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  • whitequest
    Original poster 1 posts

    i want to buy Far Cry 6 but there is no link for steam. I guess you won't be able to bring it to Steam, just like you did with Assassin's Creed Valhalla. I have all Assassin's Creed games, i only didnt buy valhala because of you didnt bring it in steam. Now i have Far Cry all series but i wont buy if you not get your games in steam. My hole friends are in steam and also my game collections and another a lot of thinks in steam. i dont want to change my platform because of your policy. 

    Just know that   NO STEAM= NO BUY  if you bring back your games in steam i will buy all of them one by one. 

    please change your policy and get your games in steam. this is not only my idea. this is what players wants.
    I hope you bring your assassin's creed games and the other games back on steam like far cry 6.

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  • caosck
    441 posts

    I am sure that this dialogue based on "blackmail" cannot obtain positive results :°°°°D

    Just 'cause you bully you hope you get what you want?

    After all, why help a direct competitor, when Ubi has a huge games catalog, so much so that you can think of managing it yourself (which is just a matter of contracts, they take off from steam, go to google stadia)

    everyone decides to do what they want with their things

  • longjohn119
    609 posts

    @whitequest It's all about the economics ...... Since Steam takes a 30% cut Ubisoft only loses by not selling on Steam if sales drop by 30% and that's not happening so don't expect them to go back to Steam unless Steam drops it's rates to something more reasonable ....

  • Adrian-11
    400 posts

    @whitequest Also, NO PLAY! 😝

  • longjohn119
    609 posts

    BEWARE OF STEAM .......

    Steam Gaming Platform Delivering Malware

    Emerging malware is lurking in Steam profile images.

    Look out for SteamHide, an emerging loader malware that disguises itself inside profile images on the gaming platform Steam, which researchers think is being developed for a wide-scale campaign.

    Steam’s most recent data said the platform has more than 20 million users playing games, including popular titles like Counter-Strike: Global Offensive, Dota 2 and Apex Legends.

    “While hiding malware in an image file’s metadata is not a new phenomenon, using a gaming platform such as Steam is previously unheard of,” G Data analyst Karsteen Hahn said about SteamHide in a new disclosure report, which builds on the original find by @miltinhoc on Twitter:



    The malware downloader is hiding in the Steam profile image’s metadata, specifically in the International Color Consortium (ICC) profile, a standardized set of data to control color output for printing. Attackers hide their malware in benign images commonly shared online, including memes like “blinking white guy” used in the G Data analysis example.

    “The low-quality image shows three frames of the ‘white guy blinking’ meme alongside the words January, a black screen, and September,” Hahn added. “The image content itself does not seem to make sense.”

    Victims of this profile image scam don’t have to be on Steam or have any gaming platform installed, G Data’s researchers found. And updating the malware only requires uploading a new profile pic.

    The profile image data only contains the downloader that fetches additional malware, the report explained.

    Attackers Have Big Plans for SteamHide
    “The heavy lifting in the shape of downloading, unpacking and executing the malicious payload is handled by an external component which just accesses the profile image on one Steam profile,” Hahn reported. “This payload can be distributed by the usual means, from crafted emails to compromised websites.”

    Once executed, the malware terminates any security protections and checks for administration rights, the researchers found, then copies itself to “LOCALAPPDATA” folder and persists by creating a key in a registry that G Data identified as “\Software\Microsoft\Windows\CurrentVersion\Run\BroMal”

    G Data said the developers of SteamHide have hidden tools inside their malware that aren’t currently being used, but could be dangerous later; including checking if Teams is installed on the infected machine, and a method stub named “ChangeHash” that indicates developers are working on increasingly complex iterations of the existing malware. There’s also a tool that enables the malware to send and receive commands over Twitter.

    “I am confident that we will see this malware emerge soon in the wild just like it happened with other in-development families that we covered, e.g., StrRAT and SectopRAT,” according to researchers.

    Steam’s parent company Valve hasn’t responded to Threatpost’s request for comment on SteamHide.

    This isn’t the first time Steam has been hit with cybersecurity issues. For instance, last December, Steam had to fix critical bugs that allowed a remote attacker to crash another player’s game, take over the computer and hijack all the computers connected to a third-party server.

  • katzenkrimis71
    162 posts

     NO STEAM= NO BUY

    ===

    It will be coming to Steam, eventually. I have no doubt. Developers will do anything for a buck.

    Sometimes it takes a few years, but it will arrive.

    Guaranteed.

  • A.M.R.
    20 posts

    @katzenkrimis71 Sadly Ubisoft deal with EPIC is not timed exclusive like the others (which take from 1 month to 1 year)

    Ubisoft simply decided to leave Steam for good
    But you are still right, EA after leaving Steam for a decade did came back.
    So who knows, Ubisoft might come back one day .. but can you wait all that time without Ubi games .. I sure couldn't.

