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  • Elearon
    42 posts

    @xx-artorias-xx Your opinion sucks, get a better opinion.

  • XX-Artorias-XX
    92 posts

    @elearon this is the true.

    I'm not able in basket , i will not ask to play football.

    This game is too much easy, people should understand that are player that has to adapt and find time, energy, and skill to play, non the game that has to change.


    Valhalla is super casual game, and i have 4 or 5 hours per week to play, but o don't ask to make game easy or shorter because i have no time.

    I play at max difficult, enjoy if i can.

    If i will not be able, i stop playing.


    There are so many game that are linear and take you for hand, let game be a little more deep.

  • Patricia81994
    113 posts

    Yeah i hate to admit this but i agree with the OP that the game is to difficult even on the easiest settings. And indeed the guys with the shields are also my biggest problem from the few hours that i played this game. That's also a reason that i want to craft my own arrows like in Odyssey so i can shoot them from far away.

    It reminds me a little of the shielded guys in Origins they were also a pain in the ... .

    I also do miss the ability to remove the shields like in AC Odyssey.

  • longjohn119
    713 posts

    @rgx
    Well how else are they going to get you to buy that new overpowered set of armor that's coming out?

  • longjohn119
    713 posts

    @shaiwan43
    That's the entire problem with the game ..... It's either Melee or No Way ...... Many of us like ranged attacks with bows and the bows are simply broken and the skill branch for archers is joke with a bunch of garbage that doesn't actually fit that style ..... They basically turned AC in another melee combat game like a thousand others already out there while there are only a handful of games in the last decade that had good bows and AC USED TO BE one of them ..... Not any more ..... It's just yet another in a long line of melee only combat games

    They may as well have called the game For Honor: Valhalla .......

  • longjohn119
    713 posts
    @elearon I never implied it was "impossible". The combat in this game IS relatively easy, actually (unless it's on Very Hard). It's much easier than Odyssey where getting into a fight with multiple enemies or (god forbid) an enemy a single level higher than you could be an immediate death sentence. The parry openings are slow and big for almost all enemies barring ones with instant attacks like Skirmishers/Murderers/Sleekits and Men-at-Arms. OP's difficulty is less of an issue of the game's difficulty and more that they seem to be so used to just spamming light attack through the game and leaning on a crutch with the shield breaker skill from Odyssey before that they don't know the basic mechanics. I offered solutions to their issues.

    About armor weight, the best set of armor in the game is one of the lighter sets. Check the set bonuses and judge based on those rather than purely how defensive armor is.


    Actually because the bows actually work in Odyssey I could take on Mercs that were up to 21 levels higher than me .... If you don't believe me than watch some of my videos

    https://www.youtube.com/playlist?list=PLkdqp16ufvSmzDidyrXaL5GdT51LqmG5N

    Even at level 3 in Odyssey the bows work better than level 38 in Valhalla ... at least you can get a lock on a target


  • ValtyrNine
    87 posts

    @longjohn119 Honestly I'm finding it difficult to believe people that are complaining about difficulty have even played the game for very long, with opinions like this. The bow damage is well-known to be very imbalanced.

    Bows are obscenely overpowered on every difficulty. Unlock Charged Shot. Charged Shot headshots can one-shot even some bosses and Zealots if you're high enough level and have an upgraded bow. On Very Hard, Charged Shot knocks off 1/4th to 1/3rd of an on-level (or even higher leveled) Zealot's health and since you find them in the world it's easy to get a first shot in before they're even able to react. By endgame, Charged Shot regularly hits for ~2000 damage on Very Hard.

    Focus of the Nornir is also extremely busted, giving you infinite arrow shots during slow-mo. A literal cheat code.

    Flaming arrows do absurd amounts of damage to most enemies and can even force them to panic since you set them on fire.

