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  • CapnKel
    16 posts

    @adarklore No doubt a lot of folks playing the game are descended from the north men, as am I. The Norse definitely left a lasting impact on society that's still felt today. Impressive when you consider how long its been since they were at their height.

    And of the three RPG style Assassin's Creed games, I wholeheartedly agree that Valhalla is the worst of the lot. But worst game of all time? Not by a long shot. There are lots of games out there that are more deserving of that title. In spite of all the bugs and glitches, which are numerous and annoying, I'm still enjoying myself.

    You make an interesting point about vikings and civilians (which love to get in the way during fights). I suppose that since Eivor is an assassin, he/she must follow all of their tennants, one of which being they must not kill the innocent. Then again, stealth is so bad in this game at times that one cannot help but wonder if we truly are playing an assassin. I've certainly seen a lot of people deflect from this by saying Eivor is a viking, not a trained assassin, but if that were really true...

    Someone in another thread hypothesized that it's all due to Ghost Recon Breakpoint, Ubi's failed attempt at games as a service. Considering how badly it flopped, I wouldn't be at all surprised if they were right. Their hypothesis goes on to further state that this is why so much of what were used to is missing from Valhalla. Ubi devs realized how badly they had botched up and in order to not further antagonize the player base, stripped the game of its most egregious aspects last minute. Then there is the pandemic to consider, which I mentioned in my previous comment. When resources and schedules are strained is a bad time to try something new. Hopefully they'll have learned some valuable lessons and the next game will be better.

  • ADarklore
    175 posts

    @capnkel I think the next game will definitely be better IF the studio who developed Odyssey is the one to create it! The studio who created this buggy mess called Valhalla, shouldn't be allowed to develop ANYTHING again!! Considering the Odyssey had very few bugs/glitches and by the end, was a polished machine. I didn't start playing it until the game was completely done, but have NEVER had any bugs whatsoever in any of my numerous playthroughs. This game, however, is still filled with so many bugs even almost a YEAR later!! I like it to a woven tapestry... the design started out and then along the way someone got off course, so the design became muttled... so instead of unraveling the entire mess that it became, they just decided to muddle along until the tapestry was declared DONE. UBI has a history of this, not being able to fix the bugs in their game, so they just muttle along and when service life is done, they leave the buggy mess as it is and move on to the next game. It's a shame they allow this one studio to further tarnish their reputation instead of learning which studios are capable, which are not, and cut the one that's problematic.

    I have put well over a hundred hours into this game and have just finished the arc where Oswald gets married. However, I'm sitting with fully leveled ration and quiver, settlement is a bit over 5, and I have 380 skill points, almost all of this just from exploring, raiding here and there, collecting gold locations. Yet, I have seen SO many glitchy things and even several bugs myself that I required either reverting to a previous save or reloading SEVERAL times over and over before the bug disappeared. Example... "Have you seen this man" quest where you have to lead Petra to her brother. I reached a point where she yells, "follow me" up out of the underground location... and I did follow her... only to find her standing there, icon over her head, but would not move and I couldn't interact with her! I checked online, found that this quest has been bugged since the beginning of the game- and can glitch out at any point during it... and STILL has not been fixed. My only recourse was to reload from a point in the quest before I reached that underground area... and knowing she would abruptly run out... I was prepared to run! I ended up making it out of the location before her... and then was able to interact with her and finish the bizarre quest. Then last night I decided to try the Asgard arc, I went to talk to Valka... and she wasn't there!! Oh, but the ICON was... but it kept moving, jittering all over the screen, telling me she was 250M below me, but that number kept fluctuating as I moved around trying to find her. I ended up reloading FOUR TIMES, before she finally showed up and I was able to start the story. Then there was the quest where rogue vikings attack your settlement and you need to kill them all to trigger a cutscene... I killed them all... but no cutscene! I ran around my settlement for 15 minutes thinking there was one hiding somewhere- only to find online many people had this problem- I had to reload from before that quest and the second time I was able to trigger the cutscene. Then I was in Cent and found an NPC floating up into the air, spinning like she was in a tornado, but nobody else was seeing it... I even sent my raven up to get a view and sure enough, an NPC hovering and spinning in the air by the church. Just SO MANY things that are messed up with this game and apparently cannot be fixed because somewhere along the line, the tapestry of coding has gotten tangled and the devs apparently don't even know where to begin unraveling to fix it, so they appear to be just muddling along... sadly... they plan to muddle along for another year!!

