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  • FGx1988
    100 posts

    @ubi-litten Update: all weapons are affected by this feature (except daggers), but some like axes not as much as other weapons

  • Ubi-Milky
    Ubisoft Support Staff 379 posts
    Best Answer

    Hello everyone, we have an update regarding this issue of shrinking and enlarged weapon appearance when sheathing weapons -

    We can confirm that the weapon resizing is working as intended. Weapons becoming smaller as they're sheathed is done to help avoid major clipping issues during parkour, combat, and other common actions in-game.

    As a result, this is not a feature that will be changed in the game by the development team, but we thank you for sharing your thoughts on this.

    Official Response
  • Vlad_The_Poker
    6 posts

    @tony-hawk-1996 Not a bug, go back and check Odyssey. It's an intended feature. Just because you don't like a particular feature doesn't mean that it's a bug.

  • Frosthound030
    124 posts

    @ubi-litten a lot of players are not liking the enlarging weapons especially when the weapons shows a nice smaller size in the inventory screen, like the hammers and axes, the spear is liturally the only weapon that should shrink and grow, all others should stay the size they are in the inventory screen, the big joke about these large weapons is that assassins creed is becoming dark souls

  • tony.hawk.1996
    Original poster 10 posts

    @vlad_the_poker 1- Odyssey was made by a different team
    2- Origins, made by THIS team, had no such issue
    3- The weapons did not balloon until about 8 hours in
    4- they look stupid at 4x the size
    5- YOU are NOT a Ubisoft admin. Stop trying to speak for them.

    Edit: I went back and looked at Odyssey combat. I am correct. Did you even watch my clip lol?

  • tony.hawk.1996
    Original poster 10 posts
    This post is deleted!
  • FGx1988
    100 posts
    This post is deleted!
  • FGx1988
    100 posts

    @tony-hawk-1996 AC: Origins had the same effect, but only spears were affected and it was in a much more decent way so you didn't notice it until you were looking really close to it.

  • Sciss0rman
    46 posts

    I had something similar....

    It was a mystery, but I don't remember which one.
    I had to talk to a kid that apparently took some growth hormones while talking.
    After the talk, the kid was a head taller than me.

    Not sure if the weapon thingy is a bug, but that kid one definitely was. 😄

  • Vlad_The_Poker
    6 posts

    @tony-hawk-1996 It's the same engine and a lot of the same assets. You realize that they share a codebase, right? AC Origins didn't have as many large weapons so it may not have been noticeable, but Odyssey 100% had shrinking/growing weapons. You say it didn't start until 8 hours in, but perhaps that's when you actually realized it, not when it started happening (from the very beginning). It's an open forum, not a personal support ticket, so anyone with an account can chime in with their experience and/or opinion.

  • Hunterr12
    30 posts

    Unfortunately this has been around since Origins. It's was only really noticeable in those games on just the two handed weapons. However it's even worse in Valhalla because even the one handed ones have it now. Hammers especially look bad, but even the daggers and axes have some resizing from sheathed to unsheathed. Also the spear that came with the twitch reward thing gets hilariously thin when sheathed.

  • tony.hawk.1996
    Original poster 10 posts

    @vlad_the_poker [REMOVED] They make mistakes just like everyone else. If you can't see from the literal video evidence how absolutely ridiculous the weapons look at 4x normal size, there must be something wrong with you lol. Stop dismissing a clear bug as an "intended feature" just because they aren't bethesda. If weapon growing was as noticeable in Odyssey or Origins, there would've been posts about it. I made this post because no one else made one, to draw attention to an annoying bug the breaks immersion. This is a support forum, not an open forum lol. [REMOVED]

  • RustyMelvin
    33 posts

    @fgx1988 Spears are especially bad. Not only does the overall size change dramatically, but the spearhead itself seems to have a completely different model when sheathed, with entirely different proportions. Weirdly when you equip spears in the inventory, the preview shows Eivor holding the miniature version rather the enlarged version.undefinedundefined

  • FGx1988
    100 posts

    @stage5_cancer Yes, they shrink in a very strange way. They don't even get smaller in total, it seems as if the different parts of the weapon would become smaller in different ways and not proportional. I really don't like the way how thin the spear looks like on your back. I totally agree that spears are the only weapons that should be affected by this feature like it was in AC Origins (and maybe hammers but in a more decent way) . But when they shrink, they should get smaller proportional.

  • RustyMelvin
    33 posts

    @fgx1988 Yeah hammers just ought to be larger when sheathed and smaller when you're wielding them to bridge the size difference in the game currently. If you're using hammers then you should be chill with having something a bit more bulky on your belt. I liked in Origins that the overall size of the spear would proportionally stay the same when sheathed, but the length of the shaft would be shorter (as if it extends like a retractable police baton), still kinda goofy but was less immersion breaking in my opinion.

  • JamesLogan491
    91 posts

    To be honest, the warhammers are already too big when sheathed if compared to real life ones. But I get that most people don't really mind the lack of realism, they just dislike the comically disproportionate size that hammers grow to while being wielded. I'd be okay if Ubisoft decided to make the sheathed hammer sizes consistent with while wielding them just like how it already is on the inventory screen. Still not realistic but, at least to me, aesthetically pleasing and close enough to not hurt immersion too much.

  • FGx1988
    100 posts

    @jameslogan491 yes you are right, I just want to say that the sheathed hammers are too small in my opinion - but they are also too big in your hands. It's really annoying that we have do complain about something like this topic. I mean why is it not possible to make a reasonable size of items?

  • UbiExcellent
    Ubisoft Support Staff 756 posts

    Hi all! Thanks to everyone that posted on this thread regarding various weapons growing when held. I've forwarded the feedback shared regarding having a way to toggle this on and off with the appropriate teams to be reviewed further.

    Official Response
  • FGx1988
    100 posts

    @ubiexcellent Would really appreciate it if only spears would be affected by the "growing" in the future, and all other weapons would stay the same size(as far as the size is immersive/reasonable)

  • Ubi-Woofer
    Ubisoft Support Staff 1009 posts

    Hey everyone,

    Just wanted to keep you updated - I merged three separate threads for this topic and have amended the title to reflect the issue / query at hand. All provided images and videos have now been submitted to the developers as part of UbiExcellent's report, and should we hear anything back on this subject, we'll be sure to let you know.

    Thank you all for your feedback on this, and I hope that it is not substantially affecting your enjoyment of Valhalla! 🙂

    Official Response
  • Lemonidas.
    2 posts

    @ubi-woofer
    Any updates on the matter??

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