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  • eniora
    23 posts

    @gladi8ordude
    Same for me!
    Damn this game is a bugfest.. and that's sad because otherwise it's a great game.

  • jakhi147
    29 posts

    Also an issue on ps5

  • R1-Fast
    11 posts

    @UbiQuB3 @Ubi-Borealis @Ubi-Karl or any other staff, please get this bug logged / fixed. It is absolutely ruining immersion.

    Characters mouths intermittently do not move both in cutscenes and regular engine dialogue. It's jarringly bad.


  • TRITONK-175
    36 posts

    Had this on and off since the latest update on Xbox ONE.

  • TRITONK-175
    36 posts

    Had this on and off since the latest update dropped on Xbox.

  • the_real_dna
    27 posts

    @gladi8ordude im getting the same thing.. during 'cutscene' dialogue with NPCs, at least 50% of the time their mouths are closed and not moving as they speak. Lip sync is clearly messed up right now. Not sure if its from the update, or .. but it just started happening recently. Im on PC btw, v1.1.1

  • the_real_dna
    27 posts

    TLDR: Lip sync turns on and off at random - No mouth/lip movement at all (this occurs on ~50% of dialogue)
    Over the past several days I have noticed that many of the NPCs with dialogue, i.e. during cutscenes, do not move their lips/mouth at all when they are talking. The words are coming out just fine, but their face appears as though they are not talking at all. This seems to happen on roughly 50% of the NPC dialogue, give or take. It's VERY frequent. Sometimes it works fine, the NPC is talking, lips moving, etc.. then the camera cuts away for a few seconds before going back to the talking NPC, and then the lip sync is working again. So, even within the same dialogue sequence, it can work for part of it and then not work for other parts. Obviously I dont have to explain why this is a bad problem (immersion, to say the least). I cant definitively prove this is because of the update, but I do know that the problem started right around the time of the update. And I don't believe in coincidence.

    (several other users have already reported this in another bug report thread, but I did not see a dedicated thread for this issue)

    Link to other posts about this issue, HERE

  • the_real_dna
    27 posts

    @gladi8ordude @eniora
    maybe one of us should start a new thread that is specifically for this bug.. what do you think? I just hope ubisoft realizes this problem and will fix it in the next update.. they should be able to find it themselves if they ever play the game, but if they mostly rely on the community to find bugs then maybe we should make a new thread so it's more visible

    EDIT: I'm making a post now. Here is the link: Lip sync bug report thread

  • Oleik87
    6 posts
    @gladi8ordude gladi8ordude I'm having they same (playing on Xbox series x). It affects Evior too and not just when a cutscene but every time characters talk, even during random interactions the lip sync starts going on and off. This had never happened before, it all started after installing the new patch 1.1.1.
    Apparently this problem runs across all platforms? People playing on pc, ps4 pro ans ps5 have all reported the same

    I meant to write "not just when a custscene is playing" LOL the last bit disappeared along the way. How is it possible to have a forum where you can edit your posts only within 10 mins of creating it??😑

  • stingierpeak8
    1 posts

    In ac valhalla with some scenes when the characters are talking their mouths dont move

  • GLADI8ORDUDE.
    Original poster 64 posts

    @the_real_dna Here is my original post in here-

    After update 1.1.1 I found a new bug where NPCs in cutscenes lip sync will turn off and on. Sometimes NPC will move their mouths as they are talking, but all of a sudden a character's mouth will shut as they are talking. A second later when the cutscene turns away and then back again the character's mouth starts moving again. This seems to happen throughout the story now and it does seem to affect Evior at the moment. As well as other characters that you talk to in the story or mysteries quest you find in the world.

  • Alphonse929
    7 posts

    @skagnga This has started to happen right after the recent 1.1.1 update. Man more problems are added after an update who would've thought?

  • Font81
    19 posts

    Same on PS4.

    The scene when Eivor and Basim are talking to Fulke most of it the mouth did not move.

  • Aph0ticShield
    2 posts

    Same here... no word from Ubisoft?

  • Aph0ticShield
    2 posts

    Same issue. Did anyone test this update?

  • Viem
    54 posts

    @gladi8ordude
    Same issue, it appears to be random, however i did go through the whole Vinland arc without any lip sync.

  • NerdCompulsive
    1 posts

    I would like to request a hot fix for the intermittent stop in characters facial animation during cutscenes. I have no other complaints.

    I'm in a discord with around 500+ members and it seems this is a very common bug that is causing people to stop playing. I am one of them, but I'll come back when it's fixed. A lot of other gamers won't come back.

    This game is phenomenal. I love the performances and the story and I can deal with lighting issues or NPCs in a cutscene, but I can't handle still faces during big moments. Idk if it's possible to get an ETA on that fix, but I hope it's not a month or more. I know making a game is not easy and I'm not saying fixing this will be easy I'm just trying to save this game some face with a hot fix (pun intended).

  • pandaling920
    1 posts

    Yea same has been happening to me on pc for a couple days now. It didnt used to happen.

  • dav000898
    1 posts

    In some quest dialogs, I’ve seen Eivor talking with his lips sealed.
    This occured on Soma questline “Uninvited guests” and “a toast to our success”

  • netyjoon12
    3 posts

    Thanks a lot!! I post it this problem too. but I want someone post this!!

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