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  • echeew
    Original poster 2 posts

    I don't know why Far Cry 6 just has 2 difficulty options,as a top action game in the history,it's kind of ridiculous,even though I select the Action Mode,it's too easy.I just explored one fourth of the map for a few hours but I'm now rank 8,so,I don't need to upgrade any equipment and weapons any more.I'd say the weapons and apparels are awesome in this generation,but if the game is too easy,players would lose interest to loot!

    I hope you can consider my suggestion and add a new difficult mode to the game,I think people who want to get more challenges would love to see that.

    Thank you!

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  • SofaJockey
    372 posts

    @echeew A higher difficulty wouldn't be a bad idea (as discussed in the other 'it's too easy threads', yes.

    Though the usual way to do that is to make enemies more 'bullet spongy' and people don't like that.

  • Spidey456
    11 posts
    @echeew A higher difficulty wouldn't be a bad idea (as discussed in the other 'it's too easy threads', yes.

    Though the usual way to do that is to make enemies more 'bullet spongy' and people don't like that.

    They can increase their response time, awareness and their lethality. Right now I’m walking around like a T2000 Vs the AI and going toe to toe with helicopterS with mini guns lol.

  • guest-oT1Y5a3L
    1 posts

    @echeew My situation is that I am like level 12 and can only find objectives level 5. I feel like I am doing something wrong or missing a twist in the story. I have to say the best thing ever is the planes, copters and cars that really add to the fun.

  • redjoekido
    22 posts

    The game at Action mode was pretty much frustrating to me because my life bar kept running out so fast. And having enemies be too much of a bullet sponge is not a good idea.

  • RobertEmerald
    150 posts

    One person's too easy, is another person's too hard and another person's just right. With that being said, I do believe that there should be more "options". For example, I would have made 6 difficulty levels, instead of 2. Those being Easy, Normal, Hard, Masochistic, Suicidal and Insane/Impossible. I'd even let the players know in advance, that the Insane/Impossible mode is unbeatable, but it's there for people to try out, while failing and dying over and over and over again. Some people love that type of self inflicted pain and insanity, so that mode is made just for them. Like I've said millions of times before, "It's all about options" The more, the better!

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