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  • Locked SOLVED [RESOLVED] Unable to progress with "The Demon Odour at the Tithe" as the NPC does not spawn | POST HERE

    1 Likes/144 Replies/5347 Views
    CitrusBFBW
    Original poster 1 posts

    Same quest, different bug. NPC never spawned for me. Didn't realise there was meant to be an NPC until too late to load a save. Tried travelling in and out, mediating, coming back later, restarting, coming back several real days later to play again. Nothing changes, never spawns.




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  • Ubi-Borealis
    Ubisoft Support Staff 3847 posts
    Best Answer

    Hello there!

    As we have had no further reports of this issue persisting in-game following the release of TU 1.2.0, we will now be locking this thread.

    If you encounter any further trouble with "Demon Odour at the Tithe," please don't hesitate to open up a new thread so we can take a closer look. When opening a new thread, please include as much information about the issue you're encountering as possible. Any images or videos that demonstrate the issue in-game are also helpful for further investigation.

    Thanks! 😊

    Official Response
  • Atkuna
    12 posts

    Hi, so im stuck at this mystery due to pushing the boxes around before the npc spawned now i cant move one of them due to it being displaced by the jars.
    https://steamuserimages-a.akamaihd.net/ugc/1664604858271264130/6AB3A30EE536EFB1AFD08446E97F44A378A383B1/

  • pfroddam
    4 posts

    @atkuna can you break the jars? 😉

  • prophecy313
    3 posts

    The first box you move? In my game, the NPC is spawned but the box is stuck at a spot where there isnt enough room to walk by it and cant move it at all so I cannot complete this mystery regardless of the jars. Fast traveling, restarting the game or console, nothing works. The boxes do not reset anywhere in the world. Seen them on top of other breakables at various locations in the same spots i moved them to after the breakables respawned...

    @pfroddam breaking the jars does drop the boxes but they are still immovable.

  • Atkuna
    12 posts

    @prophecy313 second box from entry. tried everything my self.. only fix would be a reset of the boxes 😐

  • Atkuna
    12 posts

    @pfroddam nope. its still stuck. ment to write that as well in the post. forgot apperently. the jars displaced it so its stuck on the edge in the " sliding area" 😧

  • bigjake1990
    1 posts

    I am having the same issues. no spawn, unable to move boxes. fast traveling does not fix.

  • Padhiver.
    1 posts

    Same here, and can't load a old save, already spend a day for doing Lunden, dont want to be bored of this game for doing again all the quest.

  • Timmphy
    2 posts

    same here. On xbox...

  • JustinH76
    1 posts

    In lunden a mystery by the waterfront has shelves you have to move around a breakable pots, the person I'm supposed to talk to to get the quest never spawned anywhere so that I can clear a path for him out of the warehouse

  • UB1ORBITAPI
    1 posts

    i have the same issue. Lunden can´t be completed. Please add a reset to these objects at this location.

  • MarcUeberall
    3 posts

    same here. 😲

  • Mamba369
    4 posts

    I have a different issue. In my game, I messed up a bit by breaking a few oil jars. I reloaded from the previous save, but the npc dissappeared on me in all saves (even ones, where I never met the guy). Now I cannot complete the quest as even with the path cleared, no completion is granted. Unlike other mysteries, this one does not seem to reset. Please make the location reset so everyone can complete it.

    Thanky,

  • SF_Valour
    2 posts

    Have the same problem any ideas about how to fix it?

  • Freestepper
    119 posts

    So this is so far the worst aspect of this game. I like to explore a lot before i go doing story missions. So i find a place with gear treasure, spending hours searching some god damn entrance into the room with the grear with no luck. And when i finally lose my patience, i google it just to learn that i have to do certain story mission to be able to get there. And it's not the only case. There are some events i cannot complete because i didn't progress enough also. Jesus, if i cannot do it before some story mission, just don't put that stuff in the world and put it there after i can actually do it. This is [censored] me off to no end. I hate puzzles in the first place, because it's such a waste of time and pace breaker and they are just frustration for me and this on top of that.

    Please, do something about it.

    For example mystery called The Demon Odour at the Tithe i cannot do because the NPC is missing because i didn't progress enough in the story. I free-roamed to that place. I wasn't led there by story. But since i didn't know that, i was wondering for hours what am i missing that there is nothing going on. Yet the mystery mark is there. CHANGE IT! Seriously! So that we won't have to waste our time for nothing. Just remove the mystery icon until i'll be able to actually do it.

  • KillerMarceI
    5 posts

    I had the same issue and solved it by pushing the box in the corner near the other double box then putting 3 bodys around the box sides except the side where it should fall and then fast traveled until the box sit on one of the jars. I destroyed the jars and the crate on the side where the box belongs. At last i destoyed the Jar below the box and the box glitched were ist should be, wich made completed mysterie. I needed to fast travel a few time to make it work, but i hope u can do it the same way.

  • Freestepper
    119 posts
    This post is deleted!
  • Atkuna
    12 posts

    @killermarcei Hi. i would like to thank you for this fix. but it didnt exactly work. well not the way you fixed yours.. i threw a corpse on the box to place it and the box moved so i could push the boxes by throwing corpses at it, so threw a corpse on it until it did slide back into its spot!

  • Atkuna
    12 posts

    @atkuna the guy did disapear also.. now .. so i cant complete it still >.<

  • Dooxast
    12 posts

    @mamba369 for guy to reapear, might work exit from animus and coming back (from time to time to my isn't there)

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