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  • stdape
    Original poster 34 posts

    Spawning is a Joke! You can either be spawned in a difficult place to reach or on occasions in co-op in middle of a fight?.
    The slowness of reaction, needs sorting, or at least the Enemy have same issue.
    The Bivouac Video sequence is not needed and is frustrating, also why can we not have a fill all button?
    Obviously we are all experiencing bugs which need addressing.
    But in the Main Motherland even though a bit repetitive has made a bit of progression, but i can not work out if it is possible to replay completed Missions without restarting whole of Motherland?
    Also especially in co-op say your down getting someone to help is not going to happen, surely a simple fix would be to allow to end instead of waiting.
    Obviously not to get shot is an Answer lol, but we all [censored] up at times especially when trying different ways.
    Last but not least the Carry is way too slow, add a Drag option.

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    Contrary to popular belief, Lorem Ipsum is not simply random text. It has roots in a piece of classical Latin literature from 45 BC, making it over 2000 years old. Richard McClintock, a Latin professor at Hampden-Sydney College in Virginia, looked up one of the more obscure Latin words, consectetur, from a Lorem Ipsum passage, and going through the cites of the word in classical literature, discovered the undoubtable source. Lorem Ipsum comes from sections 1.10.32 and 1.10.33 of "de Finibus Bonorum et Malorum" (The Extremes of Good and Evil) by Cicero, written in 45 BC. This book is a treatise on the theory of ethics, very popular during the Renaissance. The first line of Lorem Ipsum, "Lorem ipsum dolor sit amet..", comes from a line in section 1.10.32.

  • DV20Katana
    184 posts

    @stdape
    Agree with all. The biv video is an annoyance and they need to give a menu item to skip that.

    They have given this game a feature which just ruins the immersion - the permanent bivouac smoke signals. You're in the depths of enemy territory and all the "friendly" camp areas are marked with a giant "Over here!" smoke signal smh.

  • darksavior1977
    10 posts

    @stdape I fully agree with spawning, and would extend it to where vehicles spawn at some bivuacs. I shouldn't need a chopper, to get to where my chopper spawned so far away!

    Agree, bivuac video has become tedious after so much repetition. Also, for the love of god, a refill all at the shop would be so welcome!

    Agree with allowing the choice to give up/respawn when downed in co-op. Especially considering occasions where someone died in an unreachable location and just have to wait.

    Carry and CQB both are unnecessarily slow. Faster for both please, give something else to Medic class to make up for that in their kit.

    Also, a rework of the panther class ability, as the tactical smoke was outclassed by Echelon's marking, and is newly outclassed by optical camo Motherland introduced. A new ability and faster CQC animations in general would make Panther better.

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