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  • kaleygh
    3 posts

    @kaleygh Oh, and i forgot to mention the horrendous skill tree. Whomever made that must suffer from some kind of disorder.

  • FylkirPanzer
    180 posts

    @kaleygh I feel the assassination animations are alright, but I rarely use assassinations so it's not a big deal to me.

    Some of the cinematic executions could use work though, and I wish there was a way to tell how you do them. I just start randomly chopping some dudes legs off with my Dane Axe and it's like, yeah, and then that's it, no context action or anything.

    There is "some" incentive to hunting the Order and Zealots, BUT only three Zealots drop a stone needed for a Mythic Two Handed Sword, and the last Order Member gives you an armor piece, but then you need to kill the Daughters of Lerion and get the chest at the end for the entire set, so you can then get a Mythic Hammer. There's really no point in killing them because 99% of them don't drop anything.

    I find I rarely use a full armor set, at most I'll use two pieces to get the base perk and then use something else in other slots, it really depends on how I want to look, but the problem is that all of the armor sets look terrible when you mix and match them for perks.

    I haven't run into many bugs, aside from this really annoying one with the Samhain Cloak in Glowecestrescire.

    I think the combat is an upgrade from Odyssey. It's more or less the same, relying on parries and such, but adding things like throwing weapons or Stun Finishers (like when you kill a dude with his sword but can't use his sword because you drop it)

    The Longship does feel too small, on top of the fact that four of your crew remains behind on the ship instead of jumping out and raiding with you. Then there's the issue of some characters like Bjorn the Berserker being kicked out of the ship roster so you have to constantly re-add him.

    I enjoyed destabilizing areas in Odyssey and I think it would fit if they did it right so you could do it organically instead of tying it to narratives. Some narrative arcs involve burning supplies, destroying reinforcements, etc, but it's not an overarching thing to do in the game.

    I agree on the settlement. There's really nothing for me to do in it aside from praying to the RNG Gods that I get Dogs teeth or Black Bear Fur to give to the Hunters. I don't care for fishing so I don't bother with it. I did like the mini-quests with some of the settlers though, it was a nice change of pace to go pick up supplies or have a mushroom trip with Petra. And for some reason my Feast function doesn't work at all, the crowd gathers but it never triggers the Feast scene. I think they could have made it an interactive thing too, like seeing everyone gathered and feasting with them, having drinking games, and other games to do as well to make it more immersive to show you care about your Clan's happiness, etc. Missed opportunity.

    But yeah, I put over 1300 hours into Odyssey because despite the lack of shields in an era set in Ancient Greece, it was a solid game. I really want to enjoy Valhalla, and I have done so to the best of my ability, but it feels like a huge step backward in many areas compared to previous games.

  • Cell1e
    174 posts

    Okay here are my gripes 🙂

    • No armour and weapon drops?
    • No armour /weapon rewards for big kills?
    • [censored] all armour designs especially light leather armours for sneaky builds
    • No dismantling
    • No arrow crafting
    • No transmogrification
    • NPC's actually have better gear
    • No reward in exploring..
    • No replay value
    • World events incredibly lame
    • Bugs crashes and more bugs
    • No decent music playing
    • Disappointing customisation options-hair styles are all butch, too many tattoos not enough feminine hairstyles
    • Skill Tree-awful awful awful
    • Raiding-repetitive...well vikings..I'm so over that, they were a nasty bloodthirsty bunch of criminals really
    • Chasing things on rooftops
    • Mini map compass location
    • Poor bird has been downgraded
    • Killing bosses for no reward (other than to make the world a better place)
    • No darts-where are my assassin tools? I miss them so much.
    • Awful finishers happening ALL THE TIME..hate that..
    • no quiet 'Im just walking thru town minding my own business assassinations', no double assassinations..big pause when assassinating, quick time events on assassinating..
    • No decent light armour in cash shop either


    Its not lived up to expectations, such a downgrade from Odyssy for me..but slightly better than a couple of the earlier titles.

