Disabling the "red rune" flash for heavy enemy attacks?0 Likes/3 Replies/45 ViewsOriginal poster C-Pick 122 posts
Yes, hi, me again. I'm asking once again if we can have a simply Interface option to disable that silly "red rune" symbol that flashes over enemies when they perform heavy/unblockable attacks.
It looks ridiculous (like an enemy or animal is on fire when attacking me), and I'd love for us to have a simple option for toggling that off.
Original poster C-Pick 122 posts
@wascaliwabbit Yes, and it's also just plan unimmersive.
I love playing open-world action/adventure RPGs, but even more I love having minimal HUD clutter and noise. One way I can feel immersed in the worlds I explore and interact with is by *not* having silly, intrusive HUD elements blocking my view of the beauty around me. What's the point of running around in a vivid, gorgeous world if all this stuff is in the way?
And that red-rune flash thingy is just ridiculous. Let us turn that and attack-telegraphing visual effects off, please.