  • vm4M9Tz4pB
    66 posts
    This post is deleted!
  • gleb999gurbatov
    8 posts

    @whitequest I absolutely agree with your opinion bro. From the financial side, they lost more than 30% after excluding the steam market.

  • longjohn119
    609 posts
    @whitequest I absolutely agree with your opinion bro. From the financial side, they lost more than 30% after excluding the steam market.

    They sold more copies of Valhalla than any other AC game which means you can't do basic math

  • gleb999gurbatov
    8 posts

    @longjohn119 ahahahah are u sure?) yeah, mb they get more money, cause the game industry has been developed, prices are extremely higher than years ago, + inflation. And the real count of ACV copies is a privat Ubisoft info

  • Kormac67
    653 posts

    @longjohn119 Another random and useless "information".
    Please explain

    • how is script code hidden in a picture's meta information supposed to get executed
    • what's the fundamental difference between a picture shown in the steam client and a picture shown in a browser from anywhere else from the internet, like the picture you embedded in your post in this forum
  • longjohn119
    609 posts
  • longjohn119
    609 posts

    @gleb999gurbatov Well if it's secret then how can you know they lost 30% of sales? If given a choice I always buy my games straight from the developer because all Steam does for many games is add another layer of DRM on top of the already existing DRM from the publisher. So I buy Ubisoft games from Ubisoft, Rockstar games from Rockstar, CDPR games from CDPR (GOG) and in the case of GOG I can completely bypass the launcher (Which doesn't add any DRM anyway) and start the game up directly from the exe. The more background apps you have running then less performance you get. Unfortunately with Live Service games that's not possible without losing features

  • Kormac67
    653 posts

    @longjohn119 Read my post again. I did not ask how the code is hidden, I asked how it is supposed to be executed.
    By posting a meaningless Google link you just prove you don't understand that part yourself, "25 years" or not.

  • longjohn119
    609 posts

    @kormac67 From the second link

    " The heavy lifting in the shape of downloading, unpacking and executing the malicious payload is handled by an external component which just accesses the profile image on one Steam profile. This payload can be distributed by the usual means, from crafted emails to compromised websites.
    The Steam profile image is neither infectious nor executable. It serves as carrier for the actual malware[2]. It needs a second malware[1] to be extracted. This second malware sample[1] is a downloader. It has the hardcoded password "{PjlD\\bzxS#;8@\\x.3JT&<4^MsTqE0" and uses TripleDES to decrypt the payload from the image."

    Now how I would do it and probably how they may eventually do it is put the second payload in a hacked game and once some idiot installs that "free" game on their computer it goes to the Steam image and executes that code which will most likely give them root access, shut down any virus scanners and then have an IP address to send the stolen user data to


  • Kormac67
    653 posts

    @longjohn119 If you can execute some code on someone's machine, that's all you need. The picture itself is harmless, and your "Steam deliveres malware" meme falls apart.

  • longjohn119
    609 posts

    @kormac67 Again you don't understand how this really works

    They separate it into two different payloads because alone each piece can slip by virus and malware scanners ..... So you have part of the payload in the Steam Profile where their own virus scanners OBVIOUSLY missed it and you put the other part in a hacked game or even make it downloadable just by visiting a compromised website where viruses scanners also miss it because alone it is harmless (or at least looks harmless).... So you have two undetectable pieces of code that look harmless but when put together form malware that is very dangerous that can turn off virus scanners on the host system and get root access .....

    Right now this potential trojan/virus is a work in progress but Steam needs to nip this in the bud and they have been warned by security specialists and are likely dragging their feet which is why these security specialists put it out there in public to force their hand and make them get on top of this before it becomes a problem. Steam has a history of ignoring warnings of potential security risks because doing something cuts into their Bottom Line (They aren't the only ones guilty, Microsoft used to have this problem too until a few years ago)

  • longjohn119
    609 posts

    @longjohn119
    November 7 2011 - The forums for Valve's Steam service were hacked. Redirects for a hacking website, Fkn0wned, appeared on the Steam users' forums, offering "hacking tutorials and tools, [censored], free giveaways and much more

    2014 - 2016 - Thousands of Steam accounts were compromised by "Steam Stealer" trojans that could be bought for as little as $3 American (200 Rubles) on underground Russian websites

    December 25, 2015 - "Valve releases a statement: Valve is having caching issues allowing users to view things such as account information of other users. Please don't use Store for now" Issue was caused by Valve misconfiguring their servers after a DDoS attack a few days earlier

    In the case of the Steam Stealer debacle Hackers also used a 2 stage payload system storing the second stage on Pastebin much like this one stores it in a Steam profile picture

    Steam Stealers - Research paper by Kapersky Labs Global Research and Analysis Team

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