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  • Tchester1980
    1100 posts

    Glowe Altar:

    And now the Rune #1 - Settlement rune
    The shadow of the altar is leading to the direction of rune #1, crossing a stone on the bottom next to the altar:

    Sun is located: WSW

    Will follow up with other altars testing.....

  • Shovelator
    150 posts

    @tchester1980 Wow, this is interesting, i hope you find something 🙂

  • Verendrye
    141 posts

    @MissM16 Well, hello!!

    It seems you discovered my theory about the Scorpio constellation! 😊

    The Scorpio (depicted as a serpent) has in fact 11 stars. If you want to work together solving the constellations, let me know! 😁

    Also, to all of you guys, BIG BIG HUG! Wow, it seems we are on a veeery nice lead!

    I couldnt have been happier seeing this mystery having a lead!

    Im so proud working with you all! We are amazing!!

  • VanadiumCobalt
    317 posts

    @verendrye I have searched a few spots but nothing so far.

  • Verendrye
    141 posts

    @vanadiumcobalt It depends which constellation you followed.

    I chose the ANCIENT Scorpio Constellation, and not the modern interpretation of it. I will be able to investigate this lead a few hours later, and I will come back to this forum, should I find something or not

  • nash_trickster
    44 posts


    Good job!

    Well, now, knowing which stone in the circle around the Altar the shadow points to when it aligns with a rune would be useful to make some sense of this...

    We'll have to use the same referential each time though... I guess (since I still can't play right now) that there's probably a stone in the direction of the arrow/hole in the altar. If so, then let's use that one as the reference point to number the one pointed at by the shadow (for example, "the shadow points to the third stone clockwise to the one directly ahead of the altar").
    Is the number of stones in the circle around the altar constant or does it change from altar to altar? If it changes then we also need to take note of that...

    Maybe these numbers will help us finally break this one!


    Something completely unrelated that crossed my mind:

    Earlier in the thread, someone mentioned leaving the Animus... I know we tried many things while standing on/near the runes to activate them, but has anyone tried leaving the Animus? It might trigger something (a comment from Basim maybe?)

  • nash_trickster
    44 posts

    I just caught up on reading everything since my night-post and just realized that I was not very clear with my 2nd idea about the sun shining through the hole...

    Since the height of the sun also varies while it moves from east to west, and since the orientation of the altars varies, at the time when the sun aligns with the hole, it shines on a very specific point, maybe this spot can be interacted with at that specific moment, giving us a part of a clue or something (not unlike the treasure hoards, which can be interacted with only after you find the map)...

    Which makes me think: for the exact same reason, it'd worth trying to interact with the stone the shadow points to when it aligns with a rune!

  • hroozenbeek
    1024 posts

    @Shovelator Up to now we have found three different Ogham-texts:

    (1) The 'Brendan was here'-text: Brenain maqi Finlugi mucoi Alti = Brendan, son of Finnlug, of the tribe Alt(raige), or Brendan of Clonfert as we know him; to be found at all the standing stones puzzles and in the cave at St. Kenhelm's Falls
    (2) The Arthur-text: Artur maqi Uteri Penndragon = Arthur, son of Uther Pendragon; in Myrddin's Cave, where we find and acquire Excalibur
    (3) ROFENSTRO NAMARE ROFINDISTROAO QRITANI INDOFINAHTAMALIAM; this one is present in all the caves of the Treasures of Britain where we find the tablets needed for unlocking Excalibur. The associated note appears to be a translation of the Ogham-text, but it is not; the same Ogham-text is used for all the treasures. (The only word we are certain of is QRITANI, which is to be read as Pritani as the Ogham alphabet did not have a letter for 'P', so they substituted 'Q' as also in QENNDRAGON = Penndragon. Pritani is the correct old form of the name Britain.)

    We do not know for certain that inscription (3) gives us a relevant clue. But we try to find out. @pascalpalace has proposed a tentative translation, which I'm trying to verify. Ubisoft has confirmed that all Ogham-texts are in actual Primitive Irish. (If any one around here knows (old) Irish, please help us out!)

