Same problem here.
Ubisoft Support Staff Ubi-Borealis 2877 posts
I'd like to reach out to you all with an update. I'm happy to announce that the development team intend to deploy a several fixes for "Brewing Rebellion" in TU 1.2.2. This update will be deployed 15 June, 2021 at 2 PM CEST / 8 AM ET. The list of fixes includes the following:
- The door to the longhouse in Buckingham cannot be forced open
- Quest NPCs, such as Basim and Sigurd, cannot be interacted with
- The Thegns are not registered as rescued after they are freed
- Objective marker appears off-map during the "escort the thegns to safety" objective
- "Secure the Longhouse" is not marked as completed
If you are still encountering issues with "Brewing Rebellion" following TU 1.2.2, please don't hesitate to update this thread so we can take a closer look. Please include a video that shows the following:
- You have the latest Title Update installed on your platform. You can view this information in the opening game menu in the bottom right-hand corner.
- The issue you're experiencing in-game following this update.
Additionally, please ensure that you have an up-to-date save uploaded to the cloud. We can then pass these reports to the development team for further investigation.
SidneyLean 1 posts
I've got the same problem, though on Xbox One, please fix ubisoft as it is very frustrating.
How can i send a video?
The problem is that the door to the building cannot be breached - Sigurd and the second NPC are standing still, and no weapons are visible during the fight. There is also no marker for the task on the map - it has disappeared.
Please let us know if the problem has already been reported. I have 30 hours of gameplay behind me, I do not want to start all over again.
For me, this problem appeared on the Xbox Series X.
We are deeply disappointed with so many bugs. The game cost a lot of money and is impossible to complete.
You can find video of this problem on YT.
I am waiting for the answer here.
Support Chat is not working. It is also impossible to send e-mail from the ubisoft website.
Ubisoft Support Staff Ubi-Baron 730 posts
Hello everyone, thank you for your continued reports of this issue.
Just to confirm, when you are at the door it doesn't give you the Force Open option? Would anyone be able to provide a video of the issue, such as through YouTube or Twitter, for us to be able to report this forward?
eremista 5 posts
I have the same issues. (PC player)
Two different videos.
eremista 5 posts
This post is deleted!
Same thing. They just stand there. Won’t follow me or do anything.
has anyone had this issue resolved yet?
Darkcheddar 3 posts
Same here. Super frustrating. Closest save now is 6 hours back because I spent a bunch of time trying to work around it and all my autosaves filled up.
Halaloya. 12 posts
@ubi-baron hi , i have post this issue in the forum almost a week ago and alot of people have the same issue
when i reach the village and engage the AI fights but after the fight they stand still not moving or following me.they do react to the enemies but they do not react and follow me.
so basically i cant open the door i just keep knocking the door indefinitely.
Sword_Gas 11 posts
I open this page ten times a day only to see if there will be any updates for fixing this
I can’t even find a page where Ubisoft acknowledges this issue
Jasette 27 posts
Whoops I started my own thread on this because I didn’t see this one (and Ubisoft hasn’t added this as a known bug).
I'm going to try calling for a raid or whatever and see if that works...
I have also spent way too much time on the game already to start over.
Rozil1801 2 posts
Having the same problem on PC
Guys, please report this bug here. Add video from the game. https://support.ubisoft.com/pl-pl/faqs/000025876?isSso=true&connectSsoId=6f%2F%2F3yeHYFOD39uCLalQQ1CLxTpBtS5XcE5Q7JL%2BTJg%3D&refreshStatus=ok
WitherTDM 2 posts
I haven't even gotten that far. I talk to the lady and she says they are south. I go to the place where they are and when I walk in nothing happens I can't speak to anyone and reloading does nothing. Basim and Sigurd are just standing there.