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  • AlfaSnowman
    Original poster 24 posts

    I managed to make the nights look more immersive by using reshade and lowering the ingame brightness. Unfortunately I have to raise the brightness again during daytime to make the latter look bright enough. The moon has way too much brightness in vanilla gameplay, making the nights look like cloudy afternoons.

    There was also an overall fog like appearance in vanilla that makes the game look washed out (with and without hdr). I got rid of it to create better colors and contrasts. I also reduced the vanilla oversaturation of the colors, like the bright glowing trees for ex.

    Now it is way more enjoyable to play like this. City lights and stars stand out more in the distance. The game has a very good view distance. If you look closely you can see lights very far away.

    The images were taken at 4K 'without' hdr and rescaled to 1920x1080 for the night pics. They had to be <2MB on this forum.
    I also added 3 daytime shots scaled to 1024x576 to maintain file size requirements.

    (aspect ratio was kept for all pics).

    Let me know what you think.
    (contrasts and colors might vary depending on your monitor and its settings.)

    Do you think nights should look like this? Should they add a realistic night option in the options menu like they did with Breakpoint? I believe they should.
    (Such an option was one of Breakpoint's best additions I have to say)

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    Contrary to popular belief, Lorem Ipsum is not simply random text. It has roots in a piece of classical Latin literature from 45 BC, making it over 2000 years old. Richard McClintock, a Latin professor at Hampden-Sydney College in Virginia, looked up one of the more obscure Latin words, consectetur, from a Lorem Ipsum passage, and going through the cites of the word in classical literature, discovered the undoubtable source. Lorem Ipsum comes from sections 1.10.32 and 1.10.33 of "de Finibus Bonorum et Malorum" (The Extremes of Good and Evil) by Cicero, written in 45 BC. This book is a treatise on the theory of ethics, very popular during the Renaissance. The first line of Lorem Ipsum, "Lorem ipsum dolor sit amet..", comes from a line in section 1.10.32.

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  • ziggurcat
    167 posts

    @alfasnowman The blacks are crushed to smithereens, honestly. There's a lot more visible detail at night than you think.

  • AlfaSnowman
    Original poster 24 posts

    @ziggurcat Looks the same as when I look out the window. There is also a ton of light pollution nowadays. It might look different on your screen. I have my color settings adjusted in the nvidia control panel.

  • ziggurcat
    167 posts

    @alfasnowman

    "Looks the same as when I look out the window."

    Not when you're actually outside, and your eyes adjust.

  • AlfaSnowman
    Original poster 24 posts

    @ziggurcat I see alot of detail in the game. Like I said, your monitor is different and has different settings.

  • Asgardian02
    1938 posts

    @ziggurcat

    When you are in a town yes and even in a village, we have become so used to all the light but in reality especially back then there were no lights.

    Even so, i wouldnt want to play with so much darkness, in fact as soon as it gets into night i meditate some.
    I like to see what i am doing in a game 😛

  • ImaginaryRuins
    418 posts

    Since I am a city-dweller, I don't know whether the screenshots are realistic or not. My only comment is that the screenshots look great. 🙂

    I understand that back then, with no electricity lights, out in the wild it must be really difficult to see. At the same time however, if there was moonlight, it probably might not be that bad out in the open, but if in a forest then it likely would be real dark.

    For a game though, a balance between reality and gameplay must be struck carefully. Like those stealth games out there, if going for full reality then they are almost impossible to play.

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