

Hi,
I have just finished the game and want to share a few bugs that I could not see amongst know issues as well as balancing issues that in my opinion should somehow be addressed.
BUGS:
BALANCING:
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Contrary to popular belief, Lorem Ipsum is not simply random text. It has roots in a piece of classical Latin literature from 45 BC, making it over 2000 years old. Richard McClintock, a Latin professor at Hampden-Sydney College in Virginia, looked up one of the more obscure Latin words, consectetur, from a Lorem Ipsum passage, and going through the cites of the word in classical literature, discovered the undoubtable source. Lorem Ipsum comes from sections 1.10.32 and 1.10.33 of "de Finibus Bonorum et Malorum" (The Extremes of Good and Evil) by Cicero, written in 45 BC. This book is a treatise on the theory of ethics, very popular during the Renaissance. The first line of Lorem Ipsum, "Lorem ipsum dolor sit amet..", comes from a line in section 1.10.32.
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@mr-operator let's wait for @Ubi-Borealis to break this list down. I noticed some of these bugs myself.
Assassination after using Thorn of Slumber doesn't refill whole bar of adrenaline for me, only a half.
I have reported bug #7. I don't have the video to back it up.
The extra levels and resources may be useful later. Sometimes they raise the caps when they add DLC.
Adding the missing video for the seventh bug: https://we.tl/t-yO5r2NlXJM: (https://we.tl/t-yO5r2NlXJM)
Additionally, I would also report a weird camera behaviour during the fight against Ghost Auroth when doing damage to stunned animal and finishing the bull, see videos: https://we.tl/t-2pJ8LpjER2: (https://we.tl/t-2pJ8LpjER2) https://we.tl/t-oPopNFlCyv: (https://we.tl/t-oPopNFlCyv)
@bielik01 That is correct, I meant that in general, staying in combat for a few seconds and a successfull assassination, maybe also parrying a hit or two would lead to a refill of a whole adrenaline slot
@mr-operator if I were you, I would upload evidence to YouTube as unlisted videos or some cloud providers (eg. Dropbox/OneDrive/Google Drive). This way it'll be available longer than 7 days *The Ring starts playing in the background*
Hello there @MR-OPERATOR!
I apologise for the delayed response. Thanks for taking the time to share a comprehensive report with us. I'll do my best to address each of the issues and concerns you have shared.
Hildiran's House
It would be helpful to see an image demonstrating the green glow you're referring to. It looks like the links you've shared have expired. Would you be able to send us some new links, or upload them to a more permanent sharing platform, such as Google Drive or OneDrive? We can then take a closer look at these.
Looting Titanium
I've noticed this issue in my own game, which I always found a little strange. The development team have been notified about being unable to collect titanium from horseback. If we require any additional information from you, we will reach out within this thread.
Silver Deniers
Just to confirm, are you referring to silver coins used to purchase items from the merchants? You should be able to view these by going to Inventory and then into your bag. They're displayed on the left-hand side of the screen under "Resources." If you're missing your coin total here, can you please send us an image so we can pass this along for further investigation?
Saint-Denis Skill Points
The development team are aware that players are being awarded extra skill points, rather than Mastery points, after discovering the Isu temple in Saint-Denis. They're currently investigating this issue further. Any future updates will be shared within the News & Announcements forum, so I recommend keeping an eye out here for more information.
Stuck Quest Items in Inventory
The development team are also investigating what could be potentially causing quest items and duplicate keys to stay in a player's inventory after use. We don't yet have any updates to share from the investigation so far. I'd recommend keeping an eye out within the News & Announcements forum for any future updates.
Damn! Flames!
I wasn't able to reproduce this in my own game. I just got a lot of grunting and in-pain noises Does this happen in certain areas with rats, or does this happen consistently when being attacked by rats? If you can send us a video which shows Eivor exclaiming "Damn! Rats!" that would be helpful for further investigation.
Losing Track of Enemies
It looks like the link to the video you've shared with us for this issue has expired again. Would you be able to send us another video link to take a closer look? I'd recommend either extending the availability of the link, or uploading it to a sharing platform (such as YouTube or Google Drive).
Have you also been able to capture a video of this behaviour in your own game, @VirtualAwesome? We can then include this in the report to the development team.
