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  • SoberStone999
    59 posts

    What do you guys think, will they ever fix the amazing cloth physics of this game?
    Here is a funny immersion breaking bug I found.
    https://streamable.com/3m7fi2

  • Ubi-Borealis
    Ubisoft Support Staff 3561 posts
    Best Answer

    Hello there,

    I apologise for the delayed response. The development team have reached out to us with a response regarding the cloth physics in-game.

    We can confirm that the behavior of cloth physics in game is not a bug. We regularly introduce quality-of-life improvements to the game through Title Updates and share the details through our forums.

    While cloth physics is not currently a priority in our pipeline, we'll look to review this feature for potential future improvements if the opportunity arises.


    I understand that this may not have been the update you were hoping for, and apologise for any disappointment that may have been caused. If you have any additional comments or feedback you'd like to share with us in this thread, we are happy to pass it forward for the developers' consideration.

    Thank you 🙂

    Official Response
  • wzy2779292380
    23 posts

    @soberstone999 Even NPC have better cloth physics than player's character.WHY? UBI MONTREAL?WHY?

  • wzy2779292380
    23 posts

    Still no response from the development team.All we have are"we are passing on all the reports"and"we have no new information to share from the development team".

  • Ubi-Borealis
    Ubisoft Support Staff 3561 posts
    Best Answer

    Hello there,

    I apologise for the delayed response. The development team have reached out to us with a response regarding the cloth physics in-game.

    We can confirm that the behavior of cloth physics in game is not a bug. We regularly introduce quality-of-life improvements to the game through Title Updates and share the details through our forums.

    While cloth physics is not currently a priority in our pipeline, we'll look to review this feature for potential future improvements if the opportunity arises.


    I understand that this may not have been the update you were hoping for, and apologise for any disappointment that may have been caused. If you have any additional comments or feedback you'd like to share with us in this thread, we are happy to pass it forward for the developers' consideration.

    Thank you 🙂

    Official Response
  • SoberStone999
    59 posts

    @ubi-borealis
    Better than nothing! At least after 8 months after launch they admitted that the cloth physics is intended to be completely bogus!
    For those who are on PC you can install a mod that disables the capes without removing the hood.

  • DevourColossus
    45 posts

    @ubi-borealis damn the one game they are supporting for 2 years and they are just like, "yeah, [censored] cloth physics, [censored] immersion, and [censored] you". Just absolutely astounding that a AAA title that you pay over 100 usd for doesn't have such a basic [censored] feature. And then they're going to put out of this long armor to highlight the fact that they don't give a [censored]. Someone [censored] on their porch and burn it because that's basically what they did.

  • Ubi-Borealis
    Ubisoft Support Staff 3561 posts

    Hello there @DevourColossus,

    Thank you for taking the time to share your feedback with us. I understand that this may not have been the update you were hoping for, and apologise for any disappointment caused. I have passed your feedback along to the dedicated team for consideration by the developers. If they decide to review cloth physics for potential future improvements, we will share this information within the forums.

    Thank you 🙂

    Official Response
  • TXC-DEVV
    18 posts

    @ubi-borealis any chance you can just tell us no? Coz thats good enough. I dont really wana wait around if theyre not gonna bother.

  • DevourColossus
    45 posts

    @txc-devv that was straight up a "no, unless we suddenly decide to do it".

  • Ubi-Borealis
    Ubisoft Support Staff 3561 posts

    Hello there @TXC-DEVV!

    The development team have confirmed that the behaviour of the cloth physics in-game is not a bug. You can read their full statement below:

    We can confirm that the behavior of cloth physics in game is not a bug. We regularly introduce quality-of-life improvements to the game through Title Updates and share the details through our forums.

    While cloth physics is not currently a priority in our pipeline, we'll look to review this feature for potential future improvements if the opportunity arises.


