

@randelia It probably means that was the first time you did a burn-cart quest at that location. They work correctly the first time but then automatically complete if a previously-done location comes up again.
@spirantcrayon22 Thank you for clearing this up. Yes that was the first time I did a cart quest at that location. I was so excited when I saw the non-auto-completed carts
I'll continue doing the cart quests in locations where I haven't done them yet. Thank you for this info
@randelia
Happy to help. I worked out that there was a change in the game when these "trade routes" quests were introduced, I think it was at that point. Before the change, this type of cart could be blown up and would then respawn as a new cart. Now any of these carts can only be blown up once, whether in one of these quests or one of those lying around on the map.
TU 1.5.3 "contract: burn it down" automatically completing with raven
@kart_zsa been like that for a while, I think since the problem appeared in fact, well spotted though (I didn't figure that out, took me reading it here)
TU 1.5.3 "contract: trade routes" automatically completing with raven
@SpirantCrayon22
I really dont care about this quests, i like i can finish them fast...open game-claim opals-done..
This game have other issues and Reda offers many times only 1 quest
Hey everyone! Thanks for all your updates and added info about this issue. I've gone ahead and shared your reports with the team to help with their investigation. I apologize for any inconvenience this has caused! Please keep an eye out for any updates. Once we hear back from the team, we will be sure to let you know!
@kart_zsa
it's really not a big deal, though; sure, the mission completes for an easy 5 opal but you can still go and kill the enemies and the fun of blowing them up with the oil jars is also still there, they spawn intact
Hello @SpirantCrayon22 and @kart_zsa
Thank you for your updates.
I can see that this issue is still being investigated and as soon as we have an update on this, we will let everyone know through the patch notes.
Apologies for any inconvenience caused by this and if you have any additional questions, please let us know.
Hi Vikings!
After thorough investigation, the development team has confirmed that they are unable to continue looking into a potential fix for this particular issue as they must focus on issues that have a comparatively higher impact on the gameplay experience.
I understand that this is not the outcome you were hoping for and can only apologise.
I will now mark this thread as resolved and lock it.
last edited by