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  • Boneman1976
    4 posts

    @ubi-borealis customer support say to monitor this forum to know when this is fixed as they can’t be bothered to notify me when and if this ever gets fixed for me. This thread still says that the problem is resolved when it isn’t for all.

    additional content is being released yet I can’t even play the game I have.

    how long should I wait for this to be solved before I give up and delete the game.

  • Ubi-Borealis
    Ubisoft Support Staff 2877 posts
    Best Answer

    Hello there!
     
    I'd like to reach out to you all with an update. I'm happy to announce that the development team intend to deploy a several fixes for "Brewing Rebellion" in TU 1.2.2. This update will be deployed 15 June, 2021 at 2 PM CEST / 8 AM ET. The list of fixes includes the following:

    • The door to the longhouse in Buckingham cannot be forced open
    • Quest NPCs, such as Basim and Sigurd, cannot be interacted with
    • The Thegns are not registered as rescued after they are freed
    • Objective marker appears off-map during the "escort the thegns to safety" objective
    • "Secure the Longhouse" is not marked as completed

     
    If you are still encountering issues with "Brewing Rebellion" following TU 1.2.2, please don't hesitate to update this thread so we can take a closer look. Please include a video that shows the following:

    • You have the latest Title Update installed on your platform. You can view this information in the opening game menu in the bottom right-hand corner.
    • The issue you're experiencing in-game following this update.

     
    Additionally, please ensure that you have an up-to-date save uploaded to the cloud. We can then pass these reports to the development team for further investigation.
     
    Thank you! 😊

    Official Response
  • Ubi-Borealis
    Ubisoft Support Staff 2877 posts

    Hello there,

    Thank you for continuing to update this thread with your experiences with "Brewing Rebellion." The development team has reached out to us with some updates from the ongoing investigations into this quest. I'd like to provide you all with an investigation status update:

    • The door to the longhouse in Buckingham cannot be forced open
      • Status: Pending Fix
      • Comments: This issue was reopened following reports that the issue persisted following TU 1.2.1. The development team intend to resolve this issue in a future update. Please keep an eye out in the News & Announcements forum for future updates.
    • Quest NPCs, such as Basim and Sigurd, cannot be interacted with
      • Status: Pending Fix
      • Comments: This issue was reopened following reports that the issue persisted following TU 1.2.1. The development team intend to resolve this issue in a future update. Please keep an eye out in the News & Announcements forum for future updates.
    • The Thegns are not registered as rescued after they are freed
      • Status: Pending Fix
      • Comments: The development team intend to resolve this issue in a future update. Once we have more information to share regarding future updates, these will be shared within this post and in the News & Announcements forum.
    • Objective marker appears off-map during the "escort the thegns to safety" objective
      • Status: Under Investigation
      • Comments: If you find that your objective marker when completing this objective appears outside of the map, please let us know if anything unusual happened when completing the previous objective, if you completed any world events / other activities before heading to complete this objective, or if you interacted with any NPCs. Please also ensure that you have an up-to-date save uploaded to the cloud so the development team can take a closer look at these.
    • "Secure the Longhouse" is not marked as completed
      • Status: Under Investigation
      • Comments: The developers would like to collect videos of this issue occurring. We are also collecting affected save files for the developers to use as part of the investigation. Please ensure that you have an up-to-date save uploaded to the cloud so the development team can take a closer look at these. The developers advise to try reloading a previous manual save in order to progress past this issue in the meantime.


    @OliviaParcker - I'm happy to announce that the development team intend to fix this issue in a future update. Please keep an eye out within the forums for future news and announcements about this update.

    @guest-ybuuDWHh - I'm glad to hear that you've been able to progress in "Brewing Rebellion!" Thanks for updating us 😄

    @Boneman1976 - I apologise for any confusion that has been caused. I've updated the investigation statuses in this post, so I hope that this provides you with some more clarity on the situation. We don't yet have an ETA for when the update will be released. Once we have a confirmed date, this will be shared within the forums.