    Missile Reversal makes you nigh invincible at range as well, because it works on EVERY normal projectile in the game, even the bolts from Arbalests and scorpios (although I think they might have patched out the scorpio reversals in the latest patch, I uninstalled the game so I haven't tried it). That's on top of it dealing ridiculous amounts of damage without you even needing to use your own ammunition. Zealots that throw javelins with LITERALLY KILL THEMSELVES if you abuse their AI with Missile Reversal by staying a certain distance away, even. The same goes for Flag-Bearer enemies that throw javelins and even Woe-bringers when they throw their axe at you. Yes, you can catch a massive 2-handed axe and throw it back. Also enemies that throw their shields at you, or rocks, everything.

    Ammo is quite literally littered all over the game world. I'm not sure how it's possible to run out unless your aim is poor and you're not getting headshots or not using Charged Shot. On top of that you have THREE bows with three separate ammo pools, so if one runs out then just switch to another.

    And yes, at the very beginning of BOTH games when you're fighting level 1 enemies, bows can one-shot them. Very impressive, I guess. Bow damage in Odyssey falls off considerably compared to Valhalla, though. This is a L2P issue, not a "too difficult" one.

  • RGX-
    Original poster 5 posts
    @shaiwan43
    That's the entire problem with the game ..... It's either Melee or No Way ...... Many of us like ranged attacks with bows and the bows are simply broken and the skill branch for archers is joke with a bunch of garbage that doesn't actually fit that style ..... They basically turned AC in another melee combat game like a thousand others already out there while there are only a handful of games in the last decade that had good bows and AC USED TO BE one of them ..... Not any more ..... It's just yet another in a long line of melee only combat games

    They may as well have called the game For Honor: Valhalla .......


    This exactly. In AC Odyssey I created a ranged specialist with ranged skills, ranged abilities and ranged armour with headshot buffs. I could fight a boss MY WAY which even meant sometimes climbing up a wall out of the way and raining down arrows. It isn't possible in this game to specialise ranged or stealth assassin only and that is a huge step backward. It was my first thought months ago when the game was announced in more detail, I remember thinking I will probably still have good ranged abilities because they talked of throwing axes and such. I didn't know that would be tied to adrenaline and you'd only get one throw, or that we would be unable to gather wood and craft arrows. It's like they've gone out of their way to nerf the bow skills. Why?

    I appreciate Valtyrnine's very in depth explanation of the melee combat mechanics. It's complicated though, a dance of timing, reflexes, skill and practice - hardly the pick up and play friendly experience I expected. Who knew you'd need to watch youtube videos simply to learn how to play. If timing is such an issue with the parry then they have seriously dropped the ball on visual cues to players, and in their training mission.

  • Chevy_man2010
    83 posts

    I find it interesting people defending the game & if they like it great.

    But telling Veteran gamers what to like is stupid. Ive been gaming for 30 plus years & never been on a forum until this game thats how bad this game is.
    People can say what they want but I dont special in one combat style. I use a variety of Assassin abilities,Archery, & melee abilities so im ready for anything.
    This game sucks. Archery lock auto or assisted sucks to high heaven.
    Combat stinks, parry half the time works, & dont get me started on that stamina bar & trying to dodge.
    Witcher 3 & Dragon Age Inquisition was Designed better than this disaster.

    This game is trash compared to Odyssey. They can't even get the dialogue right in Valhalla. I chose to play as a man & they keep referring to my character as she & her. When not saying the characters name.
    What kind of crap is that?

    If I was to truly sit here & type out every bug,glitch, & problem with this game & list it. It would be at least 2 to 3 pages long.
    Its like Ubisoft to programmers off the street that never gamed before & said here do this. And just passed it off as finished product.

    This is disgraceful.

  • longjohn119
    713 posts
    @longjohn119 Honestly I'm finding it difficult to believe people that are complaining about difficulty have even played the game for very long, with opinions like this. The bow damage is well-known to be very imbalanced.