    Which brings me to the next point... DO NOT expect much going forward. I would expect they are going to cut costs anyway they can because clearly, Valhalla is now a LOSING venture and they've already committed to another year of expenditure. I can say it's a losing venture because, based on the few people who even venture to, or comment on, the forums has dropped severely even with Siege of Paris having just came out recently. A healthy forum is, IMO, a good indicator of the number of people playing... and based upon the ghost town that the Valhalla forums have become, that speaks volumes IMO. I think far too many people are tired of the bugs and glitches that never get fixed, and just refuse to return even when new content is added- especially if they are dealing with an unfixed bug that prohibits them from moving forward. I would also venture to guess, part of the cost savings, they've reduced their staff and have fewer devs working on the game... which is why it takes MONTHS for a patch to fix simple problems like keybind issue that suddenly developed after previous patch (which is why I hadn't returned to playing earlier as a previous patch rendered stealth unusable because the crouch option disappeared). I too reach a point where I get tired of their glitchy mess and leave... I return a few months later and 'try again'. For me, I return SOLELY because of the viking aspect, if this were any other time period, I would not continue playing this game.

    Until NG+ is added, I will NOT start a new game... PERIOD! I've worked very hard for the silver, runes, skills and equipment that I have... I'm not going to start over and struggle. I replayed Odyssey over EIGHT times because I enjoyed the fact I could keep making Kassandra or Alexios even stronger, I also enjoyed the Mercenary aspect... with Valhalla, once the Zealots are finished... BLAH; I think they should have more random tough opponents like the Mercenaries in Odyssey.

    As mentioned earlier, I just started the Asgard arc last night and absolutely HATE IT! I mean, seriously, such a small area and you don't think they would notice 'patrols' of Jotun? Example... I have to test The Builder's shield so I'm to draw a patrol of Jotun to it? Huh? So we KNOW there are Jotun, but have done nothing about it?!? So yeah, I draw them in, and suddenly am FLOODED with Jotun attacking me!! This makes absolutely NO SENSE and completely ruined the entire arc for me because it made me realize the completely lack of rationale that went into the storyline would most likely continue through the arc; I hate where there is such a glaring hole in the story. As if Odin, who sees all, wouldn't have a clue that Jotun are running rampant in his tiny space that is Asgard... I mean, like, he could look down from above and SEE THEM patrolling! So stupid, and I don't do STUPID. I'm willing to suspend disbelief only so far, and this broke that completely. I mean, even in Odyssey when they added the stupid Atlantis arc, it wasn't done nearly as bad as this... and I've barely started it and am already over it. That should also say something about the difference between the writers... Odyssey vs Valhalla.

    So while I agree Valhalla is not the 'worst' game... it's pretty close. The development of this game has been a mess, they don't seem to have a clue how to fix it, they continue to just plug along most likely having already lost any true enthusiasm for this game clearly by now knowing they cannot fix it. The game director doesn't seem to have a clue as to what people like, don't like, because refusing to add NG+ would keep people playing- which is something many many people aren't doing anymore. Saying that they "don't know how it would work" tells me the guy doesn't have a clue what he's doing- as this is a conversation that should have been there from the very beginning and the game should have been coded for it! He's probably trying to save face, trying to maintain enthusiasm for the sake of revenue, when clearly NG+ isn't the only thing they don't know how to add or fix. How could you NOT have thought of basic, standard features, when in the initial planning stages of the game?!? Again... studio that developed Odyssey vs studio that developed the buggy mess called Valhalla... one has a clue, the other clearly doesn't. It's very disheartening and difficult to have any type of hope for the future development of this game given almost a year and the game is still a mess. 😞

  • TORFINR
    375 posts

    The thing is that the very core of Valhalla is bad. The skills, the evolution of the character, the stats, the fluidity of the combats, the activities beyond the story, everything that makes the backbone of a game is poorly designed. All those elements feel like small features glued together artificially. The result is an uninteresting mess of gameplay elements which would be acceptable in a free mobile RPG but not in a AAA title. Everything else but graphics in Valhalla feels amateurish.

  • thegardener25
    144 posts

    @capnkel There's nothing that impressive about the norse time in britain, they're just one more group in a series of invaders/conquerers/boat people/refugees/settlers, that left a footprint. Then the british would later go on & dish out the same crap to other nations around the world. There's nothing great, or impressive about any of it. "Ah, but what about the place names, 'thorpe' & towns, or villages that end in 'by', or the fact that a day of the week is named after the almighty Thor! 'Thursday"?