Interaction Issues
I wasn't able to reproduce being unable to jump in or out of haystacks when walking. Eivor would hop in/out of them no matter how gently I move the left stick. Would you be able to provide us with a video that shows you stuck in a haystack? Can you also let us know if this happens with all haystacks/leaf piles, or only certain ones?
Also, would you be able to provide us with some videos of being unable to pickpocket whilst crouching?
I was able to reproduce being unable to climb ladders whilst walking. Eivor will only climb them if I'm jogging at a minimum. I'm not sure if this is working as intended, as I know Eivor can have limited movement whilst walking (such as being unable to climb over objects as well). I've passed this along to the development team to see if we can get some confirmation.
Odd Loot
I've noticed this as well during my own gameplay, and that I'd sometimes get weapons from enemies that didn't use those particular items. I didn't question it, though, as loot is loot to me I've passed this report along to the development team to see if this is working as intended or not.
Ghost Auroth Camera
Your links to these videos have also expired. Could you send us another set of links so we can take a closer look at this weird camera behaviour.
Balancing
Thank you for sharing your feedback on ways the game can be balanced as well! I've passed on your suggestions about ability/skill cooldowns for the development team to consider. If you're able to send another link to that video demonstrating "Last Chance Healing," we can include this in your reports.
We have passed on feedback already to provide an additional use for extra supplies and raw materials to the development team for further consideration. I've now also forwarded your comments to the team as well for further consideration.
I've noticed in my own game how little fall damage I took, especially when leaping from great heights. Personally, I don't mind this as it means less damage for me I can understand how this lowers risk and immersion in-game, though, so I've forwarded your feedback to the team.
We have received feedback on players regarding improvements that can be made to rune organisation, both within the inventory and when selling to traders. We have also shared feedback about making it easier to navigate in store menus (including the blacksmith). We've passed these suggestions along to the development team so they can take a closer look at this.
I hope I've addressed each of the concerns and suggestions you brought up! If you feel like I've missed anything, please do let me know. Can you also provide me with the additional information I've requested, so we can pass these reports along to the development team as well.
Thanks!
Silver Deniers or simply Deniers
I believe this is about currency in Siege of Paris used at Pierre's store. It's just not being displayed in the inventory, only when visiting Pierre.
Thanks for the clarification, @bielik01! You're correct - they're nowhere to be found (at least in my own inventory). I can only see my total when speaking to Pierre. I've notified the development team regarding this issue. If we require any additional information, we'll reach out within this thread.
Thanks!
@ubi-borealis Sorry, I haven't logged here for a while
I haven't uploaded anything to Youtube or used Google Disc so far so before I try to figure it out, let's try with the same approach
Hildiran's House
https://we.tl/t-ZiaLOXnono: (https://we.tl/t-ZiaLOXnono) - in this picture you can see 2 icons for certain houses (both fully upgraded I think) and the left one is all in white while the right one (Hildiran's house) is in greenish (blue? )
https://we.tl/t-YSqOGlGrSB: (https://we.tl/t-YSqOGlGrSB) - in this picture I only show that I already have bought everything from Hildiran so there's nothing more for me to do with her.
Losing Track of Enemies
https://we.tl/t-8IaFGMMzJI: (https://we.tl/t-8IaFGMMzJI) - watch especially around the fifth second of this fragment. I wanted to shoot him but suddenly changed direction.
Ghost Auroth Camera
https://we.tl/t-SOqwNJ7ecm: (https://we.tl/t-SOqwNJ7ecm) - it kinda looks like unnecessary 360 degrees rotation. The same happened during killing blow.
Balancing
https://we.tl/t-skQ3dgfyIK: (https://we.tl/t-skQ3dgfyIK) - in this video I demonstrate why I think last chance healing could use a big nerf. Might have just been lucky and survive with like 1 HP, which would not be visible on Eivor's healthbar but still happened too many times for me to believe it
If I manage to reproduce other issues, I'll attach videos.
Hi @mr-operator thanks for the information provided.
As your previous reply was in September the issues that you mentioned were experienced on an older version of the game as the latest update (1.3.2) was released this month.
Could you please install the latest update if you haven't already and confirm if the icon is still glowing for Hildiran. Can you also check if you are still able to heal Eivor once all of the health bar has been depleted and if so can you do this every time in any location.
With regards to the other issues that you mention 'Losing Track of Enemies' and 'Ghost Auroch Camera' these were experienced on an older version of the game and as you have now progressed I understand that you will be unable to try reproducing the issues again on the latest version.
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