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  • Pheonix2.5.4.
    Original poster 4 posts

    I apologise in advance for the silly amount of notes I've made for this but IMO it's the /only/ way apart from not releasing a third at all, to actually produce a game that got the amount of income that the first got you!

    Ok; so for Division 3, why not have it set in Europe. The main blockade against the virus is in the UK obviously as we're an isolated island however in order to take back Europe the JTF would have to make it through Europe where gang activity is rife.

    The first point of contact is Calais where you meet your liaison into Europe. Due to the sheer number of gangs in each city let alone country, the JTF are given a lot more control (by the gangs), mostly over borders so they and their contraband can move freely through the EU; bribes are rife.

    I think it should be limited to four cities (and divided into three games (D1 had one D2 had two, D3 has three...parts(!): London, Paris, Bruge and Amsterdam (counted as one city due to a 30 sec train between the two), Berlin then Geneva (Part 1). Part 2 starts in Geneva then to Belgrade, Athens, Rome (and the Vatican), Venice, then Monaco (Part 2). Part 3 takes you from Monaco to Barcelona, Gibraltar then Marrakesh (to intercept the meeting between "bad guy" and "worse guy" trading nuclear weapons acquired in Russia.). A private jet then takes them back to London for a final showdown (as London is still relatively in tact).

    Expansion packs contain 'Scandanavia' (Denmark, Sweden and St. Petersburg), and the UK (Cardiff, Manchester, Glasgow plus a section where you take a ferry to Belfast (unaffected by the virus as they instantly locked up their borders, however a resistance against the JTF occupation causes rebellion...again!).

    The gangs in these cities, while all following the rules of anarchy still vie for control of not only their own turf but band together to protect their countries, occasionally straying across the border for raids, but full on assaults to try to gain control of not only the capital but the whole country, like in Wildlands or Far Cry, though much of it has a burned out atmosphere akin to burned villages in Witcher.

    That's not to say that every tree and wall needs to be rendered from Paris to Rome, no; in fact the rail system has been locked down by the JTF so that international travel can be made possible. If one wants to go through the country it could take up to 45 minutes to get from one city to another but, like Witcher and other RPGs, there are side quests in between.

    Also to increase the amounts of weapons that are spread around the country, it seems Aaron Keener has been trafficking arms to and from EU from /all/ over the planet (so look forward the latest in tech) while the world was going down the drain so there is absolutely no shortage there but of course each country has more of their own weaponry than other countries (for instance UK has more L86's than France but they have more FAMAS'. Plus Germany will have the MP40 whereas the UK will have the Lee Enfield and France; the Derringer.

    Also vehicles will be available for travelling (and can be put on auto-pilot but you have to drive at least 30minutes from one town to the next). You don't steal them but acquire them through missions and objectives plus if you total the car it'll end up in your safehouse garage. A wide array of vehicles can be purchased but the only customisation will make the car look more like Mad Max than Need for Speed (except for man in Monaco who sells top end fast cars (which, like you, regenerate, only slower!).

    Also another thought I had was the 'eternal product'; drug sales. It's no secret that a lot of the EU uses cannabis, mushrooms, Valium, amphetamine sulphate and #3 H from Turkey. I don't think the protagonist should be able to use these but certainly collect them from one gang you've just melted and sell to another gang that you're on good terms with.

    That's another point; gang warfare moves at its own pace; so beefs between one gang and another can explode if not negotiated when reminded about it. At this point it'll be a strategic meeting where dividing up territory and even selling areas for drugs (the common commodity and as such is used as a de facto currency along with gold, other precious metals/stones and arms of course (shipments of weapons, drugs, cars or other commodities (art, music, wine) can be be taken if you find intel describing the route and meeting time). Also you need different fences for different items (for instance Ferraris/Porches can only be sold in Berlin, Paris or Venice but RPGs, Armored vehicles or certain lead lined material can only be sold to certain people RPGs and Armored cars in the east, nuclear material in the west.

