

Maybe have a Mission Impossible setting for all missions that's a lot harder than Legendary for the Cylons?
I can do Heroic missions easily but can't manage Legendary missions solo, play on PS4 and 67yo, I would like it if they made Legendary a bit easier and like I said make another level that's harder than what Legendary is now.
@s-n-a-k-e_d0k when we play coop 4 players it is 3-4 times more npc`s. so it would be cool if we could have the option to scale up the world for 2-4 players. Even if we play solo
@imagine_brata Thats how Heroic used to be, maybe they're adding a 4scale option to offset the Mastery thing?
I don't know why they couldn't populate the entire world on legendary with just white tusk so street mobs, hostage rescue, missions, cps, all white tusk. However, they would have to remove the cheat squads that are scripted to spawn behind you at cps.
I don't know why they couldn't populate the entire world on legendary with just white tusk so street mobs, hostage rescue, missions, cps, all white tusk. (...)
As with many things in programming and developing, this is not as easy as some players might think. I can really recommend reading the reddit-comment dagrommit posted this link to earlier: https://www.reddit.com/r/thedivision/comments/pxylej/elusive_legendary_difficulty/heqqvzo/?utm_source=reddit&utm_medium=web2x&context=3
Taken from this comment
"(...) because that means the devs need to develop, balance, and test new AI behavior for the entirety of DC and NYC spawn points, object interaction, and enemy types."
Nah.
But i wouldn't mind Heroic+ content (basically, +25% more health and +10% more damage per plus with exchange of +25% more exp).
last edited by Aced_100