

How to increase the chase distance of a player. Is that what I miss? Playing like a sniper and attacking from a distance of 300m, no one is chasing me I can just lie in the grass and shoot the entire squad.
@elgyd2012 No, what I'm saying is to decrease (just slightly) aiming when enemies shooting us from 150-180 meters max. So what I mean by that is that you still has a great chance to get shot but not every bullet is hitting your body with a laser precision.
And I would like them to give chase after me when I shoot them from 300, 400, 500m ... And it seems to me that it only works up to 200m at the moment. Above 200m, the pursuit is not sent.
And I would like them to give chase after me when I shoot them from 300, 400, 500m ... And it seems to me that it only works up to 200m at the moment. Above 200m, the pursuit is not sent.
@elgyd2012 Oh now I understand what you're saying Yes, but I will crank up this further, enemies should hear most sniper rifle shots to about almost 900 meters so for a game 700-800 meters would have been a sweet spot to not hearing those shots. Also I would try to make the pursuit system better for grounded vehicles that lasts much longer than usual though. Currently they give up pursuit very quick so there's no real danger.
That's it, 3 years later and the game has never been off my system. Granted haven't played much recently but nothing scratches that itch like GR.
Yep, seems to be working ok after a quick boot up. I'll test more thoroughly later today but I can see the pointers are all hooking and no obvious issues.
If anyone does encounter problems, let me know but should be all good!
V
@vahndaar, are these mods available for PlayStation 4 (PS4), would you please make amod that include all the weapons that I have requested in my past posts and also would you please make a mod that adds back the infinitive shootouts from Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts with the Unidad enemy into Ghost Recon Breakpoint?
Thanks.
YESSSS!! PLEASE!!! make an update of your great mod. Ubisoft let this franchise die.
@vahndaar
HI
thanks for your great mod. I had previously tried it and today that I can play it I think I have found some changes:
- The enemy reaction returned by default or was it always like this? for example: spartan mod 3 enemies guarding a motorcycle, I shot one and the other 2 before they ran to hide or they detected me. Now I shoot and the others have some time thinking about what to do.
- Weapon damage changes were seen? I think so.
And if it is possible to ask you for a request:
- The sound that the enemies' weapons make can be increased to generate even more heat zone?
- The sound of explosions can be increased?
- Can you increase the number of enemy NPCs? as in bases and patrols?
- When they discover you in a base and you hide after a short time they return to normal, maybe if you hide they remain on yellow alert, watching?
- The probability that the shot will hit you is less with distance? except snipers.
- When you are in the open world when fighting with pups, you can hear them talking on the radio asking for reinforcements or saying "the enemy is here", is it possible that they really call for reinforcements?
Thanks! your efforts are gratefully received.
Are you going to be updating the mod or something like that?
@vahndaar
HI
thanks for your great mod. I had previously tried it and today that I can play it I think I have found some changes:
- The enemy reaction returned by default or was it always like this? for example: spartan mod 3 enemies guarding a motorcycle, I shot one and the other 2 before they ran to hide or they detected me. Now I shoot and the others have some time thinking about what to do."
....
This comment caught my eye as I've been messing around in gameplay with how the mod interacts with some of the original in-game settings.
The more you play, the more you can experience the various variables at work - both non-mod (default) and what the mod does. Some examples: Are in a hidden status? Your difficulty level? Shot the NPC further away from you looking the other way first, or the one facing you? Shoot an aerial police drone that's beyond the NPCs actual position first? Shoot first an NPC that's somewhat isolated from the others?
There's also the mod variable Player Detection Speed Multiplier, which can be changed.
When adding the mod there are more variables and all these various possible settings impact each other, so depending on how you wish to play the game (with the mod), try the varies settings to fit your taste.
HI, I tested the mod for a long time, sometimes there are fun moments and other difficult ones that not even escaping is possible.
Do you know how to edit the variables or parameters of the mod? or where I can see an example of what to do? I saw some comments on Nexus about people editing damage or ammo count but nothing that helped me.
last edited by elgyd2012