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  • DracoLeviathan
    Original poster 2 posts

    As the title says, I'm pretty sure every player in the game would love for Mjolnir to have a throw and return functionality. To keep it balanced, it could be made to consume an adrenaline charge. Also, I don't see how it would break balance, since while it is in flight, you'd have no weapon in that hand.

    The animation could simply be a quick cast deal, where Eivor chucks it out in whichever direction he's facing, say... 20-30 ft, and lightning crackles off the hammer in a small aoe along the path of the throw. Obviously, the knockdown/knockback would have to affect all opponents (hence, the adrenalin cost). Then the hammer automatically returns to Eivor's hands with a satisfying thud.

    I mean, c'mon. Who doesn't want to do that with Mjolnir? To keep things fair, Gungnir could be charged to cast lightning bolts like javelins. Same deal, adrenaline cost. Excalibur could do a ground stab shockwave of light with knockback. And so on. Buy mostly, Mjolnir.

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  • kreutzgang
    635 posts

    @dracoleviathan I was really surprised you couldn't throw it. I'm pretty sure you could even throw it in nethack in like 1994.

  • DracoLeviathan
    Original poster 2 posts

    @kreutzgang Yeah. I know that there's not really any reference to such abilities in actual norse mythology (so far as I know), but it's so expected and badass that I guess I just took it as a given that it would be throwable. God of War nailed the feeling with the Leviathan axe. I woulda thought Ubisoft would have jumped at the chance to put their spin on "the real deal."

  • OHH_KAY
    6 posts

    @dracoleviathan welp it can't be help when this game is kinda a huge step back

  • TORFINR
    375 posts
    • There are no references of it in the mythology.
    • Warhammers are rare if not inexistant during the viking age (as suprising as it may sound)
    • imho there are already too much fantasy in the game 🐷
  • kreutzgang
    635 posts

    @torfinr Then you might as well not use mjolnir at all, or half of the abilities in general as they are hardly realsitic. AC has always had sc-fi in it and sci fi is fantasy.

  • TORFINR
    375 posts

    @kreutzgang That's what I do. Or what I dont do in fact. I prefer keeping my gameplay as realistic as possible. And it's quite possible.
    You can easily avoid the fantasy elements of the game.

  • kreutzgang
    635 posts

    @torfinr I'm aware as I also just ignore aspects of games I dislike where possible. Throwing Mjolnir might actually make me bother with it though. Like we have that throw umpteen axes ability so why not? 😜

  • kreutzgang
    635 posts

    Also, missile reversal, if you use it on the fat guys, can involve throwing a thing back and forth multiple times. I LOVE THAT MECHANIC. 😄

  • Ibsarp
    37 posts

    @dracoleviathan yeah this is cool they should made it

  • Ibsarp
    37 posts
  • TheNorfolkian
    608 posts

    @dracoleviathan This is pretty amusing, but I have to agree with @TORFINR on this one. Marvel’s reinvention of Thor with a throwable hammer that seems to move unstoppably except by those who are worthy (like Odin, Thor, and Hela in the MCU) is not founded in any sense of the original Norse mythology.

    That being said, I have wondered why Ubisoft never included an ability action to throw a weapon. In AC3, Connor can throw a two-handed axe and reacquire it, and in Valhalla we have the Standard Bearer enemy type that can repeatedly throw its own spear. It seems odd that Eivor never thought to do the same thing. What’s stranger is that Eivor has a rope dart with which he has at least two abilities, and there are two other abilities that utilize his hand axe being thrown as well... so why not other hand-based weapons in general?

  • Ibsarp
    37 posts

    @thenorfolkian i will just say like @kreutzgang half of the abilities in general as they are hardly realistic. so I wouldn't mind that if we get an ability to throw mjolnir

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