

If we look at far cry 6 it looks cartoonish compared to ACV
and when we tell ACV to "render=true" or renderer or rendering or use different renderers like with VULKAN you can use AMD pro render path traced reality or DX12.5 but crank them all up to highest graphics engine settings like AA AA AA AA or 99 99 99 99
Then ACV looks fantastic.
But then we should adjust our brightness saturation and contrast till it looks how we enjoy gaming. But depending on the colourspace or HDR mode/method and nits and your freesync premium pro HDR exposure levels and such.. it may need different values for brightness and saturation and contrast. It seems that titles like mortal kombat 11 aftermath are fully rendered already we type in rendertodisplay=true renderresolution=32k on my 5700xt you dont need to do a whole lot to get the render to look photographic real with the "stock game" stuff. just maybe once type render=true or rendermode=true or both? but other titles you have to put a bunch of renderer preferences and type many different rendering=true and renderingmode=true and renderer=ProRender or whatever to get it to look realistic.
But then the config.ini file you place in game dir still has the global config you placed in my documents folders additional renderers for like non hdr non dx12 titles like genshin impact.
and cyberpunk and such.. the brightness values you apply to them to get them looking fantastic can either be like 16-25 or could be like 3 or 2? or 250! depending on which colourspace and rendering method you are using but then almost all but one type of game and value of settings wont look life like at all. Or in mortal kombat 11's case where they took the render of the game and made it look normal less rendered making it look life like then makes it look dull and boring? but setting it to a better graphics renderer makes it far too contrasty or shiny glowy with the tiniest adjustments to brightness and contrast. So it either looks umm very life like but not rendered so you dont get the lovely glowy lights that illuminate the faces as they pound on each other and whatever else like jax glowing fists go past.
ACV looks great, but far cry 6 kinda sucks? while kinda not sucking at all. what gives? its almost like far cry 6 was one of them fake titles for fake hardware with RTX where they fake pretend to render.. and instead have like 1 light source and about 4 or 5 rays of light? instead of the entire game world being rendered with rays everywhere! then the normal rasterized stuff is pretend made to look like the rendered stuff and is done in hybrid mode and faked with software. but your ACV looks amazing. Is that whats called anvil next? what is the renderer name and how can i enable it and its colourspace and render mode and method on other titles?
You can see some of my ACV screenshots i just snapped below with the below settings. in game all ultra no motion blur no DoF.
1080p 120hz full RGB 444 10bit HDR in OS no auto HDR (that looks a tiny bit worse)
60fps adaptive Also why does your in game photomode work when 99thousand percent of other games in game screenshot and photo systems dont work at all? ugh.. horizon zero dawn has total HDR fail.
https://imgur.com/a/9buPhFG
see my config.ini text file i try to be using globally in my mydocuments folders text below
Capability=VULKANAAAAAAA999999
Capability=DirectXAAAAAAA999999
Capability=Direct3DAAAAAA999999
RTX=true
RTXQuality=10.0 RTXQualityRate=10.0 RTXBitDepth=1000000000000000VariableFloat
ColorBitDepth=256bits
Capability=ProRenderingAAAAAAAA999999Renderinger
RenderingingColorSpace=true
Rendering=true
Renderer=true
RendererMode=PathTracedReality
RenderingMode=PathTracedReality
Render=true
RenderMode=true
RendertoDisplay=true
Brightness=7
Contrast=9
Saturation=3
RenderingingResolution=30720x17280
AMD ProRendering=true ProRenderingQuality=10.0 ProRenderingQualityRate=10.0 ProRenderingBitDepth=1000000000000000VariableFloat
RenderingingQuality=2.0 RenderingQualityRate=2.0 RenderingBitDepth=1000000000000000VariableFloat
AntiAliasing=TAA 8xAdaptiveMultiSampling AntiAliasingQuality=2.0 AntiAliasingQualityRate=2.0 AntiAliasingBitDepth=1000000000000000VariableFloat
Quality=10.0 QualityRate=10.0 BitDepth=1000000000000000VariableFloat
TextureQuality=10.0 TextureQualityRate=2.0 BitDepth=1000000000000000VariableFloat
TextureSize=true
HardwareAcceleratedPathTracedReality=true
PathTracedReality=true PathTracedRealityQuality=10.0 PathTracedRealityQualityRate=10.0 PathTracedRealityBitDepth=1000000000000000VariableFloat
SAM=true
ImageQualityRate=2.0 ImageQualityBitDepth=1000000000000000VariableFloat
LAN=true
Network=true
AMD D3D12MA=True
AMD RML=True
AMD GPU Services (AGS)=True
CPUArchitecture=AMD BitDepth=1000000000000000VariableFloat
GPUArchitecture=AMD BitDepth=1000000000000000VariableFloat