    The norse, or vikings travelled, explored & traded, they made some great weapons, their art & carvings were brilliant, & they told great stories about the exploits of their gods to their kids over the fire, & when they had sufficient numbers for an attack (great heathen army), they were 'a force to be reckoned with' (cliche - but I just can't heap praise on those dogs, man). I cannot stand this tide that has come across lately in TV, Film, & games, including Ubisoft & more disapointingly the team that were given the green light to go ahead with this unfortunate 'AC' game, have ridden along with this idea that the vikings were misrepresented in the history books. Just to say it out loud, THE VIKINGS WEREN'T BRAVE, COURAGEOUS WARRIOR'S! THEY WERE CHANCERS, OPPORTUNISTS & SHIGHTBAGS! They did travel from their homeland to discover & in search of a better life, they traded. But don't give them too much credit for the lands that they conquered! The norse/Norwegians, knew the North & North West Scottish island groups. The Shetland & Orkney Islands. The Inner & Outer Hebrides. If the vikings wanted to 'Take Scotland' (although at the time Scotland as a country didn't yet exist) They had a massive coastline on the NorthEast coast of britain which would have been so much easier to reach than travelling around the treacherous waters of the Northern coast. So why didn't they invade the East coast of Scotland (inhabited by the Picts)? Probably because they knew what they were up against., & although the Northern Isles were Pictish lands. The inhabitants of these islands were cut off from any kind of support or reinforcement! You see, the whole of mainland britain, although peace pacts would be made from time to time, there was always a threat of invasion from neighbouring tribes. Scotland has hundreds, if not thousands of Lochs (lakes), & a way of reducing the threat of overnight attacks from nearby enemies, was to build houses on stilts off the shores of the Lochs, these were called Crannogs. (You can see an example on the SouthEast entrance to 'Bomere Lake' in Sciropescire, in the game). And no doubt many that wanted out & away from the threat of attack would have felt safer living on an island away from the mainland, & as I mentioned previously, they were far away from the threat of mainland attack, they were also far from their support. So, the idea that vikings conquering these islands paints them as superior has to be taken with a snow shovel fulla salt. I don't particularly care that much about them raiding monasteries (although, not raised christian, I was fed christian bumf throughout my childhood, but I'm still not a christian!). Vikings (as many portray them as being the ultimate baderses) hitting a monastery, is akin to a bunch of teenage/early twenties skinheads raiding an old peoples home to rob them of their 'Prize Bingo' Prizes, & their evening pudding! The norse didn't invade & conquer. The vast majority were let in (because they were known traders & probably trusted). As for them not being known for stealth. Well it was a few centuries later, that the Thistle became the Flower of Scotland, due to a viking raiding party taking off their boots to sneak up on a Scottish camp who were asleep in the early hours, only to step on the Thistle, their [censored] ersed screeches alerting the Scots & the attackers were put to rest. As I said earlier, the Film, TV & games media is responsible for completely rewriting, falsifying history & all these clowns that have watched some of these shows, movies & played these games feeling pride that, I am a product of this proud race need to give themselves a good hard headbutt against the nearest hard surface, to waken themselves up! As for Thursday? The place names? I reckon they were let go, because the pagan festivals continued after christianisation. There probably wasn't anybody that could be bothered setting up a committee to change the name of a day of the week.

    Also, Eivor isn't an Assassin. She was given a Hidden Blade, was talked to for probably less than 2 mins & shown some dummies. Later was shown the leap of faith, was asked for Order trinkets by Hytham, but Eivor isn't an assassin! I savoured those moments when I entered those Hidden Ones Bureau's. Before I interacted with any of the notes,. I took time to light every light source in the rooms, & the lead up. I burnt every cobweb away, because I thought, or hoped that Eivor would be bringing these Bureaus back into daily use, by maybe recruiting Assassin's & learning/training to become one herself. But alas, it wasn't to be. What a waste! & Ubisoft, don't bother now! Just like coming to Scotland. You absolutely shet on us. I don't want you coming here as an afterthought. Stay away. My apologies for the devs that did a great job on what was asked of them. But year 2 on this game is polishing the turd.


  • danpeacock76
    1 posts

    Wrath of the druids keeps saying new quest all the time when there isn't one! Its been an absolute messy buggy joke! I won't rush n buy the next one!

  • pesto.
    181 posts

    Gonna have to disagree with the OP here. I like the game, I just feel like it’s been plagued by more bugs than previous AC’s (Unity notwithstanding).

    Honestly it’s biggest problem is that it is so promising. Many mechanisms seem like a great start with so much potential but then end up being far too shallow.

