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  • ValtyrNine
    87 posts

    Use heavy attacks to break shields. Heavy attacks will stagger enemies with shields before breaking them giving you plenty of time to keep pressuring them as well. Many shielded enemies will actually (stupidly) throw away their shields mid-combat too. Particularly the generic soldiers and Yeoman. You break shields in the same number of hits regardless of the enemy's level with heavy attacks. Light attacks will only break shields if you are well in excess of an enemy's level or you attack them many, many times, however. The only enemies with unbreakable shields are the shielded Kinsmen and Zealots, because they are designed around their shields and are meant to be parried and staggered to create openings.

    You need to watch enemies to time your parries, you can't just press the parry button and have it always go through. Enemies all have different parry timings and some even don't fully align with their heavy attack warnings. Once you learn the timings, it's very easy to parry consistently on any enemy. Basic soldiers have easy parry timing that is almost impossible to miss, while Pikemen or soldiers with spears have slower parry timings where you need to wait a moment before parrying. You can even parry arrows or projectiles.

    On the other hand, you cannot parry perilous attacks, the big red warning attacks, so if you're trying to parry those you will always get hit. You're meant to dodge those. Most of them are quite easy to dodge assuming you don't dodge too early before their tracking kicks in.

    That enemy you fought that was very strong was a Zealot, they are not meant to be easy and are functionally boss fights. Each of them have a particular set of moves and specific counters. Some of them might be virtually unkillable until you've gotten specific skills. If you get Charged Shot, that counters ALL of them and does an insane amount of damage to anything else. I don't remember what Kendall in specific uses, but the Zealots with greatswords are maybe the ONE enemy in the game that actually does have an awful parry window because greatsword hits seem to land far too quickly in relation to their animations. If they were a greatsword Zealot, then yes, I can see it seeming like your parries weren't working.

    I'd suggest you just getting Charged Shot and shooting any enemies you have issues with in the head because it's a one-shot kill on almost everything short of a boss and is the definition of "easier mode".

    Other skills you might want to look into: Brush With Death is insanely overpowered and requires you only dodging to activate it, Last Chance Healing makes you effectively invulnerable until you're hit again after being dropped to 1 HP, Grit can negate nearly all damage from some enemies and only requires you hit them back after they hit you, and once you get better at parrying Missile Reversal can not only make you immune to ranged attacks but kill any ranged enemy that's attacking you for free.

  • Elearon
    42 posts

    @valtyrnine No one is saying that combat is impossible, or can't be learned, what they are saying is that *on casual* it is too difficult for a casual player. Not everyone has the time to spend perfecting a combat system they don't like.

  • shaiwan43
    54 posts

    @elearon

    I think the difficulty varies widely depending on these variables:

    1. the status of your weapons and armor (their levels and upgrades)
    2. your weapon loadout (single + shield, dual wield, heavy, etc)
    3. your learned skills (skill tree powers)
    4. your learned abilities and their levels (level 2 abilities etc)
    5. your individual ability (reflexes etc)


    Definitely I think the bear skill tree + bear armor and weapons makes them game a lot easier versus the other armor and skill trees. Also having the correct weapons makes a huge difference.

  • Elearon
    42 posts

    @shaiwan43 If it weren't for the weight system that slows you to a crawl, I'd happily wear the heavier armor. They could have applied some other negative to it that kept combat fun.

    I don't like combat in games as a general rule, I'm not particularly good at it, I've arthritis in my hands and other health issues that get in the way. Most of the time, combat is something I endure to get on with the story. I did, however, love the combat in 'Odyssey' so much that I'd go out of my way to engage in it, even when not necessary. I had hoped the combat in this game would be similarly enjoyable but instead it's returned to something I just have to endure.

    Casual difficulties are supposed to be designed for people like me. I don't care how difficult they make the game in the higher difficulties, just give us a 'loser' difficulty setting for the people who aren't up for a hard fight.