    Bows are obscenely overpowered on every difficulty. Unlock Charged Shot. Charged Shot headshots can one-shot even some bosses and Zealots if you're high enough level and have an upgraded bow. On Very Hard, Charged Shot knocks off 1/4th to 1/3rd of an on-level (or even higher leveled) Zealot's health and since you find them in the world it's easy to get a first shot in before they're even able to react. By endgame, Charged Shot regularly hits for ~2000 damage on Very Hard.

    Focus of the Nornir is also extremely busted, giving you infinite arrow shots during slow-mo. A literal cheat code.

    Flaming arrows do absurd amounts of damage to most enemies and can even force them to panic since you set them on fire.

    Missile Reversal makes you nigh invincible at range as well, because it works on EVERY normal projectile in the game, even the bolts from Arbalests and scorpios (although I think they might have patched out the scorpio reversals in the latest patch, I uninstalled the game so I haven't tried it). That's on top of it dealing ridiculous amounts of damage without you even needing to use your own ammunition. Zealots that throw javelins with LITERALLY KILL THEMSELVES if you abuse their AI with Missile Reversal by staying a certain distance away, even. The same goes for Flag-Bearer enemies that throw javelins and even Woe-bringers when they throw their axe at you. Yes, you can catch a massive 2-handed axe and throw it back. Also enemies that throw their shields at you, or rocks, everything.

    Ammo is quite literally littered all over the game world. I'm not sure how it's possible to run out unless your aim is poor and you're not getting headshots or not using Charged Shot. On top of that you have THREE bows with three separate ammo pools, so if one runs out then just switch to another.

    And yes, at the very beginning of BOTH games when you're fighting level 1 enemies, bows can one-shot them. Very impressive, I guess. Bow damage in Odyssey falls off considerably compared to Valhalla, though. This is a L2P issue, not a "too difficult" one.


    The problem with the bows in Valhalla is the aim lock is BROKEN .... IT DOES NOT WORK .... AT ALL

    The bow power does NOT fall off in Odyssey ..... How many people do you know that have killed a level 71 Merc at level 57 (+14 levels) ?




    How about a level 78 Merc at level 60 (+18 levels) ?



    Or how about a level 99 Merc at level 78 (+21 levels) ?



    Or how about all the Artemis Beasts in 10 - 30 seconds ?
    https://www.youtube.com/playlist?list=PLkdqp16ufvSkdIUg5OGYTUkBpqrWM6oMV


    I know probably better than anyone how the bows are supposed to work in Assassin's Creed and this isn't it ..... It's horribly BROKEN compared to Origins and Odyssey .... That's why I'm playing Horizon Zero Dawn for the second time and loving every minute of it .....

  • RGX-
    Original poster 5 posts

    @longjohn119
    I agree about the aim lock.

    I don't think this game works with For Honor style melee combat for many reasons. I admit I have never bought For Honor, i've watched my sons playing it and it's not my thing at all. For Honor is more like a 1v1 Duel, the opponent is huge on your screen and you can see what he is about to do, it seems to have a very slow pace to me, is it first person? not sure.

    Compare that with Assassins Creed which is a 3rd person open world. The character model is much smaller on the screen, and you must attack and defend a 360 degree arc around you. You are attacked by multiple combatants at the same time and so it's difficult to time a block or parry in the fog of war. The For Honor style of combat doesn't fit into this game and it makes the absence of a good ranged game extremely noticeable for those who need an alternative.

    It's not too late to save. Adding in a swathe of new stealth assassin and ranged abilities to offset the huge melee close quarter bias would help, along with adding in more bows / crossbows with interesting effects. In England we have our own legend of Nottinghamshire called Robin Hood - He must be turning in his grave seeing this beautiful game missing such a critical part 😀

