candela like device that spews out oil from it, slippery and makes footprints (optional when shot at or explosive goes off near it it sets on fire)

    Freezes what on the camera when activated for 8 sec, can look around but makes the sound but the image stays the same

    Liquid nitrogen grenade that makes a soft wall breakable like glass with a punch and a reinforced wall the area that is frozen like a soft wall able to breach with a breach charge, frozen effect shrinks over time

    A device that launches a pyramid tip spear capable of making a little bigger hole than a aruni hole in a soft or reinforced wall (has to be reinforced wall first to breach a reinforced wall but at the cost of two instead of four, when spear hits something next it explodes)
    When breaches a soft wall can breach two before exploding

    Liquid nitrogen charge that can be deployed on a electrified wall, activates by being shot then liquid nitrogen spews from both sides in a 6m radius when hits a operator deals 15-20dmg and slows for 5 sec, freezes electronics for 7.5 sec

    3 candela like devices that emits a blue light on any surface when it detects an enemy operator makes a beep and no noise while rolling, that explodes when close to the enemy device explodes dealing 75dmg or insta kill

    Acid paint ball gun that makes splash holes in reinforced walls, 16-20 shots, deals 6dmg for 5 sec or 9 for 3 sec

    A device that can be attached to a doorframe, window frame, top of hatches that acts like a frost trap when a enemy goes by it but can get out of it by yourself, same HP as a frost trap

    Launched canister that can explode from one side and emit smoke from the other, operator has choice of which side each is emitted

    A launched canister that emits blue gas that deals a lot of dmg at first in a small space then spreads but deals less dmg

    Spiked grenade when in close proximity kills, and each spike deals 15-20 dmg, can also break hatches

    Defenders

    Can place down a platform that is half the height of a room, can look over a reinforced wall that doesn't reach the ceiling

    Can throw 3-5 set of three knives that goes in a three pronged direction that deals 35-50 dmg, when you double tap the select button does a barrel roll in the direction of moving and ends up crotched

    A shotgun that can go between buck shot and slug shot

    Can activate a device that covers a destroyed reinforced wall, with X shaped metal coverage that you can see and shoot through

    A 3 armor that can hang from the ceiling (spy style)

    Can reinforce hatches from the bottom, if top hatch is destroyed with a shotgun, DMR, sniper rifle is at 100% HP 8 hits to destroy or explosive or kali bolt, if top hatch is destroyed by explosives 4-5 hit to destroy, deploy time 4 sec also can be deployed on doors and windows just weaker than castle

    Deployable that can be retrieved until shot and if nothing to electrify live wire for 4 sec deals electric dmg, when shot electrifies things in a 1m radius, 3 of them
    Possible could also act as a trap, at the cost of not electrifying anything but a operator, if a enemy comes close range 3m it will put them in a animation of electrifying, dealing electric dmg, can still hip fire and to take it out is the similar time as lesion

    Deploys a device on a reinforced wall that it doesn't electricfy until it detects, operators and drones and gadgets, dealing 30 dmg

    Able to give out 5 drones that intercept a projectile, one time use

    Can project a hologram wall, that has a hole in it, the side without the projector just fills it up while the projector side you can see the other side with blue hologram in the way

    Bow and arrow, when out running is faster and senses are heightened has 11 arrows can insta down

    Fog machine that covers enough ground to hide prone operators, cameras, drones, gadgets

    Attack/Defender

    Plague trap that affects anyone who comes in contact with the gas it impares vision, reduces reload speed lasts 20 sec and coughing happens every 15 sec

    A mine that attaches to a surface when an enemy comes in proximity blinds them

    A 2 round revolver that insta kills stomach up and deals 75 dmg to limbs, has 6 bullets, when shot at wall makes a little bigger size hole than a kali hole and same effect as kali rifle to shield

    When the operator dies, deploys a high explosive

    Camera, that is either on the gun or separate to look around the corner but can't shoot around the corner

    A projectile that bounces 3 times with piercing dmg and explodes at the end, or bounces 3 times unless hits an operator then explodes

    Strobe light attached to the gun when looking at it blinds you until you look away and effect lasts for 4 sec, and light beam is visible

    A device that activates when an enemy is in close proximity launches a tracker to enemy and emits gas that obstructs vision

    A device that emits red gas that makes your vision so obstruct that the obvious holograms it makes look like the real operator

    Deploys a spider like web substance when stepped on slows the operator and the device pings itself, if the device is destroyed the spider web substance remains for 9-15 sec

    Deploys a gadget on doors and windows, bottom slows and middle blinds 1-2 sec

    Bonus:
    (Clearing throat) ANYTHING...ANYTHING that makes sounds to distract or anything...something with sound drone, device, grenade, dart, or something
    So many people have ideas with sound

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    Contrary to popular belief, Lorem Ipsum is not simply random text. It has roots in a piece of classical Latin literature from 45 BC, making it over 2000 years old. Richard McClintock, a Latin professor at Hampden-Sydney College in Virginia, looked up one of the more obscure Latin words, consectetur, from a Lorem Ipsum passage, and going through the cites of the word in classical literature, discovered the undoubtable source. Lorem Ipsum comes from sections 1.10.32 and 1.10.33 of "de Finibus Bonorum et Malorum" (The Extremes of Good and Evil) by Cicero, written in 45 BC. This book is a treatise on the theory of ethics, very popular during the Renaissance. The first line of Lorem Ipsum, "Lorem ipsum dolor sit amet..", comes from a line in section 1.10.32.

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  • RamboBambiBambo
    152 posts

    @cab00s3rvb2
    Boy... do I have some good news for you.

    Behold my 40+ creations!

    https://docs.google.com/document/d/1DqtbLvDl_43-CgdnY7M9XnX_9YbVucbkJFPlCpvPrB4/edit?usp=sharing: (https://docs.google.com/document/d/1DqtbLvDl_43-CgdnY7M9XnX_9YbVucbkJFPlCpvPrB4/edit?usp=sharing)

    In Alphabetical Order on Attack I have ---

    1. ARIA
    2. DECOY
    3. FOX
    4. GHOST
    5. HIJACK
    6. LAZARUS
    7. PELKO
    8. PHOENIX
    9. RAPTOR
    10. RAVE
    11. ROGUE
    12. SAPPER
    13. SPARTAN
    14. SULTAN
    15. THOR
    16. VERTIGO
    17. VIOLETOV
    18. WARWOLF
    19. X-RAY
    20. ZIMA


    And in Alphabetical Order on Defense I have created ---

    1. BALOR
    2. BASTION
    3. CACHE
    4. DAMASCUS
    5. GLARE
    6. HAWKEYE
    7. HORUS
    8. LAÇO
    9. LOKI
    10. MIRAGE
    11. NEON
    12. PHANTOM
    13. RAVEN
    14. SOLARIS
    15. STALKER
    16. STATIC
    17. VISHNU
    18. VOID
    19. VOLK
    20. WIDOW


    I have others that had to be scrapped due to Ubi making their designs already. They are ---

    • VOID 1.0, replaced by NOKK
    • SPIDER, replaced by AMARU
    • YEET-FEET, joke meme replaced by ORYX
    • PALADIN, scrapped since they made Proximity Alarms
    • PANTHER, which was my rendition of Sam Fisher. Had to rework BALOR and give X-RAY the ability instead.
    • R.C., replaced by FLORES.
    • SPARTAN may need to go because of OSA.



    Hope you like what I have been making over the past few years.

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