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  • a22ghooligan
    Original poster 10 posts

    Has this been discussed yet?? cause right now nights are just like a slightly cloudy day. Would be nice to have to use the torch other than the occasional bit of dungeon digging.

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  • DaelosTheCat
    166 posts

    @a22ghooligan

    You can use Search to find similar discussions. Yes, it has been discussed. And many have said the same thing. The nights are way too bright. This goes back to Origins though. And even before. It seems like developers would do anything in order to not inconveniece players. Gods forbid players should actually NEED to use an EXISTING feature to MEDITATE and pass the time till daytime. No, much easier to make nights so bright the moon light casts shadows and gives moon glares. Yeah.

  • a22ghooligan
    Original poster 10 posts

    @daelosthecat

    any movement on ubi side??

    Just come over from breakpoint, and the best update ubi done was made the nights darker. The world and gameplay are a hell of lot better for it as well.

  • DaelosTheCat
    166 posts

    @a22ghooligan With Breakpoint players actually asked for more realism. But there will never be enough AC players who want darker nights in order for the devs to budge.

  • AlfaSnowman
    17 posts

    I thought it was a cloudy afternoon, until I realized there where stars in the sky...

    We need the 'option' like in GRB, so players who don't like it can still turn it off. I doubt this would be hard to do as it would just require tweaking the moon light source only and a menu option. The sun is fine.

    During night I lower the brightness to 1, which makes the nights look better, but still not ideal. During the day I turn it back up.
    It is nice to see a dark night and all the lights of towns or cities in the distance.

    A darker setting makes skulking over rooftops at night way more immersive. Like a stealth game should be.

    I also use reshade to lower the ridiculous vanilla oversaturation of the colors.

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