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  • LaMOi
    Original poster 159 posts

    So I like how side quests feel more organic now.


    Theres also some nice variety to them.


    BUT.....


    Some of these side quests are ludicrously small.

    I just did a quest to help a Wounded Seer do some kind of blood ritual in a crop field.
    I literally carried her about 15ft to the next Blood stone and that was it.

    MISSION COMPLETE.

    I mean seriously.

    There no harm in side quests being a little bit more involved.


    Maybe you just have to play the story missions then??

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    Contrary to popular belief, Lorem Ipsum is not simply random text. It has roots in a piece of classical Latin literature from 45 BC, making it over 2000 years old. Richard McClintock, a Latin professor at Hampden-Sydney College in Virginia, looked up one of the more obscure Latin words, consectetur, from a Lorem Ipsum passage, and going through the cites of the word in classical literature, discovered the undoubtable source. Lorem Ipsum comes from sections 1.10.32 and 1.10.33 of "de Finibus Bonorum et Malorum" (The Extremes of Good and Evil) by Cicero, written in 45 BC. This book is a treatise on the theory of ethics, very popular during the Renaissance. The first line of Lorem Ipsum, "Lorem ipsum dolor sit amet..", comes from a line in section 1.10.32.

    Contrary to popular belief, Lorem Ipsum is not simply random text. It has roots in a piece of classical Latin literature from 45 BC, making it over 2000 years old. Richard McClintock, a Latin professor at Hampden-Sydney College in Virginia, looked up one of the more obscure Latin words, consectetur, from a Lorem Ipsum passage, and going through the cites of the word in classical literature, discovered the undoubtable source. Lorem Ipsum comes from sections 1.10.32 and 1.10.33 of "de Finibus Bonorum et Malorum" (The Extremes of Good and Evil) by Cicero, written in 45 BC. This book is a treatise on the theory of ethics, very popular during the Renaissance. The first line of Lorem Ipsum, "Lorem ipsum dolor sit amet..", comes from a line in section 1.10.32.

  • XXeK37smaJHn
    12 posts

    Man, when I first read about the world events and how they were being used to not clog up your quest log...

    I kinda assumed that the game would still have regular sidequests. I wouldn't even call these sidequests like you have, since most of them hardly involve moving from a single spot or making more than one dialogue choice. Obviously there are some memorable standouts, but those are the exceptions

  • FGx1988
    101 posts

    I think Ubi has improved the side quests and make them worse at the same time. The Idea is good, to make the quests more different to each other and not only meaningless and repetitive quests like "kill those bandits/animals/soldiers" or "bring this from A to B", now all the riddles or "sidequests" are more diverse. But no quest needs more than 2 minutes to solve. I mean most of the quests are still not in a quality that I would say that I have fun to do them, because they are still meaningless to me and have no impact or interesting characters included so most of the time I ignore them like in odyssey. The approach is good and I think it's a step in the right direction, but to make it better, the quests should be more time intensive and have more interesting characters included.

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