    I understand that this may not have been the response you were hoping for, and apologise for any disappointment caused. If you have any additional comments or feedback to share regarding the cloth physics in Assassin's Creed: Valhalla, we will gladly pass them forward for the developers' consideration. If you have any further questions or concerns about the cloth physics, please don't hesitate to reach out.

    Thank you 🙂

    Official Response
  • guest-CK9jpZ6x
    1 posts

    @darth_yes i actually found even with basim and his outfit, he has physics on his cape and abit on his robes but the one eivor gets has none at all, and some npc's capes look spectacular

  • B00MSIE
    371 posts

    @guest-ck9jpz6x

    Although Ubi believes otherwise, it must be a bug. You see clothes physics in the videos posted by Ubi themselves and A couple of times I noticed, the clothes physics sometimes will work (They are not that nice as in Origins, but they are in game). And I am not the only one, see



  • pesto.
    152 posts

    @b00msie that’s not really physics though is it? It’s still looking rigid and just looks like it’s rigged with a joint that rotates away based on forward momentum. There’s no ripple or flapping, no collision.

  • B00MSIE
    371 posts

    @pesto

    I agree, but it’s more then the game mostly shows. In the videos from Ubi you see how it should look (Like the mastery challenges video, look how smooth the cape moves during gameplay). I presume it’s a bug that causes the physics to show half or partly. But it shows there should be more.

    https://www.ubisoft.com/nl-nl/game/assassins-creed/valhalla



  • DevourColossus
    45 posts

    Glad people still care about this slap in the face.

  • Ubi-Woofer
    Ubisoft Support Staff 1009 posts

    Hey all,

    For the moment, the latest update we have received on this cloth physics topic is still the development team's official statement, which you can read below:

    We can confirm that the behavior of cloth physics in game is not a bug. We regularly introduce quality-of-life improvements to the game through Title Updates and share the details through our forums.
    While cloth physics is not currently a priority in our pipeline, we'll look to review this feature for potential future improvements if the opportunity arises.


    If we should receive any further updates detailing upcoming changes to the cloth physics or adjustments to the movement mechanics, we will let you know here in this megathread. 🙂

    @B00MSIE & @pesto - Per the shared statement, this issue is not considered a bug at the present time. However, should improvements be made to the cloth physics, we will communicate about this here in this megathread. I know that this is a topic that many players are passionate about, so we're doing our best to document and pass forward all provided feedback. 🙂

    @DevourColossus - Hey there! Please refer to the details above in my post. We're continuing to pass forward feedback on this subject and will provide updates in this thread if any upcoming changes or improvements are announced. Thank you for your understanding. 🙂

    Official Response
  • wzy2779292380
    23 posts

    WE PLAYERS STILL CARE.
    But I'm not sure the development team is the same.

  • Ubi-Borealis
    Ubisoft Support Staff 3561 posts

    Thank you for sharing your feedback with us, @wzy2779292380. Please be assured that we are forwarding all feedback shared with us regarding this subject. If any further updates are to be made to the cloth physics in-game, this information will be shared within this thread or within the News & Announcements forum 🙂

    Official Response
  • chrisdavr
    2 posts

    This is so ridiculous. I mean I bought the game only recently, and it absolutely ruins the experience. It’s not a matter of “improving cloth physics”, it is a matter of Ubi implementing cloth physics in the first place...

    I purchased the Basim outfit with my Ubisoft points, and unfortunately it looks TERRIBLE. The cape is absolutely static and has no movement or flow to it at all.

    If it weren’t for this issue, I’d purchasing many more outfits/armours from the store. So on the plus side, it is saving me money as it acts as a deterrent to me spending money on helix credits.

  • Ubi-Borealis
    Ubisoft Support Staff 3561 posts

    Thank you for taking the time to share your feedback regarding cloth physics with us, @chrisdavr. I'm sorry to hear that this has impacted your gameplay experience. We'll forward this to the dedicated team for further consideration 🙂

    Official Response

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