ubisoft discussions

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  • FcAc-No-Moe
    1256 posts

    @steven527

    Steven, in situations like this, can you not throw a grenade near you? or place a mine, C4 and then a Nade near you in hopes that you get rescued by your teammates (we are not going to discuss the miracle of coming back to life once you are deader than a doornail... sssssshhhhh) or if no teammates you spawn somewhere else and not near the sink hole again?

    Funny (and not funny ha ha) how this game truly has more holes than a slice of swiss cheese.

    NOw, being said that, I do remember how sometimes, no matter how grenades you throw at yourself, to no avail, you just won't die... another thing one must praise the studio for.

  • Steven527
    381 posts

    @fcac-no-moe once in this mode you can't do anything but bounce around looking really stupid.. it is quite embarrassing and the AI teammates laugh at me a lot. Then I go into the menu and select no teammates and laugh back at them.

  • FcAc-No-Moe
    1256 posts
    @fcac-no-moe once in this mode you can't do anything but bounce around looking really stupid.. it is quite embarrassing and the AI teammates laugh at me a lot. Then I go into the menu and select no teammates and laugh back at them.


    Well, as long as you get your revenge... winner winner chicken dinner! 😂

  • Steven527
    381 posts

    My intel said to capture a Sentinel transport helicopter. This is what Ubi thinks is a transport helicopter.



  • MikeWeeks
    321 posts

    Simply another example of the sloppy coding by the studio for this game. Had to FT back to a nearby biv to clear the dropped item from the world map, so that the mission could continue (i.e., get the game to present a proper/correct "E" to interact.)

  • FcAc-No-Moe
    1256 posts
    My intel said to capture a Sentinel transport helicopter. This is what Ubi thinks is a transport helicopter.


    Just be glad they didn't call it "Apache" 😂

    And people don't believe that UBI is ALL about Authenticity... Meh!

  • Steven527
    381 posts

    That classic moment when you can't interact to end the mission because there is an object you can't pick up that takes priority. Thanks Ubi.



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