Welcome to discussions

Quick Suggestions

  • 5 Likes/9 Replies/73 Views
    MrInterfacer
    Original poster 5 posts

    Seriously who comes up with this stuff? I cannot think of ONE other RPG with this mechanic
    Including another AC.

  • Contrary to popular belief, Lorem Ipsum is not simply random text. It has roots in a piece of classical Latin literature from 45 BC, making it over 2000 years old. Richard McClintock, a Latin professor at Hampden-Sydney College in Virginia, looked up one of the more obscure Latin words, consectetur, from a Lorem Ipsum passage, and going through the cites of the word in classical literature, discovered the undoubtable source. Lorem Ipsum comes from sections 1.10.32 and 1.10.33 of "de Finibus Bonorum et Malorum" (The Extremes of Good and Evil) by Cicero, written in 45 BC. This book is a treatise on the theory of ethics, very popular during the Renaissance. The first line of Lorem Ipsum, "Lorem ipsum dolor sit amet..", comes from a line in section 1.10.32.

    Contrary to popular belief, Lorem Ipsum is not simply random text. It has roots in a piece of classical Latin literature from 45 BC, making it over 2000 years old. Richard McClintock, a Latin professor at Hampden-Sydney College in Virginia, looked up one of the more obscure Latin words, consectetur, from a Lorem Ipsum passage, and going through the cites of the word in classical literature, discovered the undoubtable source. Lorem Ipsum comes from sections 1.10.32 and 1.10.33 of "de Finibus Bonorum et Malorum" (The Extremes of Good and Evil) by Cicero, written in 45 BC. This book is a treatise on the theory of ethics, very popular during the Renaissance. The first line of Lorem Ipsum, "Lorem ipsum dolor sit amet..", comes from a line in section 1.10.32.

    Contrary to popular belief, Lorem Ipsum is not simply random text. It has roots in a piece of classical Latin literature from 45 BC, making it over 2000 years old. Richard McClintock, a Latin professor at Hampden-Sydney College in Virginia, looked up one of the more obscure Latin words, consectetur, from a Lorem Ipsum passage, and going through the cites of the word in classical literature, discovered the undoubtable source. Lorem Ipsum comes from sections 1.10.32 and 1.10.33 of "de Finibus Bonorum et Malorum" (The Extremes of Good and Evil) by Cicero, written in 45 BC. This book is a treatise on the theory of ethics, very popular during the Renaissance. The first line of Lorem Ipsum, "Lorem ipsum dolor sit amet..", comes from a line in section 1.10.32.

  • detroitin2019
    99 posts

    @mrinterfacer
    agreed. I see nothing gained by it. Just annoying.

  • kizza0721
    63 posts

    But then you'd know what you're going to be able to spec into, and you could plan it out. Why would you I want to be able to do that over being surprised by what pops?
    At least you can refund points and change direction easily.



    I think I'll have to add that this is facetious before someone gets upset

    I agree. I'd like to know where I'm going and what is in the higher tree branches so i know what i want to aim for.

  • ValtyrNine
    87 posts

    This is definitely yet another dumb design decision. And also a great example of the lack of forethought that went into almost any of the mechanics in the game.

    How is that? Because the fog literally doesn't matter. You can respec your skills at ANY time, there is no commitment to specing skills into any section of the skill tree. This means that you can refund your skill points, then put skill points into all of the sections of the tree you can't see until the whole tree is uncovered. So, there is no consequence to revealing the fog to see more.

    The fog is 100% redundant. It doesn't actually prevent you from knowing anything, it just makes it annoying when you want to look at all the skills that are available to you when you're lower level. All it does is waste time picking skills one by one.

    Plus: Skills are the only things in the tree that make any particular sense because the stat nodes do not represent their respective playstyles. Not sure why that's a thing either. You still get things like assassinate damage or bow damage when you spec into the section of the tree with things like "dual wield 2-handed weapons" and you get heavy attack damage in the section of the tree with bow skills in it. Completely nonsensical.

  • CapCheeks
    40 posts

    I don't mind it, personally, but it is pointless considering you can reset skills for free, making it so you can uncover a constellation and then reset that skill and go a different path after that. It's just such a weird thing to add in.

  • cawatrooper9
    38 posts

    @kizza0721 The game already offers the ability to respec, though.

    I agree, the fog felt interesting to uncover I guess, but it hindered character-building.

  • dbgager
    158 posts

    I like the mystery it adds.

  • DaelosTheCat
    167 posts

    Yes, I agree. I want to know what skills are there ahead of me before commiting to spend skill points. I mean, sure, you can easily reset them. But why have the fog in the first place is beyond me.

  • AnvilCassini
    2 posts

    I agree. The fog should be removed. It serves no purpose.
    It'd be ok if we removed the fog once and it would stay gone, but it doesn't.

    No one wants to spend the time removing the fog every time one logs on for the first time.
    Please Ubisoft, patch it out and let us plan our builds in peace. 😃

    Loving Valhalla so far!

Suggested Topics

Community Details

189
Online
218.8k
Users
36.9k
Topics
183.3k
Posts