Gratitude.Suggestions.Bug.0 Likes/1 Replies/11 ViewsOriginal poster Fimbulthulur 64 posts
First of all, I would like to express my sincerest gratitude for giving us this masterpiece. The story is touching, important and even teaches a lesson.
The gameplay, the combat, the fun - its all there.
This is my first AC since the third installment and I am in awe.
I love how you integrated the norse mythology into your story!
Is it possible to add companions system?
For instance, take Sigurd with me to my adventures. He showed me the Isu tree of life, but then again I found Isu barracks, where A magic sword was located, I could show him this. This way continuing their mutual story. It would be interesting to see them react together on this.
Second, please make the monasteries reset and have goods again after the raid. Make them harder to raid, the next time I try to go there. It will give sense of the awareness of my presence among native population. They would know that there are raiders that are always around, so the next times monasteries are better prepared and the battle is harder. Maybe they will get additional blockades, ground obstacles to stop vikings. This will add life to the game.
I am talking about Randvi. There are no things that you can do with her at all, meanwhile with Petra you can do archery, drinking and dice.
Please add options to Randvi relationship. Maybe Eivor would take her to a raid, or axe throwing contest, drinking, pig chasing. Just anything. Another suggestion, although wild - marriage. That can be fun, if implemented properly.
And the last but not least.
The pronoun issue. In the pre-release talks Ubisoft representatives mentioned that both genders are canons, yet the game often confuses their genders. Sometimes they call male Eivor "her" "she" and sometimes female Eivor is being called "him" "his" "he"
Could you please adjust pronouns to fit properly to each gender. Right now the pronouns are not adjusted well and it is immersion breaking sometimes.