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  • ubi-smash
    Ubisoft Support Staff 547 posts

    @orcbeard92 I appreciate you sharing the other thread with me! I merged the threads together and collected the screenshots everyone provided to give to the team to further review.

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  • OrcBeard92
    141 posts

    @ubi-smash Many thanks. Please keep us updated if you can! It's been an annoying problem for a long time, especially for someone with OCD lol.

  • ubi-smash
    Ubisoft Support Staff 547 posts

    @orcbeard92 Definitely! While I don't have any ETA or further news to share at this very moment, but I'll keep everyone posted on any updates here.

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  • OrcBeard92
    141 posts

    @ubi-smash I thought I would post some more screens to lend some more concrete images for the team to go on. Note the difference in tone colour between beard and hair, the awkward, almost wig-like appearance as a result. There is also a distinct clash of the darker 'stubble' texture on the base of the model underneath the hair as a result, creating a very unnatural look.

    You'll also note how, in the new strange colour, there are notes of what looks likes the 'old' red that was there at launch, mixed with the new buggy colour, creating an almost pink tone. The whole thing just looks broken on all of the styles, but on the 'savage' one in particular.undefined

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  • ubi-smash
    Ubisoft Support Staff 547 posts

    @orcbeard92 Much appreciated! I believe our team was given enough from you all to look into this further, but I have shared these new images for their investigation. We will make sure to update you all here once we have any further updates to provide.

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  • OrcBeard92
    141 posts

    @ubi-smash I noticed the dev team recently tweeted an Orlog article which had a picture of Eivor with red hair in it. AKA the weird unnatural orange colour we now have, rather than the red it was at launch. Meaning that either this is an intentional change, or they haven't noticed it themselves. Can you help confirm this my friend?

    https://news.ubisoft.com/en-us/article/61EUBt6yAJ0Tg9bSKUKyiU/assassins-creed-valhalla-an-oral-orlog-history

    I'm sure you can agree it looks strange.

    A suggestion to the team would be to add the old hair colour as a separate option in the barber, if they really want the new one as well. Even more customisation.

  • ubi-smash
    Ubisoft Support Staff 547 posts

    Hey @orcbeard92, thanks for bringing this to my attention. I checked into this and can confirm that the team is still looking into this at this time. Right now, I don't have any further updates to share, but please keep a lookout for our public channels, as well as our news and announcements page in the meantime. Also, I will share this suggestion with the team for consideration too! Thanks for bearing with us! 🙂

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  • OrcBeard92
    141 posts

    @ubi-smash Thanks for your help.

    One more thing I've noticed is that the new Ireland hairstyle/beard seem to behave closer in colour to the original red. Which means somehow the colour of the vanilla hairstyles has been more obviously bugged somehow. The difference between the DLC styles is almost completely different. Much noticeably redder and is the same colour as the Irish NPC's. I've added some more screens to add to the case. The Ireland ones are basically ginger, as they should be. The vanilla styles are orange. Note how the eyebrows are a different colour too.

    There's just a lot of weird stuff going on with the red hair colour lol.

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  • ubi-smash
    Ubisoft Support Staff 547 posts

    @orcbeard92 Thanks for sharing these images. That is a very noticeable difference. I have also shared this with the team to further review the DLC styles too.

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  • ubi-smash
    Ubisoft Support Staff 547 posts

    @OrcBeard92 Update: This style has been shared with the team and they are already looking into it now, but thank you for tagging me to this one to check over too! 🙂

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  • OrcBeard92
    141 posts

    @ubi-smash Any news on this my friend? Maybe we will see it added to the list for the next patch?

  • ubi-smash
    Ubisoft Support Staff 547 posts

    Hey @OrcBeard92, thanks for checking in! I can see that this is still with the team to further review, however, I don't have any further information to share at this time. Once I hear any feedback from this or if there is any information needed, I will be updating this thread to let you all know.

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