0 Likes/4 Replies/169 ViewsOriginal poster xlastovi 117 posts
this game's mechanics is obscure and very complicated. I have tried to search the net, but best results I got were two years old. And of course I assume they are no longer valid (after many game updates)...
Actual example - I have a two barrel shotgun in my sidearm slot. Its weapon talent is the Optimist. In theory, the second shot should do 15 % more damage. But in reality, the 2nd shot does only 7 % more damage, not 15.
As1r0nimo 161 posts
Your final damage consist of:
(((Base weapon damage + All Weapon damage you have) * Total weapon damage) * (Crititcal damage+ headshot damage, if happens)) * Amplify damage (multiplicative between each other).
So. Assuming you have lvl 40 Sawed-off. 620k damage. For example, you have 100% Weapon damage from everything. So, it's 1240k damage. Assuming, no talents or sources like Total weapon damage/Amplify and no crits/HS. Optimist gives you WEAPON DAMAGE.
So, thx to formula, after you shoot 1 round, you have a bonus of 15% of WEAPON damage. So, it's 115% instead of 100%. Final damage will be 1333k. Yeah, that's it. You get only 7% boost from the talent.
Most of the weapon talents gives you WEAPON DAMAGE, which is additive to your base weapon damage (core atributes on gear, spec talents). Unless it says AMPLIFY or TOTAL WEAPON DAMAGE.
For example, Ranger AMPLIFIES your damage. Good rule to know, if something has a conition to work based on the enemy - it will be an amplifier. Sadist, Ignited, Ranger, etc.
UPD: the game has rounding up to integers. So 1% plus or minus.
UPD2: Weapon damage is additive to Weapon damage only (including base damage). Total weapon damage is a *1.X and additive between themselves. Crits and Headshots are *1.X, but they are additive between each other. Amplify is unique, it's a simple *1.X each time, so having 2 aplifiers it will be A * 1.X * 1.Y
Examples of WEAPON damage: Memento backpack bonuses, core stats, most of gun's talents, like Optimist or Pummel.
Examples of TOTAL WEAPON DAMAGE: Vigilance talent, Concussion talent, Wicked talent.
Examples of Amplifier: Spotter, Glass Cannon, Striker gear set's bonus, Ranger talent, Sadist talent, Lady Death's talent, Striker shield's aura, Damage to armor/health/out of cover.