0 Likes/4 Replies/61 ViewsOriginal poster KayThaxby 5 posts
So ever since Origins, we've had magical shrinking two-handed weapons that reduce in size when you sling them on your back. It's a bit weird, but you can see why Ubi have done it, to avoid graphics issues - at full size, a seven-foot spear is going to clip through the scenery every time the character walks through a doorway, or through the floor every time they crouch.
In Valhalla, however, the one-handed weapons shrink as well - and they look freakin' ridiculous. The warhammers look like they're from a Fisher Price tool belt, and the flails look like a tangerine tied to a Pixie Stick. What's more, they don't fit properly in Eivor's weapon belt (except for the daggers, which don't shrink); instead they just kind of float on Eivor's hip, inside the loop of the belt. Obviously it's not the biggest deal in the world, but one of the cool things about getting a new weapon is seeing it on the character outside of combat, and this pretty much ruins that (indeed, you can barely see the weapon at all).
The fact that the weapons don't fit the belt makes me think that this is a bug - like the shrinking effect is being accidentally applied to the one-handed weapons when it's only supposed to be applied to the two-handed ones. So, does anyone know if this is a bug? Or are we supposed to walk around looking like we've been raiding Bob the Builder's toolbox?
ThannorUBI 10 posts
And it is getting worse with each patch. Now it suddenly startee happen with shields too. They are huge when wielded all of a sudden. It was not like that on the previous patch