Moved Unsolved Unfair Advantage0 Likes/4 Replies/234 ViewsOriginal poster Yong_Sawn 2 posts
I'm relatively new to The Division, however there is one aspect I find annoying and an area that I've learned to avoid due to the overwhelming disadvantage to a new player. The Dark Zone and Rogue players. The Dark Zone needs to be leveled so all players are on an equal footing and no player has an undue advantage due to the fact they have been playing for years and have geared up to an unfair level. This really does take the enjoyment out of the game and makes it unfair for new players.
1. There should be a setting that restricts a player from going Rogue in DZ 01 - 03 unless they are wearing no Classified Gear, they can only use a sidearm and they must remain Solo.
2. In DZ 04 - 06 no Classified Gear allowed, they must remain solo and they may only use an Assault Rifle or SMG (one or the other, not both).
3. In DZ 07 - 09 anything goes, no holds barred, turn the Rogue players loose and let them run wild.
These changes would make players depend on their skills and not their unfair advantage due to the amount of time they have had to collect weapons and gear, there is no skill involved in this kind of a mismatch. You are in essence allowing pro sports player out onto the field with a bunch of minor league players and you have taken the desire to play and the enjoyment out of the game.
echolecter 354 posts
You're probably going to upset a lot of players with this post. It the way it works and how many (if not all) like to play PvP in The Division. Best find another game if you like to play against other players, there are plenty of them. I regularly go into DZ[7-9] but not for PvP.
Original poster Yong_Sawn 2 posts
@echolecter Tell me how long would these players enjoy and stay in the game if a player showed up who couldn't be damaged and couldn't be eliminated and stole all of their items each and every time. This player just walks out into the middle of a group and mows everyone down and there was nothing any of them could do to change this outcome. No matter how many there are and no matter what they did they were immediately eliminated. I think these players would say, "Hey, the game is no fun anymore because every time this player shows up the game is over and he seems to be there each and every time we turn around, we might as well go home". "The way the game is balanced right now that is exactly what is happening and unless something is done to even the odds and make players depend on their skill and not their overpowering weapons and gear there is no reason to even have a DZ for anyone without years of game play behind them. Send them out there with the changes I recommended and if they don't like it then they can leave.
Annihilator_1NL 4 posts
@echolecter Its just the way it is, people took time and efford to collect there gear and weapon mods and weapons with proper weapon talents, many indeed have played for years daily pvp in the DZ they made some efford to get better at it. In a way the game is improved, since if u accidently shoot people u no longer go rogue, it was like that before with the rogue 1.0 system now with rogue 2.0 u have to toggle for it. The game is a looter/shooter, not a shooter perse where only the skill desides who wins or loses the battle, there are many games like that and The Division in that perspective is differend, in general people have to invest time in the game to get to the point they want to be. To bad that there are a lot who actually having an unfair advantage in this game by using cheats