  • ValtyrNine
    87 posts

    @elearon I never implied it was "impossible". The combat in this game IS relatively easy, actually (unless it's on Very Hard). It's much easier than Odyssey where getting into a fight with multiple enemies or (god forbid) an enemy a single level higher than you could be an immediate death sentence. The parry openings are slow and big for almost all enemies barring ones with instant attacks like Skirmishers/Murderers/Sleekits and Men-at-Arms. OP's difficulty is less of an issue of the game's difficulty and more that they seem to be so used to just spamming light attack through the game and leaning on a crutch with the shield breaker skill from Odyssey before that they don't know the basic mechanics. I offered solutions to their issues.

    About armor weight, the best set of armor in the game is one of the lighter sets. Check the set bonuses and judge based on those rather than purely how defensive armor is.

  • Elearon
    42 posts

    @valtyrnine See, I found Odyssey to be easy and fluid. Level differences were an obstacle early in the game but you quickly learned your safe range and I could routinely fight groups of 4-6 people a level or two above me by 30th level (1/3 through the game).

  • JCar4327
    612 posts

    I found the combat to be a little difficult in the beginning, but as I leveled up and my gear was leveled up the combat becomes way to easy. I just started my second play through; first was on Vikingr(default) and this one is Drengr (very hard), and it feels essentially the same. I am just starting my first pledge in England and I am already starting to feel that I am getting overpowered.

  • DaelosTheCat
    167 posts

    I found this to be quite the opposite. The combat is too easy for me even on the hardest difficulty.

  • ValtyrNine
    87 posts

    @daelosthecat It's riddled with exploitative mechanics, too. Charged Shot might as well be an exploit since on Drengr difficulty it can still hit a level 300+ enemy for upwards of 2000 damage with a headshot. Enemies can't counter Kick of Tyr or Rush and Bash, both of which will completely interrupt any action they're doing and break their i-frames (I don't necessarily view this as a bad thing since the enemies cheese us, so we deserve our own cheese). With the right set of skills, players can be effectively invulnerable as long as they're pressing buttons thanks to Brush With Death, Last Chance Healing, Grit, Counter Flip, and Missile Reversal. Enemies will frequently just walk right into their own deaths by following the player up high ladders or walk into fires as if they're totally oblivious. I've seen enemies with torches drop their torches and then die to the fire they started on their own.

  • Lafrendgio
    30 posts

    @rgx 1st of all I agree with one thing: Goddamn England is fVcking beautiful. I feel like the level/map designers here took their time sprucing up the place and making it denser while Greece and Egypt felt rushed as if an asset brush was just spammed across the map.


    The game's too easy when doing raids and fighting plebs. The AI is too dumb. But the Zealot's are on a different level when you're not prepared to face them. If you don't think you can face them. Don't. I invested in adrenaline and abilities just to take them out. But alot of them can also be exploited using the Missile Reversal skill. Just kite them to use their projectile and they're pretty much done for. Keep practicing your parry window. Cause it gets fun and satisfying just being able to parry regular attacks and projectiles. You don't have to run after pesky archers and flags bearers anymore.

  • JCar4327
    612 posts

    I keep seeing people say the zealots were hard. I thought they were super easy. The hardest boss fights to me were the three sisters. Other than that most stuff was super easy after gaining a few levels and leveling gear.

  • ValtyrNine
    87 posts

    @jcar4327 If you played through the first time on normal, the experience with Zealots is vastly different than on very hard. They have an absurd amount of HP on very hard and can one-shot kill you with multiple attacks for most of the game, even if you are on their level. They aren't especially hard because you can abuse their mechanics fairly easily, but I can see if someone isn't creative and is beating their head against them they would probably think they're too hard since you basically can't get hit by them without Last Chance Healing and live.

    Sisters are all pretty easy to begin with because they have no particularly special mechanics, you just parry them and dodge. Brush With Death trivializes even their perilous attacks, and Counter Roll negates them entirely. No matter what playstyle you use, you can always damage them efficiently too, which isn't necessarily true of Zealots. The Sisters also have very noticeable and predictable patterns they tend to follow while Zealots are more free-form.

    Leveling up definitely makes everything far easier on its own. Fighting a Zealot at power 150 vs. power 300 is like you're not even playing the same game anymore with how you can straight up manhandle them, definitely a bigger increase that even what being twice the level would normally convey.

