0 Likes/5 Replies/48 ViewsOriginal poster LaMOi 159 posts
For the simple reason that there’s stuff on the skill tree that I don’t want to unlock.
I like to keep things as challenging and grounded and immersive as I can make it.
So for example — I won’t upgrade my health at all, or rations bag, the reason being I want hunting to remain meaningful.
I want to explore and scavenge the world for various resources — I want to keep that in-game economy intact so it remains purposeful.
I want those moments where I’m wounded coming off a skirmish with the enemy. So I then have to carefully go looking for food, knowing I’m vulnerable, and running into more enemies would mean death. I want those moments of tension....
So I really hate linear skill trees that force me to unlock stuff that potentially undermine the experience, just to get an ability that I actually do want....
Killgore1981 21 posts
I'm not a fan of being able to cap out the trees completely. Once you hit 400 there's no longer a choice in builds which makes the game interesting.
Bob__Gnarly 49 posts
Yep I'm now over level 300 too and I just put my skills into whatever at this point. Doesn't matter