  • longjohn119
    713 posts

    @rgx
    I actually don't have any problem with the melee combat, I never got killed in about 20 hours of gameplay (I haven't played since Nov. 11th) it's just not my choice of play style and there are already 1000 other melee combat games out there, many of them vastly superior to Valhalla ..... I just don't enjoy it like I do a game with a good bow and using strategy to build your character and take on opponents like in Odyssey and Origins ..... In any of those three video above the Mercs were so far above me they could have taken me out instantly with a single blow or arrow ..... To me THAT is a lot more challenging than just button mashing melee because it relies not only on quick reflexes but also using your head to create a strategy .... I have a strategy for building a archer/ranger style character .... I have a strategy on how I set up an ambush while keeping myself protected from taking any damage because any damage from a merc more than 5 levels above you is insta-death and I have a strategy how how to build up adrenaline quickly and efficiently so I can use skills like devastating shot ..... I only use 3 active bow abilities in Odyssey .... 80% of the time it is devastating shot, 15% of the time it is multi-shot and 5% or less of the time it is Ghost Arrows of Artemis .... In those 3 videos the only active ability I'm using is Devastating Shot ... the rest are passives like poison and elemental build up, and headshot damage

    The point is starting with Origins we had a choice of 3 distinctive playstyles and that choice was taken away from us in Valhalla FOR NO GOOD REASON .... Ismail made a conscience decision in development to make it a melee combat game and forcing us to have to use help in most quests because you can't open a door or open a chest without AI helpers who we have ZERO control over .... Even in 11 year old Skyrim I can issue orders to my followers

  • Bob__Gnarly
    49 posts

    @chevy_man2010
    I don't see many people defending the game here, but I do see posters disagreeing with the OP who says the game is difficult. I guess it's subjective at the end of the day, but for myself playing on the hardest difficulty, I just can't agree with the OP.

    The combat is so basic... For normal mobs you can literally do anything and win. With bosses all you have to do is shoot arrows at weak spots and then dodge/parry attacks and counter with heavy swings. THAT'S IT.

    Not complicated nor difficult.

  • ValtyrNine
    87 posts

    @longjohn119 Very cool humblebrag. Killing overleveled enemies in Odyssey isn't exactly an achievement with any method, ranged, melee, or stealth once you get past the initial hump of low level skills. Valhalla actually makes it easier. Killing level 300+ enemies in Valhalla is doable as soon as you have Last Chance Healing and Grit with reasonable enough damage stats for it to not take forever (and ideally some cheese damage abilities like fire damage). So, it's possible to abuse the mechanics and kill higher leveled enemies in Valhalla sooner than in Odyssey even. In fact, the same tricks in Odyssey mostly carried over, like kicking enemies off high ledges. It looks like you're more interested in cheesing enemies, which there are a huge variety of methods to do in Valhalla, including with bows. As I've said many times, just unlock Charged Shot.

    I'm not really sure what any of your post is supposed to validate, besides being upset that you can't turn on aim-assist and sit out of reach of enemies while they stand in the open and eat [censored] then die. Valhalla has aim-assist too. I don't know how well it works because I don't use it and have never needed to, in neither Origins or Odyssey before that. So, the criticism of aim-assist seems like a personal issue. Really, most of your claimed struggle all sounds like a personal issue, not a gameplay one.

    Still not sure what your criticism or point is, though. Saying aim lock doesn't work is a personal problem. Going to cast major doubt that you know "how bows are supposed to work in Assassin's Creed" when your main issue is "game doesn't aim for me, it is bad". You are correct that Horizon is a much better game for bow fantasies though.

  • ValtyrNine
    87 posts

    @bob__gnarly I think the problem is people are trying to square-peg-round-hole it by not actually listening to the game and trying to play it some weird way. Like I fail to see how someone can struggle with basic shielded enemies. They literally break their shields on their own most of the time. If they don't do it for you then all you have to do is press the dedicated shield-breaking button: heavy attack. If I had to guess it's because people are trying to pick a dedicated playstyle of some sort and neglecting everything else, like only using bows. Which is viable and works, but unless you learn how to shoot feet on shielded enemies then I can see shields being a major issue. One that isn't the GAME'S issue, though. Just an issue of not doing what it takes to win.

