

I am not sure why this was moved, this is a support issue with broken gear and mechanics. Is there is any news?
I wish it worked like that in PVE, maybe then I could do Legendary solo.
@aced_100 No they only want PVP to stay broken like that. Or maybe they just cannot be bothered. I know I left the game and do not plan on coming back. They cannot be bothered to fix pvp.
@l96_iiburnsii I was informed that everything is ok, as expected. The shrapnel trap in PvP has no problems or glitches. So she was put in PvP to hit kill and make us leave the game.
@ubi-nacho @ubi-milk @ubi-laine @ubi-nidansenpai @ubi-woofer @ubi-onex @ubi-magnesium @ubi-wizard @ubi-rhyns @ubi-benzene @ubi-fluffysiren @aced_100 @ubi-wheelyduck @l96_iiburnsii @modalThread611
Then we assemble a squad with:
_ A doctor;
_ Two DPS with 1.6 protection and one with 1.4 protection;
_ Hunt 95 one guy,
just one guy with Sticky bomb kills the entire squad with one shot or just throws a shrapnel trap and kills the entire squad.
And the ubi developers have the courage to say that this is normal?
Yannick has talked about PvP. They don't have anyone on staff anymore with experience, and so they're hesitant to change things. They had to prioritizing getting a whole new team up to speed with the engine first - which is why their first project was a stand alone game mode - as it can't break the rest of the game on accident.
PvP tweaks may find there way into future TU releases, and some are pushing for a PvP focused PTS so they can experiment with bigger balance changes.
PvP will always be second fiddle in a PvE game.
@latenitedelight They had well over a year to be ready to deal with both sides. Zero excuses of not having anyone to deal with pvp. Get someone to deal with it it's the job.
@ubi-keo Sep 29, 2021 my 1st post about this and here we are July 1st 2022 and still not one thing done to fix this broken skill, the complete lack of care is just amazing. It could be disabled for pvp and you simply just do not care and none of the team cares. Why this is allowed to be this broken for this long makes zero sense.
@modalthread611
This is how i feel going up against hunters in Countdown.
They have infinite rez, heal instantly, can swap out their gear in a heartbeat and shoot through cars, boxes even walls.
Don't even need a line of sight to hit four players in different directions!
If you now multiply these hunters with four and let them loose together with 20 other "elite" Black Tusk soldiers, you have a handful!
I'm surprised that Massive was kind enough to include at least TWO medipacks instead of FOUR like in normal game!
Also the DMG is pretty nerfed compared to Legendary difficulty!
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