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  • chainsaw21
    Original poster 3 posts

    Hello.

    I faced with horrible bug in Old World, all DLC and all updates. I have created a trade route between Island 1 and Island 2. But somehow my ship ignores Island 1 and goes straight to Harlow's Island. Also, some other NPC send their ships to Harlow and just waiting.








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    Contrary to popular belief, Lorem Ipsum is not simply random text. It has roots in a piece of classical Latin literature from 45 BC, making it over 2000 years old. Richard McClintock, a Latin professor at Hampden-Sydney College in Virginia, looked up one of the more obscure Latin words, consectetur, from a Lorem Ipsum passage, and going through the cites of the word in classical literature, discovered the undoubtable source. Lorem Ipsum comes from sections 1.10.32 and 1.10.33 of "de Finibus Bonorum et Malorum" (The Extremes of Good and Evil) by Cicero, written in 45 BC. This book is a treatise on the theory of ethics, very popular during the Renaissance. The first line of Lorem Ipsum, "Lorem ipsum dolor sit amet..", comes from a line in section 1.10.32.

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  • sJEFdeGlyve
    19 posts

    It is not only about Oil trade routes. I had similar problem. Relocating the harbour help, but ship was going to nearly same position. It should be nice to get some feedback about bug resolving. The new DCL looks like alpha test to me.

  • Ubi-Karl
    Ubisoft Support Staff 1534 posts

    Hey guys, thanks for reaching out and sorry to hear about the issue you've been dealing with.

    As it stands, I can confirm that we have received similar reports from players, who since the latest patch, have been having difficulties with setting up trade routes with conquered islands, and it is under further investigation.

    Apologies about the inconvenience this may cause and appreciate you for bearing with us for the time being.

    If you do happen to run into any other problems in-game, let us know and we will gladly take a look.

    Official Response
  • chainsaw21
    Original poster 3 posts

    @ubi-karl thank you very much for answer.I played 500 hours with 1 savegame. Feel bad if need start new game because this bug. 

  • M4rius07
    1 posts

    @chainsaw21

    I encounter this problem too, hope u will fix it soon. Thanks

  • Nicholas_Steel
    73 posts

    @ubi-karl I'd like to also mention that the issue happens with islands granted to you via campaign quests (like Prosperity in the New World and Bright Sands in The Old World).

  • Ubi-Milky
    Ubisoft Support Staff 2552 posts

    Hello everyone, just a quick update, we have had reports of similar issues come through and we are investigating but the circumstance is very specific.

    At the moment one of our investigations are > taking over an AI island and starting a trade route on that island, the ships won't move along the trade route, but move to the edge of the map and stay there

    Can you all confirm this is the exact issue you are having or are your circumstances slightly different?

    @chainsaw21 Your issues seem different in that you have not captured these islands, but are trying to trade with separate AI on a trade route that won't complete. Do you have an image of the trade route from the menu which you set up and are you able to send me your save file, or link me to it?

    Official Response
  • thibaulttstar
    1 posts

    @ubi-milky Pretty sums up the issue, yeah. Saw this post days ago but wasn't planning on adding something.

    My issue:
    Bought Anno 1800 recently on Epic and after 25 hours of gameplay, I've conquered 5/6 AI islands to outsource resource production. With buildings being properly set, I've established a bunch of trade routes, and almost every single AI island with trade routes forced cargos and slippers to move to the edge of the map and stay there permanently. It happened regardless of the distance between islands. For instance, my main production island was just in front of my capital city, and the cargo went at the very bottom of the map almost like the island didn't exist at all.

    The unique islands that had working trade routes were the ones that I've colonized myself, that's for sure. I've reinstalled the game multiple times, played from another PC, and even tried playing with a cloud gaming solution like Geforce Now and it didn't solve anything at all. I tried as well moving the outpost and changing its position completely (north/south/east...) and it did the same.

    Some people suggested to just delete the outpost and colonize the island again - but I had so much stuff and consumer goods needed that I've decided to leave the game where it was and wait for a fix.

    Hope that helps!

    Side note: trade routes or charter routes don't change anything. Anything unrelated to trade/charter routes works, such as shared manpower for instance.

  • Ubi-Mercury
    Ubisoft Support Staff 619 posts

    Thank you for providing all of these details @thibaulttstar! Would you be able to provide screenshots showing this occurring for you, so that I can pass it along?

    Official Response
  • FloJak204
    1 posts

    @ubi-mercury I have the same issue with my >100h savegame unfortunately.

    This reddit thread explains the issue very well:
    https://www.reddit.com/r/anno/comments/pirn1e/anyone_else_having_trade_route_bugs/

  • jskog1
    1 posts

    @ubi-milky Hi, thats exactly the issue I have in my game. Conquered an island from the AI,set up a trade route and the ship didn't follow the route but went to the bottom corner for the map and stayed there with the hourglass over it.

  • ChristianStank
    1 posts

    Have the same issue. Can confirm it affects islands taken over from the AI. For me, it's in campaign mode

  • Ubi-Thorlof
    Community Developer 232 posts

    The issue should be fixed with today's Game Update 12.1

    After the update, please verify your game files and let us know if you still encounter the issue.
    Thank you!

    Official Response
  • chainsaw21
    Original poster 3 posts
    This post is deleted!

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