    Drugs can be found everywhere and make up a food portion of your in game cash, plus taking money from the deads' wallets.
    1g cannabis/hash/speed/10mg Valium -> 10e, 3.5g of mushrooms are 20e, Pharmaceuticals vary upon popularity, MDMA/2C-B and LSD are 5e per pill/tab and 1g of #3 or Meth is 30e (these are basic prices, the further away from the coast the more expensive they become). Cocaine is almost non-existent but if found can go for up to $500.

    These can be found on 70% of all enemies and make up the most of your income. Other items of use are melee weapons/tools (hammers, chainsaws, rakes, javelins, machetes, drills, saws, screwdrivers, hedge trimmers etc. Not to mention replica melee weapons (due to the history in EU plus due to a lack of firearms in EU there will be a far larger variety (however each country has its own set of weapon rules and military weapons plus by this time JTF has established a trade route from NY to London) pots, pans, cups, cutlery (you should cook your own food, exchange recipes, collect rare ingredients to sell to Parisien resteraunts).

    Valuables like paintings and sculptures cannot be sold due to lack of use in a post societal society! These can be deposited into a container at each town (each town has an outpost in)) and they are put into your own stash (in London) through your network of messengers. There they can be sold to Sotheby's (they can now collect all the greatest art for a fraction of it's worth so they deal with the gangs too. Their security are Armored like tanks though!).

    Also instead of buying gear straight from the JTF, you should have to collect fabrics, metals/carbon fiber, thread/rope and stitch together your own clothes (when outside of towns...the map in this will be huge so instead of expansion packs, we get D3.

    Another bonus/bane is the fact that the UK, certainly has a weapons ban. While this should be ok in the UK as we have a fairly well stocked army, guns certainly won't be as easy to acquire as in the US. When you get to France and Germany, the laws become more relaxed and more civilian weapons will be able to acquire.

    The introduction of vehicles would be a huge part as well. To get between the main towns in the beginning you'll have to drive/sail (Dover - Calais) to each main city.

    Make no mistake this will be your San Andreas and I feel like the cities will end up being a lot smaller than I would like them to be but...you need to finally finish this thing off with a trilogy and the first is always the most nostalgic, the last is always the most jam packed with stuff (LOTR, Star Wars, the Subtle Knife (?)). Anyway trilogy, final one needs to be the biggest, best, most features and I hope to not see a word about it for two and a half years!!

    I put a lot of effort into this so please read it if you have some influence at the company?!
    Best Regards,
    DoA

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  • KraziAgent
    50 posts
  • Filipowich
    1 posts

    While this is a well thought out idea, it has a major flaw: The Strategic Homeland Division is entirely unique to the United States. All the lore behind it is based on it only existing in the United States, under orders of the U.S. government. Making a division game in another country is completely off theme and lore, meaning they would have to create it entirely from scratch.

  • AORUS2017
    349 posts

    @pheonix2-5-4

    I think it's a good ideal to move it to EU & UK this time

  • AORUS2017
    349 posts

    @filipowich

    All because the Division game in built around US, division isn't one country. Division is European Defence Agency too.


  • Noxious81
    1257 posts
    (...) Division is European Defence Agency too.


    No, it isn't. The Division – or: Strategic Homeland Division – is a department of Homeland Security. Agents are federal agents of the US federal government and report directly to the POTUS.

    They are not a "European Defence Agency".

  • AORUS2017
    349 posts

    @noxious81
    The Division/2 game is not an elite unit in the traditional military sense. They are a civilian agency whose members do not train or deploy like military units. That's why SHD is not like DHS (Department of Homeland Security) and FEMA (Federal Emergency Management Agency) but in game it's called CERA (Catastrophic Emergency Response Agency) all names was changed not to be political. Tom Clancy's The Division/2 is a shooter game.

    Ubisoft copied the "The DIVISON" and rename it as Tom Clancy's The Division/2 not to confused of the meaning of "The DIVISON" As there was The division of Europe in WWII also NATO and European Defence, the name "DIVISON" have many different meanings too.

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