Attacker LMG nerfs and balancing0 Likes/2 Replies/63 ViewsOriginal poster SPACEMAN20290 21 posts
We all hate weapon nerfs, especially recoil nerfs (Ash and Zofia are the main example), but most attacker LMG's already have almost no recoil. Instead of removing all scopes above 1.5x, vertical recoil should be slightly increased, that way LMG's are still some what good for suppressing fire, but are not as over power as they are now. Recoil should be doubled for the 6P41 (Fuze and Finka), increased by 1.5x for the M249 (Capitao), LMG-E (Zofia), and M249 SAW (Gridlock). Ying's T-95 LSW is currently not op, so no nerfs are needed. The GBA-8 is currently not OP either, and as Amaru has the 2.5x scopes on the weapon, these magnified scopes should be given back to IQ, along with the 1.5x scope.
HadesOrso9288_ 264 posts
@spaceman20290 IQ lost her ACOG for a reason and that's because she was overpowered with it combining the fact that she has a gadget that can detect electronical gadgets and utility
Also it's not that Ying isn't overpowered and her LMG isn't overpowered, it's more like she has a gadget that requires timing and knowledge in order for people to understand how to use it and allot of players don't understand that about her, so they end up charging into the site and barely getting any shots off before they get gunned down. Leaving to knowledgeable players who know how to properly use her to use her effectively
I understand Capitão's M249 getting nerfed as well as part of the topic but even then his LMG isn't much of a problem compared to most LMG's
And Gridlock's M249 SAW doesn't need a nerf considering that the gun has a 60 round ammo capacity, and the same Damage and RPM as Capitão's LMG, making the weapon equivalent to an AR, considering that the highest damage output for AR's is 48 damage and the lowest is 37 damage, and also considering that it's only four points stronger than Lion's V308 and had 10 more rounds than said AR