    It shouldn’t become a chore or grind but there needs to feel some depth, RDR2 is a great example of both taking it too far and doing it just right, having to feed and clean your cowboy and horse became too much for no reward, but having a deep hunting system with many animals, wind, scent, bait, stealth, hit-zones and damage from different weapons and an economy with different vendors based around harvesting from them as a side activity was great. It could even have been deeper with involving the process onwards from harvested materials to weapons and clothing like monster Hunter.

    AC has become too shallow. Imagine if the assassination aspect was as in depth as Hitman, required the planning and setups from GTA Heists. Or what if you could utilize price differences between different vendors to turn a side profit hustle, and if their prices would reflect events in the story or player actions. What if training your horse involved actually riding it, and upgrading it involved as many pieces of armor, saddles and stirrups and cosmetics as the player had. What if the rats mechanism wasn’t just a blocking mechanism but as fully realized as the rats in A Plague Tale. Imagine if reputation mattered, that killing everyone might be counterproductive when you want to spread fear. Imagine if forts had better AI that gave you the chance to stop altering everyone by intercepting those trying to spread the word, and if enemies were more frequently scared by your actions, if one attack failed spectacularly such as shooting arrows at you they then tried a different strategy. If underwater and cave traversal resulted in opening up new opportunities and map paths rather than just being loot pools. If your boat was more use, and had more than two songs…

  • show_stoppa
    57 posts

    @lj4mma Origins was awesome. Odyssey was nice and I liked the story and the gear system, But I just couldnt get over the fact that you didnt have a hidden blade. Valhalla is nice too, though the story could have been a bit more intriguing.

    As for the worst AC game, I think Valhalla is much better than Syndicate, Rogue, and AC3.

    And if sales are anything to go buy, I dont see them changing the formula.

  • Freestepper
    126 posts

    @show_stoppa What is hidden blade good for if the game is more fun anyway? As soon as hidden blade was announced for Valhalla, i immediately expected the assassination animations to be boring again, as they always was. Just stab in the back, etc... And as i expected, Valhalla has boring assassination animations. They was way more fun in Odyssey. And i don't get why everyone says that Odyssey doesn't feel like Assassin's Creed only because it doesn't have hidden blade. There are many more aspects that makes Assassin's Creed game the Assassin's Creed. After playing Odyssey, i stopped wanting the hidden blade in next AC game, because those assassination animations was way more fun without it.

  • show_stoppa
    57 posts

    @freestepper Odyssey is a great game. And so is Valhalla. But both have their issues. As for the discussion of worst game, both of the games are miles better than Syndicate, rouge and AC3. Atleast for me.

  • TORFINR
    375 posts

    @show_stoppa While I do agree that both games are great while you're playing the main story arc, it isnt true when you've finished it. Odyssey can keep you entertained for hundreds of hours after it, Valhalla simply cant. Valhalla is not designed to be played beyond, and the few so called "repeatable activities" are badly thought/designed: the concept behind them is at best uninspired if not completely [censored].

  • lemmie88
    236 posts

    @torfinr I agree with you about Odyssey vs Valhalla replayability. But I think, conceptually, the river raids and mastery challenge are not terrible. It's the implementation that's awful. It'd be hard to live up to Odyssey's conquest battles ♥.

    There's so much modular copy-paste in the river raids, I can imagine the original brainchild was meant to be procedurally generated. Can you imagine if was unique every time, if there was some viable on-boat combat to go with the river traps and ambushes, if there was an actual loot system, and a randomly generated boss/zealot (like Odyssey's mercenaries) at the end of every river raid? It would be so much fun.

    It feels to me like any passion for making this game was put in very early on, to the characters, main story and environment. Then, someone bigshot said, "f it, I want money now". And they put out a half-done game, fired or disgusted into quitting all the people who cared, and now just half-[censored] any additions or support to justify it as a vehicle for mtx.

  • TORFINR
    375 posts
    It feels to me like any passion for making this game was put in very early on, to the characters, main story and environment. Then, someone bigshot said, "f it, I want money now". And they put out a half-done game, fired or disgusted into quitting all the people who cared, and now just half-[censored] any additions or support to justify it as a vehicle for mtx.