    Thanks! 😊

    Official Response
  • OliviaParcker
    5 posts
    Banned
    This post is deleted!
  • OliviaParcker
    5 posts
    Banned
    This post is deleted!
  • mortimus27
    9 posts

    @ubi-borealis is there a way to reset the quest (only that one)? Could this maybe fix it? I have done everything the game (story wise) let’s me do. I’m stuck in this 90 power mission and now I am up to ~400 power.... I want to see the story, I like the game.... I have even completed the river quests... I even wanted to get Mjolner but I must finish the game for that... even have Excalibur...

  • Ubi-Borealis
    Ubisoft Support Staff 2877 posts

    Hello there @mortimus27,

    The development team have announced that they do not intend to introduce a "Restart / Reset" quest feature to the game. They have issue the following statement about this:

    Due to the structure of quests within the game, a "reset/restart quest" feature is not feasible at this stage of development. While some quests and world events allow you to walk away or reload your save in order to reset them, this is not the case for every instance within Valhalla. We strongly recommend regularly adding manual saves, especially before and after pivotal moments, to ensure you have backup states to revert to if needed.


    I understand that this may not be the answer you were hoping for, and apologise for any disappointment caused.

    I'd like to provide an update regarding the ongoing investigations into "Brewing Rebellion." I'm happy to share that the development team have announced that they intend to resolve all of the following issues in a future update:

    • The door to the longhouse in Buckingham cannot be forced open
    • Quest NPCs, such as Basim and Sigurd, cannot be interacted with
    • The Thegns are not registered as rescued after they are freed
    • Objective marker appears off-map during the "escort the thegns to safety" objective
    • "Secure the Longhouse" is not marked as completed


    We don't yet have an ETA for when these fixes will be deployed to the game. As soon as we have more information to share regarding future updates, these will be posted within this thread and in the News & Announcements forum.

    Thank you 🙂

    Official Response
  • Eclipse101123
    1 posts

    I seem to be having a different problem than everyone else, but on the same quest. I'm able to get through the long house and to the village, but after I free everyone and kill all the enemies, I try bring the theigns to the little field area, but it say I need to be anonymous. I've looked literally everyone, even tried blowing my horn, searched for enemies elsewhere before killing them, I can't meditate, tried crouching in tall grass. Nothing is working. I'd appreciate some guidance on how to proceed, or if anyone else has a similar problem. The theigns I need to escort follow me, and the quest still says that I need to escort them, not rescue them but it still won't let me progress.

  • UbiKobold
    Ubisoft Support Staff 541 posts

    @eclipse101123 Thanks for contacting us, and I'm sorry you have not been able to proceed after freeing the prisoners! Prisoners may need to be revived, if they go down in combat. Have you double checked to see if any of the prisoners need to be revived before proceeding? Also, after freeing the prisoners and taking out the remaining enemies, there should be a teal objective marker that appears close to 200 meters away. Are you able to see that objective marker? If so, what happens when you arrive at that objective point?

    Official Response
  • brothelman
    6 posts

    At this point I've done absolutely EVERYTHING on my map. There is literally nothing left to do or collect on my map except for a piece of armor in Oxenefordscire that I assume is locked behind story progress that I still can not progress in. I even finished the Asgard and Jotunheim arcs and I'm max level and have been for a while now. I really do hope that the issue with Brewing Rebellion is fixed in the next update because I REALLY want to finish the story and the game in general. It's been months 😔

  • Ubi-Borealis
    Ubisoft Support Staff 2877 posts
    Best Answer

    Hello there!
     
    I'd like to reach out to you all with an update. I'm happy to announce that the development team intend to deploy a several fixes for "Brewing Rebellion" in TU 1.2.2. This update will be deployed 15 June, 2021 at 2 PM CEST / 8 AM ET. The list of fixes includes the following:

    • The door to the longhouse in Buckingham cannot be forced open
    • Quest NPCs, such as Basim and Sigurd, cannot be interacted with
    • The Thegns are not registered as rescued after they are freed
    • Objective marker appears off-map during the "escort the thegns to safety" objective
    • "Secure the Longhouse" is not marked as completed

     
    If you are still encountering issues with "Brewing Rebellion" following TU 1.2.2, please don't hesitate to update this thread so we can take a closer look. Please include a video that shows the following:

    • You have the latest Title Update installed on your platform. You can view this information in the opening game menu in the bottom right-hand corner.
    • The issue you're experiencing in-game following this update.

     
    Additionally, please ensure that you have an up-to-date save uploaded to the cloud. We can then pass these reports to the development team for further investigation.
     
