I wrote a post before, expressing how much I look forward to and how much I love this work.But recently, when I replayed Assassin's Creed Origins, I wanted to cry. Why is that?
The reason is that, with Valhalla, I've been waiting for it for so long, keeping an eye on what's going on, and when it became available for pre-order, I bought it as soon as it was available. However, after playing, I think the work has a lot of flaws. After replaying Origin, I felt even more like the production team wasn't sincere enough.
First of all, compared to the original picture, the physical effects of the cloth of the clothes really cannot bear to look directly at it. The clothes of the protagonist of the Hall of Valor are very stiff, and there is no feeling of swinging in the wind. Bayek's clothes are vivid in every detail. I don’t believe that the technology of the Montreal Working Group cannot go beyond the origin, at least the same standard, but now, the performance of the origin is much better. Aivor's fur shawl is like a cardboard. How can the fur be so stiff? Moreover, wind and sand can be seen everywhere in the origin, and no matter how strong the wind in the Hall of Heroes is, the clothes, fur and hair cannot be blown. Even the wind is too lazy to do it. The origin is sandstorm. Should there be snowstorms in Norway and Scotland?
Secondly, the appearance of the protagonist's equipment is too different from the CG, especially the cloak, which is the most intolerable! Don't tell me that you can hide the cloak, because that will hide the fur shawl. The fabric texture and physical effects of the entire Raven clan suit are very stiff, and the cloak behind it seriously affects the sense of substitution. Why didn't Valhalla be used at all for the advantages in "For Honor"?
Finally, I want to talk about the task of "The Way of Berserker". After Bjorn became a follower, every time I went online, I had to redeploy him once, and I couldn't keep him in the crew. This is a bug, is it difficult to fix it? And what I don’t understand is, what about his two-handed axes? What about his dual wielding hammer? The working group designed a series of characters, only to give us a crew member who has no characteristics except height? A shield and an axe. In his hand, it is like holding a plate in his left hand to block and waving his right hand. With a fork. . . Shouldn't Bjorn be made more like a berserker?
Can the physical effects of degraded clothes be improved? Can the cloak be removed? Can a berserker really be like a berserker? At least I can stay on the boat forever. . .
The deeper the love, the harder the hatred! Hope the guys in the working group can understand. I sincerely hope that Valhalla's work will be perfect. Hope you can consider my suggestion.
Hope the Montreal guys are happy every day. In any case, thank you for your dedication and hard work. Love all of you.