    You don't win rock-paper-scissors by "maining rock" and only throwing rock every time. Sometimes you have to use the other two to win.

  • OTG_Gilamunsta
    32 posts

    @rgx We must have different thoughts as to what constitutes hard combat. I played on Vikingr for the first few hours and found it so easy I bumped it up to Drengr - and even there it ain't that difficult...

  • SouldrinkerLP
    316 posts

    @longjohn119 Wow, Odyssey looks so fun in these videos.... Not. Cheesing enemies with endless arrows and being able to craft them over and over again with the enemy having 0 chance to fight against you. "Challenge = 0". This also means "Accomplishment = 0". I love that they nerfed the bow in Valhalla.

    Horizon as a comparision is actually pretty weird as the machines in Horizon do have ways to fight you even if you do this.

    And I doubt that you are the one who "knows how bows should work in AC". I think the devs know that way better and I actually believe, looking at the changes they made, bows are meant to help you clear out camps and take out enemies at a distance. People complain about archers being able to spot them when they sneak in. I always take out archers in their towers first with the bow, then sneak in and kill the rest. Never got easily spotted that way.

    And then there are the weak point shots you can do with the bow which help you to take off a lot of health of an enemy. And there are actually skills you can use to cheese enemies with a bow still in Valhalla.

  • longjohn119
    713 posts
    @longjohn119 Very cool humblebrag. Killing overleveled enemies in Odyssey isn't exactly an achievement with any method, ranged, melee, or stealth once you get past the initial hump of low level skills. Valhalla actually makes it easier. Killing level 300+ enemies in Valhalla is doable as soon as you have Last Chance Healing and Grit with reasonable enough damage stats for it to not take forever (and ideally some cheese damage abilities like fire damage). So, it's possible to abuse the mechanics and kill higher leveled enemies in Valhalla sooner than in Odyssey even. In fact, the same tricks in Odyssey mostly carried over, like kicking enemies off high ledges. It looks like you're more interested in cheesing enemies, which there are a huge variety of methods to do in Valhalla, including with bows. As I've said many times, just unlock Charged Shot.

    I'm not really sure what any of your post is supposed to validate, besides being upset that you can't turn on aim-assist and sit out of reach of enemies while they stand in the open and eat [censored] then die. Valhalla has aim-assist too. I don't know how well it works because I don't use it and have never needed to, in neither Origins or Odyssey before that. So, the criticism of aim-assist seems like a personal issue. Really, most of your claimed struggle all sounds like a personal issue, not a gameplay one.

    Still not sure what your criticism or point is, though. Saying aim lock doesn't work is a personal problem. Going to cast major doubt that you know "how bows are supposed to work in Assassin's Creed" when your main issue is "game doesn't aim for me, it is bad". You are correct that Horizon is a much better game for bow fantasies though.


    Saying aim assist doesn't work isn't a personal problem it's a @$%^ing BUG ..... If it's in the settings and it doesn't work then it's a BUG BUG BUG ....

    Why is that so hard for you to understand when it is simply Common Sense ???

  • longjohn119
    713 posts

    @souldrinkerlp

    Then why did they put an Aim Assist setting in the game if it wasn't supposed to actually work?

    They didn't nerf the bows it is a BUG ...... It's completely broken and doesn't work as it is supposed to work

    Why would they have an Aim Assist setting and then not actually use it? If you think that's intentional and not a bug then you aren't very bright

  • sattium85
    100 posts

    @chevy_man2010 Everyone has the right to their opinion. In my opinion, they made a big step forward compared to Odyssey. They got rid of a bunch of unnecessary loot and removed the ability to mark enemies with the Eagle (which does not look normal when the Eagle marks all opponents), added fall damage (also a plus to realism). They also gave us a choice of fighting style, slow with a shield or fast with daggers, two axes, etc. Another thing is that they rushed with the release of the game since it turned out to be wildly buggy and there are questions about the complexity of opponents (especially elite opponents are easy enough to defeat.)

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