    Thank you! 😊

    Official Response
  • Boneman1976
    4 posts

    @ubi-borealis Just wanted to say thanks and that the issue has now been resolved for me. I think it took longer than it should have considering how many people it affected but at least we got there in the end. 👍😀

  • Ubi-Mark.
    Ubisoft Support Staff 996 posts

    Hello @boneman1976,

    Thank you for the update! We're glad that the issue has been resolved for you 🙂

    Happy gaming and if you have any additional questions, please let us know!

    Official Response
  • Shender03
    1 posts

    So just started the game again. I loaded into this quest during the escort, not thinking I then fast traveled. Changed my tattoos ect lol. Then tried to pick up the quest. It is now stuck where they walk completely without me toward the Oxenforda dock. They all stop by the dock. Nothing happens. The quest won't end and I can do nothing to register them as saved. I have no idea what to do. I already saved over the file so my game is essentially just broken now. Tried for an hour and no fast traveling, dying ect works. Cool fix lol

  • Ubi-Borealis
    Ubisoft Support Staff 2877 posts

    Hello there @Shender03! Welcome to the forums 🙂

    I'm sorry to hear that you've encountered trouble in "A Brewing Rebellion." Thanks for letting us know more about your experience, and that you fast travelled during the quest. To help us to take a closer look at this issue, would you be able to send us a video that shows the following:

    • You have the latest Title Update installed on your platform. You can view this information in the opening game menu in the bottom right-hand corner
    • Your current quest log and active objective
    • That the NPC you should be escorting is no longer following you, and that the quest no longer progresses as intended


    We can then pass this report along to the development team for further investigation.

    Thank you! 😊

    Official Response
  • NidHoggZ
    2 posts

    Okay so when i follow the npcs everything is fine but then sigurd and basim randomly just stops and do nothing and won't go over a certain point in the path way they just stop. They do go back but they don't go towards the quest objective at some point in the path. What can i do??

  • NidHoggZ
    2 posts

    I have an issue with the quest called brewing rebellion while going to the objective sigurd and basim bug and stop following at a certain point in the path way i tried walking back and tried doing it again it doesn't work.

  • Ubi-Borealis
    Ubisoft Support Staff 2877 posts

    Hello there @NidHoggZ! Welcome to the forums 🙂

    I'm sorry to hear that you've encountered trouble in "Brewing Rebellion" following TU 1.2.2. To help us to take a closer look at this, would you be able to send us a video which shows the following:

    • You have the latest Title Update installed on your platform. You can view this information in the opening game menu in the bottom right-hand corner
    • Your current quest log and objective
    • That Sigurd and Basim do not follow you to the quest objective, preventing you from progressing in "Brewing Rebellion"


    We can then forward this report to the development team for further investigation.

    Thanks! 😊

    Official Response
  • Joff999
    1 posts

    I can't continue with this mission. The teal marker sends me to a point near a river where the four thegns are standing. There is a readable note laying on a barrel beside them which I can interact with but I can't interact with the thegns to kick-start the mission. Tried several things but nothing seems to work. Please help!

  • Ubi-Borealis
    Ubisoft Support Staff 2877 posts

    Hello there @Joff999! Welcome to the forums 🙂

    I'm sorry to hear that you're encountering trouble with the thegns in "Brewing Rebellion" following the release of TU 1.2.2. Thanks for taking the time to share your report with us.

    To help us to take a closer look at this, would you be able to send us a video which shows the following:

    • You have the latest Title Update installed on your platform. You can view this information in the opening game menu in the bottom right-hand corner.
    • The issue you're encountering with the thegns that is preventing you from progressing further in the quest.


    We can then forward this to the development team for further investigation.

    Thanks! 😊

    Official Response
  • Jacehart199
    3 posts

    I got stuck on brewing rebellion a week ago. I thought if I moved on to other story missions it would restart my progress on the story but it didn’t. I rescued the thegns and returned them to the safe zone. But nothing Happened and suddenly another mission marker appeared in the town near by so I thought it might be another thegn I went to get him and now he just stands on the dock with the mission bar above his head. The thegns have all disappeared but I found Sigurd. And he just follows me. Is there Any fix for this or will there ever be a way to restart a mission?

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