Stealth-killing animals was a fun aspect of AC3, and it made sense to be able to use the hidden blade in hunting situations. While we didn’t have such an ability in Origins, you could use the Rush Assassinate with the spear on beasts in Odyssey. How hard would it be to implement simple assassinations in Valhalla for animals? It seems dumb that I can knock out an animal, but can’t kill it with the hidden blade once it’s down.
Also, both Origins and Odyssey had a feature that would allow you to tame an animal once you knocked it out. Eivor does not have such an ability, but there are two separate abilities to sic a wolf on an enemy and to call a wolfhound to defend you. While I question why the wolfhound ability isn’t in the melee category, I have noticed that both animals barely do any damage once utilized and seem to function as a distraction or to temporarily drag down an enemy for a stomping attack. This is all ridiculous, since there are better abilities on which to use up adrenaline for actual combat. Wouldn’t it make more sense to have a single ability to tame a wild animal, which would be at your side until it dies?
On a related note, since Ubisoft has gone through the trouble of featuring exciting mythical beasts as mounts, maybe it wouldn’t be too reasonable to have the ‘call mount’ feature actually call your mount to help fight the enemy until you mount it. It’s kind of silly seeing a big cat or a wolf for a mount when it is afraid of combat.