    Exactly my thought too. And since the release. It's near obvious that the game was rushed. Should we blame the COVID or Ubisoft's greediness and laziness, hard to say and honestly who cares. The result is there: Valhalla is a half baked AAA game which is by design now, doomed to be like that: developers know that it's impossible to give it the features it needs badly to be as good as Odyssey in term of endgame activities. And I think it's over now, they are most probably already focusing on their next title. Valhalla was disappointing, is disappointing and will remain disappointing.
    We need to accept it. (mainly talking to myself here)

  • ADarklore
    175 posts

    @torfinr I fully agree!! I think the reason they are planning to continue Valhalla another year is because they know their next game will not be ready anytime soon, yet I doubt they will invest much in a game that is unlikely to give them any further returns for investment, which means anything added further will be unpolished and disappointing, mainly because 'they don't care anymore' about Valhalla. For a game director to say they, 'don't know how they will add New Game+ so it works and makes sense' when it should have been a feature that was already planned from the start- should say something about how much forethought actually went into this game. Odyssey was amazing, and if ANY of the trilogy should receive an extra year of content, it should have been Odyssey!! Valhalla is still so filled with bugs even after a year, the devs who designed it should be embarrassed to have their name associated with it.

  • Freestepper
    126 posts

    @lemmie88

    ...mastery challenge are not terrible.

    Mastery challenges was absolutely terrible and had nothing to do with any kind of challenge.

    There's so much modular copy-paste in the river raids, I can imagine the original brainchild was meant to be procedurally generated. Can you imagine if was unique every time, if there was some viable on-boat combat to go with the river traps and ambushes, if there was an actual loot system, and a randomly generated boss/zealot (like Odyssey's mercenaries) at the end of every river raid? It would be so much fun.

    That would be fun if they enabled saving during river raids. Otherwise it would be only more frustration than it already is.


    I kinda also don't like that we have all these "modes" in Valhalla, divided into different maps. I'd like it all to be on one giant map. Feels more immersive and natural.

  • lemmie88
    236 posts

    @freestepper You misunderstand. The concept of mastery challenge is not terrible. It's also not new. There are examples of it done well in other games. Again, the implementation and experience is horrible because it builds on the already broken and erratic mechanics of the game.

    Saving alone would not help river raids. They are still repetitive, unchallenging, and goalless. I'm not sure why saving would make a difference unless you are getting crashes during it?

  • BerRabban
    6 posts

    Ich hatte Probleme mit meiner RX5700XT wegen unregelmäßiger Abstürze, schwarzen Bildschirm und zwingend Neustart, was bei den Flussraubzügen sehr nervig war, hier wäre eine Abspeicherung hilfreich gewesen. Seit Crysis spielte ich viele Ego Shooter, Ägyten und Griechenland mit allen DLCs hatte ich auch die Vorgänger 2x durchgespielt mit vollen Ergebnis. Das Wikingerspiel mit DLCs habe ich am Anfang wegen der schlechten Grafik aufgehört und erst Borderland 3 und Horizon Dawn und teilweise Doom Eternal, das für mich schwierig ist, gespielt. Mit einem nachfolgenden Patch war dann die Grafik für mich ansprechend und ich bin jetzt fast durch mit Level 466 und 3mal 18 extra, nur noch Paris und der Endkampf neben Ulfberth Schwert und Herrausforderung Hildiran sind noch offen. Auch habe ich mir anfänglich die Isu Ritter Rüstung und ein paar Waffen geleistet, um mich nicht in den anderen Ausrüstungen zu verzetteln, was mir sehr geholfen hat, in meinen Alter (63) ist die Reaktionszeit nicht mehr so gut. Jetzt habe ich noch 2 weitere vollständige wie Thor, Druiden nebst Gae Bolg Speer der sehr effektiv ist, und weitere tolle Waffen. Das Spiel macht mir Spaß im Leichtmodus, ist unterhaltsam bis auf einige Dinge, die ich nicht mag oder nur meist nur notgedrungen mache wegen einer Quest. Dazu gehören die Steinpyramiden, Pilze, Würfelspiel, Angeln, Saufwettbewerb, Tattoos hinterherjagen und die Animuskletterei. Offene Welt ist immer ein gutes Argument beim Spielekauf. Entspannend ein Game geniessen, hat bei mir eine hohe Priorität neben Grafik, Story und Steuerung. Hasta la vista baby😀

  • ADarklore
    175 posts

    Just finished the MSQ and have to add a few more checks that put it into the 'worst' game column.

