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  • evilhippo
    Original poster 79 posts

    So why remove mounted combat from AC:Valhalla? Just a bizarre kick rather than proper attacks the way we had in the previous game seems a downgrade.

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    Contrary to popular belief, Lorem Ipsum is not simply random text. It has roots in a piece of classical Latin literature from 45 BC, making it over 2000 years old. Richard McClintock, a Latin professor at Hampden-Sydney College in Virginia, looked up one of the more obscure Latin words, consectetur, from a Lorem Ipsum passage, and going through the cites of the word in classical literature, discovered the undoubtable source. Lorem Ipsum comes from sections 1.10.32 and 1.10.33 of "de Finibus Bonorum et Malorum" (The Extremes of Good and Evil) by Cicero, written in 45 BC. This book is a treatise on the theory of ethics, very popular during the Renaissance. The first line of Lorem Ipsum, "Lorem ipsum dolor sit amet..", comes from a line in section 1.10.32.

    Contrary to popular belief, Lorem Ipsum is not simply random text. It has roots in a piece of classical Latin literature from 45 BC, making it over 2000 years old. Richard McClintock, a Latin professor at Hampden-Sydney College in Virginia, looked up one of the more obscure Latin words, consectetur, from a Lorem Ipsum passage, and going through the cites of the word in classical literature, discovered the undoubtable source. Lorem Ipsum comes from sections 1.10.32 and 1.10.33 of "de Finibus Bonorum et Malorum" (The Extremes of Good and Evil) by Cicero, written in 45 BC. This book is a treatise on the theory of ethics, very popular during the Renaissance. The first line of Lorem Ipsum, "Lorem ipsum dolor sit amet..", comes from a line in section 1.10.32.

  • FylkirPanzer
    180 posts

    @evilhippo Unfortunately (though fortunate to some people) they removed a lot of features Odyssey had, horse combat being one of them. We'll just have to wait and see what they finally add into the game now, so hopefully horse combat will come back.

  • xliqu1dx
    10 posts

    Yup that is not cool. At one point they had ship battles which were epic... could not find one in Valhalla either 😞

  • FylkirPanzer
    180 posts

    @xliqu1dx To be fair, regarding ship battles. They weren't really a thing in Dark Ages Europe, let alone England. Rival Viking clans in Norway however, that would have been an interesting concept.

  • evilhippo
    Original poster 79 posts

    @xliqu1dx Ship battles in 9th century Northern Europe were fairly unexciting, mostly consisting of nothing but boarding actions in rivers & estuaries. Indeed, one of the reasons England & Europe generally were subject to viking raids was it was almost impossible to interdict the approaching seas at attack Norse ships on the high seas, hence naval battles, the few that happened, were always on rivers or in estuaries.

  • Quor321
    232 posts

    Totally agree, what is up with the lack of mounted combat.

  • CharlesDeLeo979
    1 posts

    I think I can provide some clarity into this, it has less to do with gameplay and more to do with Viking and Anglo-Saxon warfare. Recently, as we saw in the Siege of Paris DLC, Frankish armies did have cavalry, but Anglo-Saxon armies did not. While the Anglo-Saxons and Vikings normally rode to battle, they would often dismount and fight on foot. Their armies were more focused around infantry fighting in the old warrior style: two shield walls hacking at each other, until a breach was made. Also, in Scandinavia, the terrain made cavalry warfare simply impossible, with the mountains and fjords dominating the landscape, and in Germanic society, only the nobility could afford to purchase and keep horses. The team working on Valhalla, I believe, were doing their best to keep those factors in mind when they were developing the combat for the game. But the Siege of Paris DLC does indicate foreshadowing of what would soon come. The Normans, descendants of the Norse who settled in Francia, traded their longships for horses, and reinvented themselves as the first knights.

    Yes, the first knights were simply French Vikings on horseback, and could be a rough crowd. Some of them were just as warlike as their Norse ancestors. These warriors spent years of training. Cavalry warfare in the 9th and 10th centuries was a tough and highly demanding discipline. Training was long, arduous, and hugely expensive; not least of which for the armor and weapons, and especially for the horses. As Rowan demonstrated during his dispute with Holger, people in the Middle Ages knew their horses well, intimately. There's a tale of a man who could tell by handling and smelling manure, whether it came from wild donkeys grazing on grass, or from war horses fed on oats. But what he could tell from this was whether there were enemies nearby.

    Fighting from horseback defined a new type of warfare. The shock tactics of Frankish and Norman heavy cavalry were psychologically devastating. By adopting Frankish cavalry tactics, the Normans became the most famed cavalrymen in all of Europe, it made them naturals at conquest. Yet mounted warfare also left a powerful social legacy. In most European languages, the word for "knight", "chevalier, cavaliero, caballero, ritter", simply means, "horseman". Yet it soon came to signify both honor and status, as only nobility could afford to purchase and keep horses. This was what enabled knights to become part of the Medieval social hierarchy.

  • TheNorfolkian
    606 posts

    @charlesdeleo979 Great post. While that is a fair argument, Ubisoft’s lack of consistency with regards to other aspects of northern Europe in the late 9th and early 10th centuries is what makes this issue a kind of ‘straw that breaks the camel’s back’, as melee combat on horseback existed in the last two installments, which take place in time periods hundreds of years before the current installment. It’s symbolically contradictory for Ubisoft to impose combat restrictions on the player when their depiction of the European landscapes are highly warped and condensed, and their depiction of actual historical persons and events are almost entirely fictional.

    AC gamers wanted an evolution of the gameplay that was experienced from Origins to Odyssey. Instead we got a ‘one-step forward, two-steps back’ approach with Ubisoft constantly experimenting with new mechanics instead of polishing what was highly praised.

    There is another thread about this as well.

  • bielik01
    944 posts

    @thenorfolkian the newest DLC should introduce a new skill available at the stables: cavalry - use melee and ranged weapons on horseback.

  • longjohn119
    775 posts

    @bielik01

    So basically they left out standard features like one handed swords and combat on horseback and then make you purchase the DLC to get those standard features back?

    Yeah that sounds really Ethical .....

  • TheNorfolkian
    606 posts

    @longjohn119 I love that sarcasm there. It may not be ethical, but it is PROFITABLE! Ubisoft is smiling like a Ferengi while touching its lobes. LoL...

    @bielik01 I do think that is a good idea, by the way... I’ve also been wondering why they have so many options for upgrading your rebel allies in Francia, but there’s no further improvements to be made on mounts.

  • BruceHillRacing
    41 posts
    This post is deleted!
  • BruceHillRacing
    41 posts
    This post is deleted!
  • BruceHillRacing
    41 posts
    @xliqu1dx To be fair, regarding ship battles. They weren't really a thing in Dark Ages Europe, let alone England. Rival Viking clans in Norway however, that would have been an interesting concept.


    You say that like Sauron Armor and ISU Armour were a thing in the Dark Ages. This game stopped any reference to anything real the moment they added Mythical Armor sets let alone the complete disregard for anything from actual history.

  • longjohn119
    775 posts

    A little reminder for the Ubisoft Devs on how this game engine used to work on horseback and how Aim Assist is supposed to work too


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