  • Cell1e
    174 posts

    @cell1e

    Ops I forgot to mention female Eivors awful voice, it really bothers me. Sorry Eivor..😧

  • guest-fV7wNLSF
    6 posts

    I would love to have progressed as much as a lot of you guys seem to have, but I have been stuck on 'brewing a rebellion' for 2 weeks now, staring at the longhouse door, with no-one to help me. 😔

  • XboX.FPF
    22 posts

    After the update 26 nov, I still have issues with some Quests or collecting Wealth of a dead body..
    I am kinda mad because I have played for about 180h and am not able to get the Completionist All the way! achievement!

    My issues:

    • Mysterie Quest A desperate Bounty - The guy Hrorek is dead every time I get to the quest symbol

    (Early in the game he got killed by crossfire or something in the wild) Ever since this quest is bugged!

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    • I completed tVinland before the update. After the update I magically had to collect another piece of wealth.. The war camps are all deserted, the guy with wealth is laying dead in the camp... Bugged!


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    Playing this game, I encounterd many bugs and glitches.. Sometimes the game just had to restart after it suddenly froze during a fight, clip or after a boss fight.., setting you back if you didnt save..

    Some other strange GLITCHES:

    • I still have two dead horses in front of the raventhorpe longhouse because they got killed during my battle with Dag..


    • Some inventory issues like, treasure hoard maps that dont dissapear after the treasure is looted..
    • In my inventory the "Waterlogged Note" quest item does not show a picture (So just a black box)
    • When talking to Rhanvi the game is freezing when ending the conversation.. and while watching the alliance map the map sometimes appeared really light or really dark.. bit strange..


    • Some Quest I had to play for over 4 times before I was able to complete it due to glitched coversations..
    • I still dont have level two ability Mans best friend.. I completed the quest but didnt get the ability..


    • After the update I went out fishing but everytime when I catch a fish it doesnt show the fish.. ?!?! Eivor is showing something empty handed.. BIG GLITCH



    I hope another patch will do the trick and fix the issues. I noticed on the forum some people with the same issues are helped by the update 26 nov.. For some more issues are created,, I am probably going to wait forever for a FIX

    Are there more people experiencing the same thinghs?




  • Bob__Gnarly
    49 posts

    I'm just [censored] off with the corrupt saves and game crashes.

    It's not acceptable to release a game in this state, absolutely pathetic.

  • XboX.FPF
    22 posts

    @bob__gnarly I encountered the same issue. I noticed this happens only after starting the game straight away after being away or every time I skipped the title screen..
    So when I restarted my xbox before I started playing (The game need to load and checking for add-ons and guiding you to the title screen first) you should not encounter this problem..

  • Fractal009
    Original poster 63 posts

    @xbox-fpf

    Yes men, I kinda have same issues as you do, why is it they add a wealth in Vinland that you cant even collect because of a glitched dead body ???? This is just a waterdrop in the ocean of glitches/bugs/failures of this release...
    Keep feeding your madness they need to hear it, they dont deserve any "Oh it was hard time for them with the pandemic, give them some days to fix it.."

    No, no, brothers, we have been fooled once again by Ubisoft and their unfinished games. IT NEEDS TO END NOW !!!!

  • Patricia81994
    113 posts

    Well i'm not mad but i'm extremely disappointed in this game. The way i see it is that this looks like a game from a game company that has no experience whatsoever. And this is their first attempt to put a game on the market. But that isn't the case here Ubi has so much experience in making games good games very good games that this Valhalla is a real downgrade.

    Yeah i've said this before in another thread as well but this game should not be out now. I remember that there was a thread in the old ( better ) forum when someone said that this game should be postponed to 2021/22. And i replied with a big NO! but the guy was right this game should've bin postponed to 2021/22.

    And i simply cannot believe that this game has bin tested at all we're the beta testers it's as simple as that.

    I almost wanna bet that from all the replies that we'll made here on this brand new forum that at least 98% is negative and that says it all.

    I stopped playing Valhalla a couple of days ago i even did not install the new patch simply because there is so much wrong with it ( maybe not for me i don't know but i don't care anymore ). I might pick this game up a month from now we'll see. And i will keep an eye on this forum when there is a patch that finally works.