  • Chevy_man2010
    83 posts

    @rgx

    Man, I hate to say this but combat is this game is horrible. Parrying doesn't work half time if it does work & dodging only works if you dont run out of stamina which is a pain cause you're watching for attacks not that stupid bar.
    Honestly, I think regular enemies are fairly easy but certain fights are over powered.
    I tried to fight a zealot knight that was level 90 & I was level 230 & still lost. I barely did any damage & I had on normal difficulty but everytime they hit me it took 1/4 of my health & thats with upgraded weapons and armour. I had same problem with a mad witch side quest in an area that was level 20 & I went back to fight her at level 250 & still could beat her.
    The combat in this game is way off & the bosses are way overpowered for the power levels.

    I've been gaming for over 30 yrs & I've never seen bs like this before.

  • XX-Artorias-XX
    88 posts

    Change game,really.
    Not every game are for everyone,and stop ask to nerf every aspect of the game, this is why today games are so trivial and has no deep.

    People want play during watch a film.

    No.

    Game is too easy, only zelots are a bad enemy to fight because animation are ugly and glitched but no, game is for casual at maximum difficult, if you can't plat at easy, change game.

  • Elearon
    42 posts

    @xx-artorias-xx Your opinion sucks, get a better opinion.

  • XX-Artorias-XX
    88 posts

    @elearon this is the true.

    I'm not able in basket , i will not ask to play football.

    This game is too much easy, people should understand that are player that has to adapt and find time, energy, and skill to play, non the game that has to change.


    Valhalla is super casual game, and i have 4 or 5 hours per week to play, but o don't ask to make game easy or shorter because i have no time.

    I play at max difficult, enjoy if i can.

    If i will not be able, i stop playing.


    There are so many game that are linear and take you for hand, let game be a little more deep.

  • Patricia81994
    113 posts

    Yeah i hate to admit this but i agree with the OP that the game is to difficult even on the easiest settings. And indeed the guys with the shields are also my biggest problem from the few hours that i played this game. That's also a reason that i want to craft my own arrows like in Odyssey so i can shoot them from far away.

    It reminds me a little of the shielded guys in Origins they were also a pain in the ... .

    I also do miss the ability to remove the shields like in AC Odyssey.

  • longjohn119
    546 posts

    @rgx
    Well how else are they going to get you to buy that new overpowered set of armor that's coming out?

  • longjohn119
    546 posts

    @shaiwan43
    That's the entire problem with the game ..... It's either Melee or No Way ...... Many of us like ranged attacks with bows and the bows are simply broken and the skill branch for archers is joke with a bunch of garbage that doesn't actually fit that style ..... They basically turned AC in another melee combat game like a thousand others already out there while there are only a handful of games in the last decade that had good bows and AC USED TO BE one of them ..... Not any more ..... It's just yet another in a long line of melee only combat games

    They may as well have called the game For Honor: Valhalla .......

  • longjohn119
    546 posts
    @elearon I never implied it was "impossible". The combat in this game IS relatively easy, actually (unless it's on Very Hard). It's much easier than Odyssey where getting into a fight with multiple enemies or (god forbid) an enemy a single level higher than you could be an immediate death sentence. The parry openings are slow and big for almost all enemies barring ones with instant attacks like Skirmishers/Murderers/Sleekits and Men-at-Arms. OP's difficulty is less of an issue of the game's difficulty and more that they seem to be so used to just spamming light attack through the game and leaning on a crutch with the shield breaker skill from Odyssey before that they don't know the basic mechanics. I offered solutions to their issues.

    About armor weight, the best set of armor in the game is one of the lighter sets. Check the set bonuses and judge based on those rather than purely how defensive armor is.


    Actually because the bows actually work in Odyssey I could take on Mercs that were up to 21 levels higher than me .... If you don't believe me than watch some of my videos

    https://www.youtube.com/playlist?list=PLkdqp16ufvSmzDidyrXaL5GdT51LqmG5N

    Even at level 3 in Odyssey the bows work better than level 38 in Valhalla ... at least you can get a lock on a target


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