[Oversight] Far Cry 6 Time-Limited Community Challenge Reward0 Likes/2 Replies/110 ViewsOriginal poster V4MPiR1 299 posts
I can't be the only one who's noticed this repeating (min. twice) error...
I know I'm an accomplished mathematician, but any six year-old can tell you that 300 x 0 = 0. Perhaps that might be why the loading animation is cycling infinitely... and separated from the Moneda balance?
Therefore, even IF the community could collectively tally 400 Million kills over a one-week period -- which BTW, must have been set with impeccable judgment -- players would have to figure out what to do with three hundred nothings.
Original poster V4MPiR1 299 posts
Per my side note above:
Therefore, even IF the community could collectively tally 400 Million kills over a one-week period -- which BTW, must have been set with impeccable judgment
This week's community achievement shows:
The last time this challenge appeared, the results were almost identical:
Given this, an appropriate target would be 5/7 * 100,000,000 = 71,500,000.
Other community challenge targets also indicate a complete disconnect with reality, including relative to each other. For example, DFA kills set at 600,000, while Amigo kills set at 500,000. I don't know what thought process -- other than a defective one -- leads one to conclude that perching on a vantage point and assigning targets to an Amigo is even remotely more taxing than finding an ideal confluence of circumstances; finding a location defined in-game as 'above', and having a hostile walk directly into the drop point, to execute an unreliable maneuver. Even if the intention is to have players drone out and potentially incur brain damage repeating the maneuver ad nauseum at locations such as the Relampago Lighthouse, DFA kills could NEVER exceed Amigo kills.
PS. The main note of this thread (300 Nothings = Lack Of Community Challenge Reward) still hasn't been addressed.