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  • Shuda1
    Original poster 1 posts

    I dont know if anyone else is having this issue, but after getting settled at the new location and going for the first alliance When you leave the longhouse. Alvis is arguing with another person name Holger. When you try and talk to Alvis your view goes nuts and breaks and when you try and move the view it keeps clipping. You can skip the convo and then click on later and the view reutrns to normal but your character is not even next to Alvis anymore. At one point when I tried to do it and the new went nuts I saw my character just keep walking away.

    Any ideas would be helpful.

    Thank you.

    Shuda1

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    Contrary to popular belief, Lorem Ipsum is not simply random text. It has roots in a piece of classical Latin literature from 45 BC, making it over 2000 years old. Richard McClintock, a Latin professor at Hampden-Sydney College in Virginia, looked up one of the more obscure Latin words, consectetur, from a Lorem Ipsum passage, and going through the cites of the word in classical literature, discovered the undoubtable source. Lorem Ipsum comes from sections 1.10.32 and 1.10.33 of "de Finibus Bonorum et Malorum" (The Extremes of Good and Evil) by Cicero, written in 45 BC. This book is a treatise on the theory of ethics, very popular during the Renaissance. The first line of Lorem Ipsum, "Lorem ipsum dolor sit amet..", comes from a line in section 1.10.32.

    Contrary to popular belief, Lorem Ipsum is not simply random text. It has roots in a piece of classical Latin literature from 45 BC, making it over 2000 years old. Richard McClintock, a Latin professor at Hampden-Sydney College in Virginia, looked up one of the more obscure Latin words, consectetur, from a Lorem Ipsum passage, and going through the cites of the word in classical literature, discovered the undoubtable source. Lorem Ipsum comes from sections 1.10.32 and 1.10.33 of "de Finibus Bonorum et Malorum" (The Extremes of Good and Evil) by Cicero, written in 45 BC. This book is a treatise on the theory of ethics, very popular during the Renaissance. The first line of Lorem Ipsum, "Lorem ipsum dolor sit amet..", comes from a line in section 1.10.32.

  • Ubi-Spud
    Ubisoft Support Staff 702 posts

    @shuda1 Hey there! I haven't seen reports of this issue, would you be able to provide a video so we can get it up to the developers? Does fast travelling out/back in help at all?

    Official Response
  • GetBeated_
    1 posts

    Hey,

    I had the same issue. For me it was fixed after I ran a bit around the camp. I noticed that those two stood somewhere else ( in front of the main entrance, instead of the side of the house). Then I spoke to them again and it worked fine, the camera was normal and the conversation didn’t just stop at some point like before. Also the weird camera bug didn’t happen.

  • UbiExcellent
    Ubisoft Support Staff 756 posts

    @getbeated_ Thanks for sharing what fixed this issue for you! I hope this helps others as well. 😊 If you have any videos showing the error occurring before you fixed it, please feel free to post it here as well so I can get it sent up to our teams to be reviewed further.

    Official Response
  • Bushboii
    1 posts

    I had the same error. I interacted (talked) to Holger and Alvis after I completed Oxenefordscire and then pledged to East Anglia. I don’t know if that information might help the developers locate the (coding?) error. I didn’t get a recording sadly. I also can’t interact with half of the shop owners in my village, could be associated with that.

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