Rendering ColorSpace=Default ColorQuality=10.0 QualityRate=10.0 BitDepth=1000000000000000VariableFloat
FreeSync=true FreesyncQuality=10.0 FreesyncQualityRate=10.0 BitDepth=1000000000000000VariableFloat
Rendering Materials=Default Quality=10.0 QualityRate=10.0 BitDepth=1000000000000000VariableFloat
HDCP=false
RenderingCauldron=true Quality=10.0 QualityRate=10.0 BitDepth=1000000000000000VariableFloat
RenderingMeshQuality=true Quality=10.0 QualityRate=10.0 BitDepth=1000000000000000VariableFloat
Rendering DrawDistance=true Quality=10.0 QualityRate=10.0 BitDepth=1000000000000000VariableFloat
Quality=10.0 QualityRate=10.0 BitDepth=1000000000000000VariableFloat
Tessellation=Default Quality=10.0 QualityRate=10.0 BitDepth=1000000000000000VariableFloat
Rendering Bloom=true
Rendering LensFlares=true
Rendering AMD PathTracedReality AMD RadeonRays4.0=true Quality=10.0 QualityRate=10.0 BitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality AMD GeometryFX=true GeometryFXQuality=10.0 GeometryFXQualityRate=10.0 GeometryFXBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality AMD DepthOfFieldFX=true DepthOfFieldFXQuality=10.0 DepthOfFieldFXQualityRate=10.0 DepthOfFieldFXBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality AMD ShadowFX=true ShadowFXQuality=10.0 ShadowFXQualityRate=10.0 ShadowFXBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality AMD DeepEXR=true DeepEXRQuality=10.0 DeepEXRQualityRate=10.0 DeepEXRBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality AMD Radeon Image4.0=true AMD Radeon Image4.0BitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality AMD FidelityFX=true FidelityFXBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality AMD FidelityFX LPM=true LPMBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality AMD FidelityFX CACAO=true CACAOBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality AMD FidelityFX CAS=true CASBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality AMD FidelityFX Variable Shading=true VSQuality=10.0 VSQualityRate=10.0 VSBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality AMD FidelityFX SSSR=true SSSRBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality AMD GlobalShadows=true GlobalShadowsBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality AMD FidelityFX Denoiser=true Denoiser BitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality RadeonRays4.0 Rendering AMD FidelityFX SPD=true SPDBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality AMD FidelityFX Parallel Sort=true AMD FidelityFX Parallel SortBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality GlobalLighting=true GlobalLightingQuality=10.0 GlobalLightingQualityRate=10.0 GlobalLightingBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality GlobalReflections=true GlobalReflectionsQuality=10.0 GlobalReflectionsQualityRate=10.0 GlobalReflectionsBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality GlobalLightSources=true GlobalLightSourcesQuality=10.0 GlobalLightSourcesQualityRate=10.0 GlobalLightSourcesBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality GlobalParticles=true GlobalParticlesQuality=10.0 GlobalParticlesQualityRate=10.0 GlobalParticlesBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality GlobalVisualEffects=true GlobalVisualEffectsQuality=10.0 GlobalVisualEffectsQualityRate=10.0 GlobalVisualEffectsBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality GlobalSFX=true GlobalSFXQuality=10.0 GlobalSFXQualityRate=10.0 GlobalSFXBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality GlobalEnvironmentDetails=true GlobalEnvironmentDetailsQuality=10.0 GlobalEnvironmentDetailsQualityRate=10.0 GlobalEnvironmentDetailsBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality GlobalTransparency=true Quality=10.0 QualityRate=10.0 BitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality GlobalVolumetrics=true Quality=10.0 QualityRate=10.0 BitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality GlobalIllumination=true GlobalIlluminationQuality=10.0 GlobalIlluminationQualityRate=10.0 GlobalIlluminationBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality GlobalLuminance=true GlobalLuminanceQuality=10.0 GlobalLuminanceQualityRate=10.0 GlobalLuminanceBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality GlobalAMD FEMFX=true AMD FEMFXQuality=10.0 AMD FEMFXQualityRate=10.0 AMD FEMFXBitDepth=1000000000000000VariableFloat
AMD GPUHardwareScheduling=true AMD GPUHardwareSchedulingBitDepth=1000000000000000VariableFloat
AMD CPUHardwareScheduling=true AMD CPUHardwareSchedulingBitDepth=1000000000000000VariableFloat
AMD RAMHardwareScheduling=true AMD RAMHardwareSchedulingBitDepth=1000000000000000VariableFloat
AMD MemoryHardwareScheduling=true AMD MemoryHardwareSchedulingBitDepth=1000000000000000VariableFloat
