Moved Playing as Male Eivor but people uses She pronouns. *Bug?*4 Likes/57 Replies/1970 Views
Yes that is indeed weird because how on earth can you say she to someone that looks like this
Clearly am male right.
If this was the other way around so female Eivor would be called a he then i could at least agree with that.
Yeah she still looks more like a man then a woman ... to me at least.
Community Manager UbiT00n 73 posts
It's worth raising and I have addressed this back to the team.
Please however refrain from any transphobic commentary as this will likely end in a ban from the forums.
There is no need for hatred here in the forums.
Be good to one another
SaintlyStorms 76 posts
I play male exclusively so I'm hoping this doesn't happen. I really don't understand the reasoning for it if it is intended. It invalidates your choice. Not a good look.
The old man in Sussex that needs help moving crates thinks you are his daughter. Uhm old man you said you are sight impaired but not deaf. Also my male Eivor makes female grunting sounds when breaking things and sometimes when climbing.
Wut? I have seen nothing of the sort in this thread. I think that being overly PC brings more hatred than people that just want an open discussion. Remember we are talking about a game that centers on people from the dark ages. You and I need to stop emphasizing that our correctness should reflect on someone from 1200 years ago (real or video game character). Stop apologizing and accusing. The people here are only commenting on potential bugs between male and female Eivor.
This post is deleted!
Fimbulthulur 64 posts
@ubit00n yes, pls fix this. It is really annyoing. Same thing, like with end cutscene where Basim sits and has a bleeding effect, seeing female Eivor, although I played with male character. Seeing another person appear deminishes all the effort, I have put into the game, because this particular scene is important and touching.
Also Ubisoft representatives pre-release mentioned that both genders will be canon.
Same reason I picked the male : /
It doesn't help the female giving her the same hairstyles and bulky armor as the male. Can't play dress-up with her and pretty her up so I chose the male. We can at least give him a glorious Viking beard. lol
Oh i still play as female Eivor and i do like her but if she would look and act a little more like a woman i would at least like her more i can't help it. And the reason why i do not like to play as male Eivor ... . There is a simple reason for that i just cannot relate to a male protagonist i love to play as myself or at least as much as possible.
The only male character that i actually liked was Kratos in the last GoW game.
But if i could wish something then i wish that i could choose gender in every game out there and still coming.
@duncanotoole It's not a bug. Eivor is female, regardless of what avatar Layla uses to view the memories through. She is called "she" because she's, well, a she.
I know i've read it somewhere else that Eivor is female no matter what gender you choose but still that's weird because Ubi is normally so pro male.
Glad to See this topic while i wait for Patch(audio issues) to finally start playing this Game.
Dont want to play a male viking who is mocked as a she in Game (no matter if this make sense later in the Assassins Creed lore).
In this case i would play female.
I.z.i. 24 posts
Of course it's a bug.
I'm in late part of the game and I saw this bug 2 or 3 times in whole game out of probably 100.000 dialog lines. I bet the same goes for female Eivor addressed as He from time to time.
Sam_Boo26 154 posts
Yeah it's a bug. I'm playing as female Eivor and sometimes she's called "he" by the enemies.
With this Bug i could live, i would Just think the enemy in Fight assume iam a men because i Fight so badass.
But in conversations calling a male viking a she is a immersive story Game breaking Bug.(at least i hope this is a Bug and No fancy idealistic Agenda annoying us)
Kinaye 7 posts
As a Software Developer Engineer/Architect this would be filed as a “Content Bug” having low impact on gameplay, and therefore low priory to fix.
My first experience with QC for large content projects was back in 1994 as the Content Developer for a multimedia title at Microsoft. All content, whether media-, meta- or text-based, was stored in a database. My role was to incrementally build the product as required through query on any number of fields, and provide reports to the Team. IMO, this is simply a content bug that missed being caught.
Consider: Think of all the number of conversations, interactions, permutations, and total words spoken or written … consider that number, write it down on a piece of paper – whatever. Now count how many times you heard “he/she/him/her” references made that were opposite of the Avatar Gender. I counted 1 so far with 70% progress. If your count came to less than 10, it’s still noise in my book.
As for Policy, if this was consistent throughout the entire product (and so far I haven’t found it to be), then I’d say it was intentional. Interesting read: Ancillary Justice by Ann Leckie ISBN-10 : 031624662X; took me a couple hundred pages to figure out who was talking because everyone was referred to as "She" , and her 4th book really distorts this even more! Great reads, all of them!
I wouldn’t bother asking Ubisoft to rerecord these issues. The fact that this post exists is enough for Ubisoft to take note and (hopefully) effect change for next product.