  • SouldrinkerLP
    316 posts

    @fractal009 You can still address them having a hard time due to the pandemic and seeing them always delivering buggy games. This time around it feels even buggier which is probably due to the pandemic. But it isn't like their games usually are releasing without bugs. So yea, Ubisoft should either really invest into QA (dunno if they have good QA) and if they do or have it already invest in the developers actually listening to QA (which is the problem in most companies anyways)

  • Max18400
    400 posts

    Okay, so this is going to be a long post. Ngl, I do enjoy the game. There's plenty I like but there's equal about I dislike, which is not okay. Firstly, no one handed swords? Enough people have complained (including me) about why this is dumb so I won't go on about. I'm playing on xbox one S. I've never played a Assassin game as buggy. Even when I got unity it wasn't this bad (I got until week after launch). Many times I've just dropped dead whilst sailing or riding somewhere for no reason. Prompts don't always work, weird times I've just fallen through the ground and have had to restart the game. Or when I've fast travelled from Lunden to freeze and have Eivor free fall a foot of a poorly rendered roof for 15 minutes.
    And the combat. Ngl the combat when it works is enjoyable. That said, when it bugs, glitches or moves don't work like they should it ruins the experience. Plus stunning enemies... Wtaf. Its can be useful, but why would I invest time, resources and ingots on a weapon that I can't use to kill enemies or bosses? Adding insult to injury, I can't even use the weapon I want to use (one handed sword) but can use a enemies' own sword to kill him? WHY?! Then there's the oversized weapons... Again WHY? Why increase the size of a dane axe or longsword to commmically large proportions? The range doesn't change much when they increase in size anyway so even the hitbox system negates the reason why they become bigger. Only justifiable weapon this works is the spear. It looks almost final fantasy or monster hunter level weird. And coming from someone who's actually handed real weapons (I was part of a reenactment group before covid) using this weapons of that size would be impossible to swing and manouver effectively (I'm not exactly a small guy either as I'm 6.2 and a gym freak). Also, why no proper conquest battles or defensive raids? I know there's been chatter that It'll be patched in, but the fact it's not out on day 1 is just weird? Odyssey had more features and things to do on day 1?

    Also, as I've seen LOADS of people have said, what is the point in killing the order of ancients or zealots? There is literally no incentive. When the combat system works and doesn't glitch out, it's fun. But there's no reason to do it. Oh I get a medallion which when handed in doesn't give me diddly squat, I get some money and a rune I could've just brought from a merchant? The order of ancients is even worse. Half the time there's not even a fight to be had. Theres no incentive to hunt them down at all, no cool equipment, not narrative threads pushing the story on, nothing. I've completed the game only killing the order that the story made me kill. What's the point hunting down the others other than to complete the game and get a cinematic. So either give players a rewards, like cool pieces if equipment, or something else worth the gameplay to do.

    This brings me onto my next topic and potential SPOILERS. Why end the game at the historical event it ends at? WHY?! I can't even get my head around why they end it where they do. They should've ended it at the Battle of Edington where it established a status quo (for the most part) in England and created the dane law for the next 3-4 decades? Ending it just before that with no suggestion of a DLC which includes it just ends it at a really weird point where in a matter of months, everything changes really dramatically. It's like watching a guy pull back a bow string and then stop watching as he's about to let go. If anyone has seen series 1 of the The Last Kingdom or read anything about viking age England, they know what I'm on about.

    I'm a huge history nerd, and the viking age is literally my bread and butter (I have 2 degrees studying the period), and assassin creed is my most favourite video-game series. Should've been a match made in heaven. But they have rushed it, made so many mistakes and oversights it's borderline game breaking.

    Finally, this game seems to be a war between the developers/writers and producers/marketing team as to. The characters gender. Obviously having the option to have a female or Male Eivor is awesome, but the game and writing clearly pushes you to be a female? The name Eivor is a female name, I'm currently playing as a male and LOADS of characters have referred to me as she and Eivor's height in gameplay is weirdly shorter than 90% of characters yet in cinematics is a foot taller? Like [censored].
    Yet, the marketing, box cover art and trailers clearly favour a male character? If it didn't have an effect on gameplay I wouldny care, but the whole process has clearly been rushed.

    Sorry for the long post, I'm just so disappointed in this game. I'm fighting the urge to go back to odyssey, I really am trying to love this game, but it just needs so much work to make it a good game.