AMD HardwareScheduling=true AMD HardwareSchedulingBitDepth=1000000000000000VariableFloat
AMD PCIExpressHardwareScheduling AMD PCIExpressHardwareSchedulingBitDepth=1000000000000000VariableFloat
AMD true Audio Next=true AMDTrueAudioNextQuality=10.0 AMDTrueAudioNextQualityRate=10.0 AMDTrueAudioNextBitDepth=1000000000000000VariableFloat
trueSound=true
AudioChannels=13
AudioQuality=10.0 BitDepth=1000000000000000VariableFloat
trueSurround=true
HDAudio=true BitDepth=1000000000000000VariableFloat
HiResAudio=true BitDepth=1000000000000000VariableFloat
AudioNormalizer=true BitDepth=1000000000000000VariableFloat
AudioDynamicRangeCompression=true BitDepth=1000000000000000VariableFloat
AudioVolumeManagement=true BitDepth=1000000000000000VariableFloat
AudioLoudnessEqualization=true BitDepth=1000000000000000VariableFloat
Memory=true MemoryQuality=10.0 MemoryQualityRate=10.0 MemoryBitDepth=1000000000000000VariableFloat
CPU=true CPUQuality=10.0 CPUQualityRate=10.0 CPUBitDepth=1000000000000000VariableFloat
GPU=true GPUQuality=10.0 GPUQualityRate=10.0 GPUBitDepth=1000000000000000VariableFloat
AsyncCompute=true AsyncComputeQuality=10.0 AsyncComputeBitDepth=1000000000000000VariableFloat
MMX=true
SSE=true
SSE2=true
SSE3=true
SSSE3=true
SSE4.1=true
SSE4.2=true
SSE4A-64=true
AMD-V=true
SHA=true
PrecisiontrueBoost2=true
vPro=true
EISt=true
AES-NI=true
SecureKey=true
EDB=true
IdentityProtection=true
SGX=true
OSguard=true
EPT=true
corecount=true
threadcount=true
LAcache=true
L2cache=true
L3cache=true
LAcache=true
L2cache=true
L3cache=true
FusedMultiply-Add3=true
FMA3=true
AVX=true
AVX2=true
AVXtrue=true
AES=true
AMD-V=true
USBQuality=10.0 QualityRate=10.0 BitDepth=1000000000000000VariableFloat
USB=true
StorageQuality=10.0 QualityRate=10.0 BitDepth=1000000000000000VariableFloat
Security=true
WASAPIExclusiveMode=true
ExclusiveMode=true
ExclusiveHardwareMode=true
ExclusiveAccessMode=true
DirectTransport=true
MultiGPU=true
MultiCPU=true
MultiCore=true
ParallelProcessing=true
ComputeRate=true
reshade=False
CPUtrampolining=true
CPUOptimizations=true
SIMD=true
Capability=true
SIMDSupport=true
SSE4=true
AVXExtensions=true
AVX=true
AVA=true
HEVCHardwareDecoding=true
VideoDirecttransport=true
AudioDirecttransport=true
VideoDirectOutput=true
MultimediaDirectOutput=true
GPUResizeableBAR=true
SMT=true
TextureShaders=true TextureShaderQuality=10.0 TextureShaderQualityRate=10.0 BitDepth=1000000000000000VariableFloat
TextureStreamers=true TextureStreamersQuality=10.0 TextureStreamersQualityRate=10.0 BitDepth=1000000000000000VariableFloat
m.CPU=true
MultiCPU=true
m.GPU=true
MultiGPU=true
Memory=true BitDepth=1000000000000000VariableFloat
CPU=true BitDepth=1000000000000000VariableFloat
GPU=true BitDepth=1000000000000000VariableFloatThe Closest i can get in far cry 6 is to use normal and delete all the renderer stuff and use the fake RTX settings instead of real rendering? but then only like 1 object in whole game world is rendered? the hybrid fake junk for fake hardware why does it exist? what is a method of rendering and output settings you would recommend for both ACV and farcry 6 and can i enable it for my other titles?
https://imgur.com/7QThfZL
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Contrary to popular belief, Lorem Ipsum is not simply random text. It has roots in a piece of classical Latin literature from 45 BC, making it over 2000 years old. Richard McClintock, a Latin professor at Hampden-Sydney College in Virginia, looked up one of the more obscure Latin words, consectetur, from a Lorem Ipsum passage, and going through the cites of the word in classical literature, discovered the undoubtable source. Lorem Ipsum comes from sections 1.10.32 and 1.10.33 of "de Finibus Bonorum et Malorum" (The Extremes of Good and Evil) by Cicero, written in 45 BC. This book is a treatise on the theory of ethics, very popular during the Renaissance. The first line of Lorem Ipsum, "Lorem ipsum dolor sit amet..", comes from a line in section 1.10.32.
Contrary to popular belief, Lorem Ipsum is not simply random text. It has roots in a piece of classical Latin literature from 45 BC, making it over 2000 years old. Richard McClintock, a Latin professor at Hampden-Sydney College in Virginia, looked up one of the more obscure Latin words, consectetur, from a Lorem Ipsum passage, and going through the cites of the word in classical literature, discovered the undoubtable source. Lorem Ipsum comes from sections 1.10.32 and 1.10.33 of "de Finibus Bonorum et Malorum" (The Extremes of Good and Evil) by Cicero, written in 45 BC. This book is a treatise on the theory of ethics, very popular during the Renaissance. The first line of Lorem Ipsum, "Lorem ipsum dolor sit amet..", comes from a line in section 1.10.32.
last edited by Eccentric81