New content vs old0 Likes/5 Replies/145 ViewsOriginal poster BlackLotusLV 5 posts
Hello Motornation! With how The Crew 2 has released its updates it became an obvious trend that the content that gets added and, some times, the idea of the update seems to not be fully explored and in all cases, later it is never added upon. We do get 1 or 2 things added every few updates to older content, like the demo derby vehicles were expanded a tiny bit, but there are no new Hovercraft races for example.
I was wondering what you all think of this method of keeping the game updated, do you like that the developers push updates so fast and every time try to find a new aspect to add, but in the process sacrifice the quality, or would you rather see old content be worked on to fully implement the idea they first brought in? As in make the old new instead of adding a new thing that we play for the season and move on to the next right after, never to touch it again?
brady2827 23 posts
I certainly want to see old content be prioritized for future updates, for many reasons. I'll list two of them.
- Handling updates for all remaining vehicles. That includes all the SR Bikes, the Proto Hup One SR, Drift cars, Drag Race cars, Rally Raid vehicles (both cars and bikes), RallyCross cars, Aerobatics planes, Demolition Derby cars, Jet Sprint boats, Powerboats, Touring Cars, Air Race planes, and Alpha Grand Prix vehicles. This should be the #1 priority, above everything else. If the development team decides to do this, it's now or never.
- Payout system for all events in the game. As it is, almost every event in-game is below- or well below-average on the Bucks and Followers payout. I really want to see the payout system for Bucks and Followers in events changed completely. I'd suggest payouts based on time spent in an event, as long as we finish in the appropriate position - top 3 for Normal (except time trials and other goals), and 1st place for Hard and Ace. It should be like this: 1,000 Followers and 7,500 Bucks per minute on Normal, 1,250 Followers and 9,375 Bucks per minute on Hard, and 1,400 Followers and 10,500 Bucks per minute on Ace difficulty.
OHM_Albatroza 3 posts
improving old content better than new content. because new contents be like old contents. old contents have issues.
Anykeyer 171 posts
I voted for old stuff. But first post implies that we get a lot of new content. We dont. We've got like 6-7 actually new vehicles in this update (which spans 5 months). The rest is reskins. One new event per week is nice but nothing to write home about. They are all time trials, and this mode is inherently broken thanks to miraculous gameplay mechanics (courtesy of IVT) called "ghosted slipstream". Chases and stunts were even worse, shallow and broken at the same time.
So yea. I'll trade this kind of new content for actual improvements any day of the week.
OBu42 215 posts
I would be really interested in getting numbers on how often the "new" content is played after we are not forced to do so (by motorpass tasks or summit). My assumption is: Nearly never because even if one likes the specific idea, the mechanics are so broken and exploitable that it spoils all the fun. So: Please do things right before you add additional stuff!