Moved Broken Combat and Zealots with NPC dialogue and Autosave Witchery1 Likes/1 Replies/19 ViewsOriginal poster BlazenSoldier23 2 posts
I'm actually enjoying Valhalla alot though the combat is completely trash most of the time... hit boxes don't make any sense on the AI or your character, had an AI kill me when their back was turned against me like what in gods name is going on? Switching to fire/poison abilities are infuriating... just absolutely clunky and slow especially in the heat of battle. Switching to different styles of various weapons is completely garbage and challenging compared to Odyssey where it was on the fly of what weapons you want to use and i know because of the dual weilding mechanic made it that way which can be reworked somehow. There needs to be an immediate response btwn bows and arrows and your melee weapons. Its absolutely garbage because it either doesn't respond to the command input or it takes a few seconds for your character to pull it out. Also, Zealots doesn't make any sense too me are they mercenaries or what? But even Zealots are broken too, how in the hell am I supposed to fight a lvl 90 Zealot thats in a lvl 20 area thats is completely trolling and blocking me from completing a quest? Because fighting them is suicide. It's so broken and absolutely infuriating, I just meditate and hope they go away before finishing a quest.... like just the whole combat needs too be reworked, Zealots need to be either the same lvl as the area as you are in or matched with your lvl... Bows and arrows and lock-ons needs to be reworked also. If I'm locked on to someone and I switch to bows it should immediately snap on too the target, but it doesn't. The lock on gets removed and my character is pointing straight up and shooting arrows in the air, as in if I didn't have it its completely fine.. Some Npcs dialog gets stuck they either end up repeating the same dialogue over and over again like the lady with the cats. I had to restart my session because of it..... Auto-save is tricky for me, when I'm free roaming its fine, but if I am near the end of a raid or a segment and I die I have to redo the whole scenario all over again and thats just a pain where as in Odyssey it seemed like it automated every min or two no matter what I was doing. I dont know if its because im on higher difficulty setting but my word it just completely takes me out of the immersiveness part of the game for me.