  • SquZi3489
    20 posts

    If this theory is true then there should be stones right by the 5th rune that points right towards the 6th I am gonna attempt to do that right now and see if it point me to the 6th tune or maybe the final place where an isu weapon lies at.

  • Wilfinn
    25 posts

    Theres shooting Stars all over norway

  • SquZi3489
    20 posts

    When I translated it on a translator it translated to an old rune that looks like it is pointing to something.

  • Fl00pin
    22 posts

    @hroozenbeek the only clue i have in vinland with brendan is that the final standings Stone puzzle is located there.. and only Menton the isu door that again is a reference to AC3. I have not been able to find any runes I vinland...

    Another thought came to me.. you guys translated the time of day with the alters.. if we think about it a day has 24 hours.. why does it have to be the sun? Specific? Why cant it be the moon? The moon have also been casting shadows from the altars..

    Just a thought.. been standing at the alter in glowen for almost 2 "in-game days" now just to se how the shadow is reacting to the sun/moon

  • Shovelator
    150 posts

    @hroozenbeek I see, thanks for clarifying!

    I tried to translate the ogham writing to latin alphabet and i came to the same conclusion, but i was stuck on translating the gaelic to modern english. Google translate was not helping much, so i was also wondering how could i translate that...

  • hroozenbeek
    1024 posts

    @fl00pin Yes, Brendan's story ends at the standing stone in Vinland; he was quite frustrated the Isu-vault remained closed to him despite all his visions and travels. The Ogham-text there is the only inscription in Vinland, as far as I know. (Not counting the rune-inscription near the cabin with the Animus in the modern time, which is an easter egg for the 'Halfdan was here'-inscription in the Aya Sofia in Istanbul. In-game it apparently should be interpreted as 'Eivor was here'.)

  • hroozenbeek
    1024 posts

    @squzi3489 Could you elaborate?

  • Tchester1980
    1100 posts

    Do we have any results from the altar in Glowe during night (moon) phase?
    I´m not sure if this all is correct and keep further an eye on that shadows / altars theory

  • nash_trickster
    44 posts

    Since the moon follows the exact same path in the sky as the sun, we'll get the same results at some point during the night...

    ===== Did anyone check the "leaving the animus while near a rune" thing yet? (I hate not being able to check by myself, so frustrating!)

  • hroozenbeek
    1024 posts

    @shovelator The difficulty, for me at least, is that the texts should be Primitive Irish, as Antoine Henry of Ubisoft has stated. Wikipedia explains: "Primitive Irish or Archaic Irish (Irish: Gaeilge Ársa) is the oldest known form of the Goidelic. It is known only from fragments, mostly personal names, inscribed on stone in the ogham alphabet in Ireland and western Great Britain from around the 4th to the 7th or 8th centuries." There is not much to go on for us amateurs. The 'Brendan was here'- and the Arthur-texts were easy to translate, because texts of the type 'X son of Y of the tribe Z' or 'X son of Y' are among the most frequently attested Ogham-texts. (Fun fact: the word 'maqi' is identical to later Irish 'Mac'.) The third text is much more complex. I've been trying to use the Electronic Dictionary of the Irish Language (http://www.dil.ie/) as a source, since it covers Old and Middle Irish, the 'descendants' of Primitive Irish. That should be closer to our text than a modern Irish dictionary.

    The second line of the third text reads NAMARE. @pascalpalace interpreted NAMA as namá = 'only, merely' (modern Irish?), but there is also the word náma = 'enemy' in Old Irish. The word ré can have lots of different (but associated) meanings, such as a period, moon, before, an indefinite number of something, etc.

  • Tchester1980
    1100 posts


    I will check it, just a moment please!

  • pascalpalace
    42 posts

    @hroozenbeek while transcribting all those things i've used this website to more or less decode everything.
    i was looking at all the words and comparing them with several words in regular irish on this site.
    so at the end for one primitiv irish word i had several meanings. I collected them all and took the ones that seemed to be the most logic ones in the sentence.

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