  • SouldrinkerLP
    316 posts

    @max18400 The order of the ancients gives you skills when you give the medallions to Haytham. But listening to Odyssey fans on this forum all day the only real incentive for them is generic random loot 😕

  • Max18400
    400 posts

    @souldrinkerlp it's skills I'll never use though. Also, I get having less loot in the game, but they've gone from. One extreme to the other. I'd prefer if they had unique equipment for targets such more weapons, realistic armors, one handedbswords etc. instead of what? 4 axes, 3 dane axes, 3 great swords, 3 spears, 3 daggers, 2 hammers, 9 bows and around 14 shields (seriously why so many shields).

  • geoage095
    39 posts

    @souldrinkerlp Skills get repetitive,loot doesn't. Besides only a handful of skills are actually usefull in this game. It would have been much better if Haytham actually gave you a set or unique weapons from his homeland/brotherhood. Have you seen his sword....CURVED SWORDS!!!And one-handed at that.

    The game has a severe lack of loot,the majority of the playerbase is saying that.

  • Max18400
    400 posts

    Yes to this. Scaling down loot is fine. Going to other extreme isn't

  • geoage095
    39 posts

    @souldrinkerlp Not generic random loot,but unique loot.

  • FylkirPanzer
    180 posts

    @souldrinkerlp Skills when you hand in X amount of medallions, and you get a single armor piece after you get the last Order member (that's it, one piece of armor after all the Order + Zealots are dealt with), but that armor piece requires you to kill the Daughters of Lerion, so you can unlock a chest, to get the rest of the armor, in order to get a Mythical Hammer. Personally I only ever used skills I found via Books of Knowledge, and even then I didn't use them as much as I did my melee weapons.

    Personally, it's a huge step backward from Odyssey's system, where typically the heads of each branch of Cultists/Order Members dropped something for your trouble, not to mention the higher Mercenaries had some unique items. In Valhalla? Not so much. I think that's where the issues come in is that people, including me, expect to be rewarded for our effort. And there just isn't enough incentive to do anything in game really. If you want armor? Go to the bright yellow dot and hope you get armor and not a weapon. That's it. Typically in an open world RPG you want a loot system which is rewarding. Valhalla's loot system isn't rewarding, at all.

  • SouldrinkerLP
    316 posts

    @fylkirpanzer I personally don't use many skills either as I like the melee system without using these skills more. I just wanted to point out there was another reward than mentioned. 🙂

    @Max18400 Odyssey had a lot of armour, yea. Most of it didn't fit in the time period at all. Most weapons neither.
    Valhalla has more of a history/fantasy mix which fits together. All armors and weapons feel like they could've come from the same time period (with the exception of Excalibur and the Swordfish). If we go full accuracy most weapons in the game are more dated for 1000-1200 AD, not 873 AD. It's not as bad as Odyssey where there were weapons clearly dating all the way to 1600-1700AD in 430BCE.

    The problem with a lot of loot always is that they have to reduce historical accuracy. Something many people criticizing Odyssey for their loot also mention. The loot feels out of place and time. I feel Valhalla did a way greater job here. Maybe they can invent some believable weapons and armors. I dunno.

    Edit: Historically people used mainly weapons which worked and then produced them in masses to equip armies with them. So there aren't that many weapons and armors historically. And we are always playing in a very narrow time period with AC games. So maybe they could look for weapons and armors from 700AD - 1100AD and invent some mixes and "oddities" which could fit in the time period. Or like you said "import" weapons through the assassins to England.

    Edit 2: Of course some weapons are far too big. It's weird how they scale these weapons. I mainly play with 2 axes so it's okay for me.

  • Max18400
    400 posts

    I mean you are right. But they have missed out on a lot of historical weapon skins armor in the game. Perfect example is no one handed swords. Like there are such beautiful example of viking era swords, such as the Abingdon Sword which could have been a reward. Even some axe skins/styles that are historically accurate they could've used. They can still add a lot of variety and still be historically accurate. Armours as well for example, they could have more leather based armour, scale armour (was very rare but still used) , laminar armour (more Eastern viking/Rus but still could've used it) and of course chain mail. So I do get what your saying with there being a more fantasy element to it, as some people like that stuff, but don't leave out all the absolutely gorgeous historical examples they could have and should have used.

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