    First off... the whole 'romance' aspect. Romance options are great IF they are truly 'options'... instead, Valhalla practically tries to coerce you into a relationship with Randvi at every turn. Any other options, what limited there are, tend to be dalliances NOT romances. The one person I felt would be a great fit for Eivor, Vili, after one night Eivor wakes up and says basically, "hope you know last night was a one time thing". WHAT?!? Clearly Eivor cares about Vili, and it definitely was an opportunity for a long-term relationship... but that option was taken away from us WITHOUT CHOICE! So this puts another check in the 'worst game' column because there should be honest CHOICES for a permanent relationship with different NPCs, not just one or two specific characters. Clearly this romance option was poorly thought out and not a serious addition to the game. However, at least it wasn't like Odyssey where they FORCED you to have a child with a specific NPC... and subsequently, and rightfully so, received a LOT of bad press about it.

    The second, active snakes in the cold! Seriously UBI? You do all this historical research but apparently someone forgot to mention that snakes are COLD BLOODED?!? Yeah, snakes will not attack, or even move, in cold weather- hence the reason they go underground during winter. So no, you wouldn't have active snakes in higher elevations during winter. So the whole "Ragnar" pit of snakes was annoyingly unrealistic, along with the fact that they had several other locations in snowy conditions with active snakes. Just something else they threw into the game without any actual thought or consideration.

    Plus, the quest to find the pit of snakes where Ragnar supposedly met his end... is STILL bugged!! I had to re-load saves several times before I could get it to work. If you do not immediately activate your Odin Sight when it prompts you- it will bug out and not work. Of course if you don't pay close attention you don't even notice the little prompt telling you to activate "R3", which I didn't the first three times I tried to finish the quest. First time I thought there was something in the pit, so I killed the active snakes (yeah, snakes still alive in the pit YEARS later in the frozen cold), climbed down and found nothing. Climbed out, nothing. Kept using Odin Sight, nothing. Reloaded, tried again... this time walking around the pit using Odin Sight... nothing. Tried again, nothing. Finally looked it up online and found almost everyone having this same problem. This time after reloading I walked SLOWLY towards the pit, and as soon as I saw the tiny prompt for R3 I activated it... and it FINALLY started the cutscene.

    This game is still such a mess almost a year later... UBI should be embarrassed to even have their name on this game... and the studio that created it shouldn't be allowed to produce another game.

  • Freestepper
    126 posts

    @lemmie88

    You misunderstand. The concept of mastery challenge is not terrible. It's also not new. There are examples of it done well in other games. Again, the implementation and experience is horrible because it builds on the already broken and erratic mechanics of the game.

    I simply hate the idea that you are forced to use only certain moves or ways to kill to win the gold. I hate limitations and conditions like that that doesn't make sense at all. And i don't see this as challenge.

    Saving alone would not help river raids. They are still repetitive, unchallenging, and goalless. I'm not sure why saving would make a difference unless you are getting crashes during it?

    Sure, but at least if it crashes, you wouldn't lose whole progress in the River Raid.

  • BerRabban
    6 posts


    Ich habe Valhalla beim Start mit DLC´s erworben wie auch Ägyten und Griechenland. Am Anfang fand ich die Grafik nicht so toll, habe dann erst Borderland 3 und Horizon Zero Dawn gespielt. Mit einem Patch hat sich dann das gebessert und nun bin ich fast am Ende des Spiels bis wohl auf einen Bug. Ich kann die Siedlungsstufe 6 nicht vollenden, der Geflügelhof ist nicht vorhanden, lag wohl an den vielen Abstürzen nur hier wegen dem AMD Radeon Grafiktreiber und Hildiran zu vervollständigen ist mir zu schwer. Ansonsten alle Reichtümer und Waffen erworben, zu blöd fand ich die Angelei, Würfelspiel, Saufwettbewerb und die Animuskletterei. Sonst war das ein schöner Zeitvertreib. Mit der ISU- Ritterrüstung habe ich mir lange das Spiel leicht gemacht und musste nicht unbedingt vollständigen Sets hinterherjagen. Im Laufe des Spiels kamen die wie von selbst. Paris, Irland und mit Abstrichen Vinland sind gelungen. Ich hatte viele Egoshooter mein erster war Crysis komplett, mein neuester ist Cyberpunk 2077, hier muß ich mich noch richtig reinfinden.

  • BerRabban
    6 posts

    Ich habe eben gerade zum Ende des Spiels außer Hildiran und 5x 1Punkt zu Fähigkeiten (466 und 3x22) die Geflügelfarm gefunden, 3mal aufgebaut und Siedlung beendet. Die war vorher garantiert nicht da, bei mir lag sie unterhalb des Museums neben der Halle, schon komisch und wohl beabsichtigt.

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